History - net.minecraft.world.item.enchantment.effects.ExplodeEffect
1.21.4
Names
det
ddu
Fields
Constructors
Methods
1.21.3
Names
det
net.minecraft.world.item.enchantment.effects.ExplodeEffect
net.minecraft.class_9724
net.minecraft.unmapped.C_cbmsnqnw
net.minecraft.enchantment.effect.entity.ExplodeEnchantmentEffect
net.minecraft.enchantment.effect.Explode
net.minecraft.src.C_336457_
net.minecraft.world.item.enchantment.effects.ExplodeEffect
Fields
boolean: d, attributeToUser, comp_2722, f_irmuvhpv, attributeToUser, attributeToUser, f_336726_
Optional<Holder<DamageType>>: e, damageType, comp_2723, f_kjwfrlyf, damageType, damageType, f_336879_
Optional<LevelBasedValue>: f, knockbackMultiplier, comp_2724, f_rmdqcrsl, knockbackMultiplier, knockbackMultiplier, f_337209_
Optional<HolderSet<Block>>: g, immuneBlocks, comp_2725, f_cqsippqx, immuneBlocks, immuneBlocks, f_336951_
Vec3: h, offset, comp_2726, f_vjanvzbx, offset, offset, f_336686_
LevelBasedValue: i, radius, comp_2727, f_kyhllwfw, radius, radius, f_337082_
boolean: j, createFire, comp_2728, f_trwhmrgv, createFire, createFire, f_337142_
Level$ExplosionInteraction: k, blockInteraction, comp_2729, f_pmlolkrz, blockInteraction, blockInteraction, f_336801_
ParticleOptions: l, smallParticle, comp_2730, f_gjwbxkrk, smallParticle, smallParticle, f_337600_
ParticleOptions: m, largeParticle, comp_2731, f_mlltayrr, largeParticle, largeParticle, f_336779_
Holder<SoundEvent>: n, sound, comp_2732, f_wkddaypp, sound, sound, f_337077_
com.mojang.serialization.MapCodec<ExplodeEffect>: a, CODEC, field_51710, f_njcfkokn, CODEC, CODEC, f_336766_
Constructors
(boolean, Optional<Holder<DamageType>>, Optional<LevelBasedValue>, Optional<HolderSet<Block>>, Vec3, LevelBasedValue, boolean, Level$ExplosionInteraction, ParticleOptions, ParticleOptions, Holder<SoundEvent>)
Methods
void (ServerLevel, int, EnchantedItemInUse, Entity, Vec3): a, apply, method_60220, m_qtizntqq, apply, apply, m_338607_
DamageSource (Entity, Vec3): a, getDamageSource, method_60235, m_dtvtdduj, getDamageSource, createDamageSource, m_338745_
com.mojang.serialization.MapCodec<ExplodeEffect> (): a, codec, method_60219, m_kqdonpeg, getCodec, getCodec, m_338403_
boolean (): b, attributeToUser, comp_2722, m_uzwxerpb, attributeToUser, attributeToUser, f_336726_
Optional<Holder<DamageType>> (): c, damageType, comp_2723, m_levdgjhk, damageType, damageType, f_336879_
Optional<LevelBasedValue> (): d, knockbackMultiplier, comp_2724, m_vpckzsfk, knockbackMultiplier, knockbackMultiplier, f_337209_
Optional<HolderSet<Block>> (): e, immuneBlocks, comp_2725, m_wfluiirc, immuneBlocks, immuneBlocks, f_336951_
Vec3 (): f, offset, comp_2726, m_xjobuqye, offset, offset, f_336686_
LevelBasedValue (): g, radius, comp_2727, m_cobhizrc, radius, radius, f_337082_
boolean (): h, createFire, comp_2728, m_scwgmyjs, createFire, createFire, f_337142_
Level$ExplosionInteraction (): i, blockInteraction, comp_2729, m_yctszoao, blockInteraction, blockInteraction, f_336801_
ParticleOptions (): j, smallParticle, comp_2730, m_jvsinojz, smallParticle, smallParticle, f_337600_
ParticleOptions (): k, largeParticle, comp_2731, m_qnodppgd, largeParticle, largeParticle, f_336779_
Holder<SoundEvent> (): l, sound, comp_2732, m_rxipmmkv, sound, sound, f_337077_