History - net.minecraft.world.level.levelgen.feature.foliageplacers.RandomSpreadFoliagePlacer
1.21.4
Names
ekr
eju
Fields
Constructors
Methods
1.21.3
Names
dvp
ekr
Fields
com.mojang.serialization.Codec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, CODEC, f_161501_
com.mojang.serialization.MapCodec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, CODEC, f_161501_
Constructors
Methods
void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_nquaqgua, generate, m_nquaqgua, m_213633_
void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_nquaqgua, generate, createFoliage, m_213633_
1.20.4
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1.20.3
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drr
dvp
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1.20.2
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doj
drr
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1.20.1
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1.20
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dny
doj
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1.19.4
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dkz
dny
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void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, generate, m_213633_
void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_nquaqgua, generate, m_nquaqgua, m_213633_
1.19.3
Names
dhn
dkz
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1.19.2
Names
Fields
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Methods
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, m_fdoszgvu, m_213633_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, generate, m_213633_
1.19.1
Names
dgq
dhn
Fields
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1.19
Names
dbu
dgq
Fields
Constructors
Methods
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, generate, m_142539_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, getRandomHeight, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, isInvalidForLeaves, m_7394_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, m_fdoszgvu, m_213633_
int (RandomSource, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, getRandomHeight, m_214116_
boolean (RandomSource, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, isInvalidForLeaves, m_214203_
1.18.2
Names
dbc
dbu
net.minecraft.world.gen.foliage.RandomSpreadFoliagePlacer
Fields
com.mojang.serialization.Codec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, f_161501_
com.mojang.serialization.Codec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, CODEC, f_161501_
IntProvider: b, foliageHeight, field_29298, f_gupgleed, foliageHeight, f_161502_
IntProvider: b, foliageHeight, field_29298, f_gupgleed, foliageHeight, foliageHeight, f_161502_
int: c, leafPlacementAttempts, field_29299, f_vldubxkx, leafPlacementAttempts, f_161503_
int: c, leafPlacementAttempts, field_29299, f_vldubxkx, leafPlacementAttempts, leafPlacementAttempts, f_161503_
Constructors
Methods
FoliagePlacerType<?> (): a, type, method_28843, m_lnntehfe, getType, m_5897_
FoliagePlacerType<?> (): a, type, method_28843, m_lnntehfe, getType, getType, m_5897_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, m_142539_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, generate, m_142539_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, m_5969_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, getRandomHeight, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, m_7394_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, isInvalidForLeaves, m_7394_
1.18.1
Names
Fields
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1.18
Names
cxg
dbc
Fields
Constructors
Methods
1.17.1
Names
cxf
cxg
Fields
Constructors
Methods
1.17
Names
cxf
net.minecraft.world.level.levelgen.feature.foliageplacers.RandomSpreadFoliagePlacer
net.minecraft.class_5928
net.minecraft.unmapped.C_ivxqpqoj
net.minecraft.world.gen.foliage.RandomSpreadFoliagePlacer
net.minecraft.src.C_141392_
net.minecraft.world.level.levelgen.feature.foliageplacers.RandomSpreadFoliagePlacer
Fields
com.mojang.serialization.Codec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, f_161501_
IntProvider: b, foliageHeight, field_29298, f_gupgleed, foliageHeight, f_161502_
int: c, leafPlacementAttempts, field_29299, f_vldubxkx, leafPlacementAttempts, f_161503_
Constructors
(IntProvider, IntProvider, IntProvider, int)
Methods
FoliagePlacerType<?> (): a, type, method_28843, m_lnntehfe, getType, m_5897_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, m_142539_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, m_7394_