History - net.minecraft.world.level.levelgen.feature.foliageplacers.RandomSpreadFoliagePlacer

1.20.4

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1.20.3

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drr

dvp

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1.20.2

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doj

drr

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1.20.1

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1.20

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dny

doj

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1.19.4

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dkz

dny

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void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, generate, m_213633_

void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_nquaqgua, generate, m_nquaqgua, m_213633_

1.19.3

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dhn

dkz

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1.19.2

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void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, m_fdoszgvu, m_213633_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, generate, m_213633_

1.19.1

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dgq

dhn

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1.19

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dbu

dgq

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void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, generate, m_142539_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, getRandomHeight, m_5969_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, isInvalidForLeaves, m_7394_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_fdoszgvu, generate, m_fdoszgvu, m_213633_

int (RandomSource, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, getRandomHeight, m_214116_

boolean (RandomSource, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, isInvalidForLeaves, m_214203_

1.18.2

Names

dbc

dbu

net.minecraft.world.gen.foliage.RandomSpreadFoliagePlacer

Fields

com.mojang.serialization.Codec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, f_161501_

com.mojang.serialization.Codec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, CODEC, f_161501_

IntProvider: b, foliageHeight, field_29298, f_gupgleed, foliageHeight, f_161502_

IntProvider: b, foliageHeight, field_29298, f_gupgleed, foliageHeight, foliageHeight, f_161502_

int: c, leafPlacementAttempts, field_29299, f_vldubxkx, leafPlacementAttempts, f_161503_

int: c, leafPlacementAttempts, field_29299, f_vldubxkx, leafPlacementAttempts, leafPlacementAttempts, f_161503_

Constructors

Methods

FoliagePlacerType<?> (): a, type, method_28843, m_lnntehfe, getType, m_5897_

FoliagePlacerType<?> (): a, type, method_28843, m_lnntehfe, getType, getType, m_5897_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, m_142539_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, generate, m_142539_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, m_5969_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, getRandomHeight, m_5969_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, m_7394_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, isInvalidForLeaves, m_7394_

1.18.1

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1.18

Names

cxg

dbc

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1.17.1

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cxf

cxg

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1.17

Names

cxf

net.minecraft.world.level.levelgen.feature.foliageplacers.RandomSpreadFoliagePlacer

net.minecraft.class_5928

net.minecraft.unmapped.C_ivxqpqoj

net.minecraft.world.gen.foliage.RandomSpreadFoliagePlacer

net.minecraft.src.C_141392_

net.minecraft.world.level.levelgen.feature.foliageplacers.RandomSpreadFoliagePlacer

Fields

com.mojang.serialization.Codec<RandomSpreadFoliagePlacer>: a, CODEC, field_29297, f_ltbvwkzq, CODEC, f_161501_

IntProvider: b, foliageHeight, field_29298, f_gupgleed, foliageHeight, f_161502_

int: c, leafPlacementAttempts, field_29299, f_vldubxkx, leafPlacementAttempts, f_161503_

Constructors

(IntProvider, IntProvider, IntProvider, int)

Methods

FoliagePlacerType<?> (): a, type, method_28843, m_lnntehfe, getType, m_5897_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, m_ybfvvnvk, generate, m_142539_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, m_hjzzwqgw, getRandomHeight, m_5969_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, m_uuoemfyq, isInvalidForLeaves, m_7394_