History - net.minecraft.server.v1_12_R1.CommandSpreadPlayers$Location2D
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
Fields
Constructors
Methods
1.12
Names
bj$a
dn$a
net.minecraft.server.v1_11_R1.CommandSpreadPlayers$Location2D
net.minecraft.server.v1_12_R1.CommandSpreadPlayers$Location2D
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
Fields
Constructors
Methods
1.11
Names
net.minecraft.server.v1_10_R1.CommandSpreadPlayers$Location2D
net.minecraft.server.v1_11_R1.CommandSpreadPlayers$Location2D
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
net.minecraft.server.v1_9_R2.CommandSpreadPlayers$Location2D
net.minecraft.server.v1_10_R1.CommandSpreadPlayers$Location2D
Fields
Constructors
Methods
1.9.4
Names
bi$a
bj$a
net.minecraft.server.v1_9_R1.CommandSpreadPlayers$Location2D
net.minecraft.server.v1_9_R2.CommandSpreadPlayers$Location2D
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
bj$a
bi$a
net.minecraft.server.v1_8_R3.CommandSpreadPlayers$Location2D
net.minecraft.server.v1_9_R1.CommandSpreadPlayers$Location2D
Fields
Constructors
Methods
1.8.8
Names
bj$a
net.minecraft.command.CommandSpreadPlayers$Position
net.minecraft.server.v1_8_R3.CommandSpreadPlayers$Location2D
Fields
double: a, field_111101_a
double: b, field_111100_b
Constructors
()
(double, double)
Methods
double (CommandSpreadPlayers$Location2D): a, func_111099_a
void (): a, func_111095_a
float (): b, func_111096_b
void (CommandSpreadPlayers$Location2D): b, func_111094_b
boolean (double, double, double, double): a, func_111093_a
int (World): a, func_111092_a
boolean (World): b, func_111098_b
void (Random, double, double, double, double): a, func_111097_a