History - net.minecraft.server.v1_12_R1.CommandSpreadPlayers$Location2D

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

Fields

Constructors

Methods

1.12

Names

bj$a

dn$a

net.minecraft.server.v1_11_R1.CommandSpreadPlayers$Location2D

net.minecraft.server.v1_12_R1.CommandSpreadPlayers$Location2D

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

Fields

Constructors

Methods

1.11

Names

net.minecraft.server.v1_10_R1.CommandSpreadPlayers$Location2D

net.minecraft.server.v1_11_R1.CommandSpreadPlayers$Location2D

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

net.minecraft.server.v1_9_R2.CommandSpreadPlayers$Location2D

net.minecraft.server.v1_10_R1.CommandSpreadPlayers$Location2D

Fields

Constructors

Methods

1.9.4

Names

bi$a

bj$a

net.minecraft.server.v1_9_R1.CommandSpreadPlayers$Location2D

net.minecraft.server.v1_9_R2.CommandSpreadPlayers$Location2D

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

bj$a

bi$a

net.minecraft.server.v1_8_R3.CommandSpreadPlayers$Location2D

net.minecraft.server.v1_9_R1.CommandSpreadPlayers$Location2D

Fields

Constructors

Methods

1.8.8

Names

bj$a

net.minecraft.command.CommandSpreadPlayers$Position

net.minecraft.server.v1_8_R3.CommandSpreadPlayers$Location2D

Fields

double: a, field_111101_a

double: b, field_111100_b

Constructors

()

(double, double)

Methods

double (CommandSpreadPlayers$Location2D): a, func_111099_a

void (): a, func_111095_a

float (): b, func_111096_b

void (CommandSpreadPlayers$Location2D): b, func_111094_b

boolean (double, double, double, double): a, func_111093_a

int (World): a, func_111092_a

boolean (World): b, func_111098_b

void (Random, double, double, double, double): a, func_111097_a