History - net.minecraft.server.v1_12_R1.ItemArmor$EnumArmorMaterial

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

agt$a

agv$a

Fields

Constructors

Methods

1.12

Names

adp$a

agt$a

net.minecraft.server.v1_11_R1.ItemArmor$EnumArmorMaterial

net.minecraft.server.v1_12_R1.ItemArmor$EnumArmorMaterial

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ado$a

adp$a

Fields

Constructors

Methods

1.11

Names

acf$a

ado$a

net.minecraft.server.v1_10_R1.ItemArmor$EnumArmorMaterial

net.minecraft.server.v1_11_R1.ItemArmor$EnumArmorMaterial

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

abw$a

acf$a

net.minecraft.server.v1_9_R2.ItemArmor$EnumArmorMaterial

net.minecraft.server.v1_10_R1.ItemArmor$EnumArmorMaterial

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.ItemArmor$EnumArmorMaterial

net.minecraft.server.v1_9_R2.ItemArmor$EnumArmorMaterial

Fields

Constructors

Methods

1.9.2

Names

Fields

float: k, field_189417_k

Constructors

(String, int, int[], int, SoundEffect)

(String, int, int[], int, SoundEffect, float)

Methods

float (): e, func_189416_e

1.9

Names

yj$a

abw$a

net.minecraft.server.v1_8_R3.ItemArmor$EnumArmorMaterial

net.minecraft.server.v1_9_R1.ItemArmor$EnumArmorMaterial

Fields

SoundEffect: j, field_185020_j

Constructors

(String, int, int[], int)

(String, int, int[], int, SoundEffect)

Methods

int (int): a, func_78046_a

int (int): b, func_78044_b

Item (): b, func_151685_b

Item (): c, func_151685_b

String (): c, func_179242_c

String (): d, func_179242_c

int (EnumItemSlot): a, func_78046_a

int (EnumItemSlot): b, func_78044_b

SoundEffect (): b, func_185017_b

1.8.8

Names

yj$a

net.minecraft.item.ItemArmor$ArmorMaterial

net.minecraft.server.v1_8_R3.ItemArmor$EnumArmorMaterial

Fields

ItemArmor$EnumArmorMaterial: a, LEATHER, LEATHER

ItemArmor$EnumArmorMaterial: b, CHAIN, CHAIN

ItemArmor$EnumArmorMaterial: c, IRON, IRON

ItemArmor$EnumArmorMaterial: d, GOLD, GOLD

ItemArmor$EnumArmorMaterial: e, DIAMOND, DIAMOND

String: f, field_179243_f

int: g, field_78048_f

int[]: h, field_78049_g

int: i, field_78055_h

Constructors

(String, int, int[], int)

Methods

ItemArmor$EnumArmorMaterial[] (): values, values, values

ItemArmor$EnumArmorMaterial (String): valueOf, valueOf, valueOf

int (int): a, func_78046_a

int (int): b, func_78044_b

int (): a, func_78045_a

Item (): b, func_151685_b

String (): c, func_179242_c