History - net.minecraft.world.item.AnimalArmorItem$BodyType

1.21.4

Names

cvn$a

cuo$a

Fields

Constructors

Methods

1.21.3

Names

cvm$a

cvn$a

net.minecraft.world.item.ItemAir$a

net.minecraft.world.item.AnimalArmorItem$a

Fields

Constructors

Methods

1.21.2

Names

cse$a

cvm$a

net.minecraft.world.item.AnimalArmorItem$a

net.minecraft.world.item.ItemAir$a

Fields

Function<ResourceLocation, ResourceLocation>: c, textureLocator, field_47827, f_melzgwgg, textureIdFunction, textureLocator, f_315425_

SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, breakSound, f_315049_

SoundEvent: c, breakingSound, field_49256, f_vzmqsxzm, breakSound, breakSound, f_315049_

HolderSet<EntityType<?>>: d, allowedEntities, field_54108, f_wjoaaiqy, allowedEntities, f_348757_

Constructors

(Function<ResourceLocation, ResourceLocation>, SoundEvent)

(SoundEvent, EntityType<?>[])

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

csf$a

cse$a

Fields

SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, f_315049_

SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, breakSound, f_315049_

Constructors

Methods

1.20.6

Names

cse$a

csf$a

net.minecraft.world.item.ItemAir$a

net.minecraft.world.item.AnimalArmorItem$a

Fields

Constructors

Methods

1.20.5

Names

cse$a

net.minecraft.world.item.AnimalArmorItem$BodyType

net.minecraft.class_4059$class_9076

net.minecraft.unmapped.C_bbljnksk$C_rtwzapnt

net.minecraft.item.AnimalArmorItem$Type

net.minecraft.item.AnimalArmorItem$Type

net.minecraft.src.C_313678_$C_313439_

net.minecraft.world.item.ItemAir$a

Fields

AnimalArmorItem$BodyType: a, EQUESTRIAN, field_47825, f_pggndxuc, EQUESTRIAN, EQUESTRIAN, EQUESTRIAN

AnimalArmorItem$BodyType: b, CANINE, field_47826, f_ddkutnmw, CANINE, CANINE, CANINE

Function<ResourceLocation, ResourceLocation>: c, textureLocator, field_47827, f_melzgwgg, textureIdFunction, textureLocator, f_315425_

SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, f_315049_

Constructors

(Function<ResourceLocation, ResourceLocation>, SoundEvent)

Methods

AnimalArmorItem$BodyType[] (): values, values, values, values, values, values, values, values

AnimalArmorItem$BodyType (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf