History - net.minecraft.world.item.AnimalArmorItem$BodyType
1.21.3
Names
cvm$a
cvn$a
net.minecraft.world.item.ItemAir$a
net.minecraft.world.item.AnimalArmorItem$a
Fields
Constructors
Methods
1.21.2
Names
cse$a
cvm$a
net.minecraft.world.item.AnimalArmorItem$a
net.minecraft.world.item.ItemAir$a
Fields
Function<ResourceLocation, ResourceLocation>: c, textureLocator, field_47827, f_melzgwgg, textureIdFunction, textureLocator, f_315425_
SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, breakSound, f_315049_
SoundEvent: c, breakingSound, field_49256, f_vzmqsxzm, breakSound, breakSound, f_315049_
HolderSet<EntityType<?>>: d, allowedEntities, field_54108, f_wjoaaiqy, allowedEntities, f_348757_
Constructors
(Function<ResourceLocation, ResourceLocation>, SoundEvent)
(SoundEvent, EntityType<?>[])
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
csf$a
cse$a
Fields
SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, f_315049_
SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, breakSound, f_315049_
Constructors
Methods
1.20.6
Names
cse$a
csf$a
net.minecraft.world.item.ItemAir$a
net.minecraft.world.item.AnimalArmorItem$a
Fields
Constructors
Methods
1.20.5
Names
cse$a
net.minecraft.world.item.AnimalArmorItem$BodyType
net.minecraft.class_4059$class_9076
net.minecraft.unmapped.C_bbljnksk$C_rtwzapnt
net.minecraft.item.AnimalArmorItem$Type
net.minecraft.item.AnimalArmorItem$Type
net.minecraft.src.C_313678_$C_313439_
net.minecraft.world.item.ItemAir$a
Fields
AnimalArmorItem$BodyType: a, EQUESTRIAN, field_47825, f_pggndxuc, EQUESTRIAN, EQUESTRIAN, EQUESTRIAN
AnimalArmorItem$BodyType: b, CANINE, field_47826, f_ddkutnmw, CANINE, CANINE, CANINE
Function<ResourceLocation, ResourceLocation>: c, textureLocator, field_47827, f_melzgwgg, textureIdFunction, textureLocator, f_315425_
SoundEvent: d, breakingSound, field_49256, f_vzmqsxzm, breakSound, f_315049_
Constructors
(Function<ResourceLocation, ResourceLocation>, SoundEvent)
Methods
AnimalArmorItem$BodyType[] (): values, values, values, values, values, values, values, values
AnimalArmorItem$BodyType (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf