History - net.minecraft.world.level.LevelAccessor

1.21

Names

dcb

dcx

Fields

Constructors

Methods

1.20.6

Names

dcb

net.minecraft.world.level.LevelAccessor

net.minecraft.class_1936

net.minecraft.unmapped.C_vdvbsyle

net.minecraft.world.WorldAccess

net.minecraft.world.WorldAccess

net.minecraft.src.C_1598_

net.minecraft.world.level.GeneratorAccess

Fields

Constructors

Methods

long (): ak, dayTime, method_30271, m_zucchvmh, getLunarTime, getLunarTime, m_8044_

long (): G_, nextSubTickCount, method_39224, m_ykabmyyp, getTickOrder, getSubTickOrder, m_183596_

LevelTickAccess<Block> (): P, getBlockTicks, method_8397, m_lpnurhso, getBlockTickScheduler, getBlockTickScheduler, m_183326_

<T> ScheduledTick<T> (BlockPos, T, int, TickPriority): a, createTick, method_39284, m_vibwjwka, createOrderedTick, createTick, m_186482_

<T> ScheduledTick<T> (BlockPos, T, int): a, createTick, method_39283, m_lfhqrehv, createOrderedTick, createTick, m_186478_

void (BlockPos, Block, int, TickPriority): a, scheduleTick, method_39280, m_hnbzvboo, scheduleBlockTick, scheduleBlockTick, m_186464_

void (BlockPos, Block, int): a, scheduleTick, method_39279, m_rihpnhco, scheduleBlockTick, scheduleBlockTick, m_186460_

LevelTickAccess<Fluid> (): O, getFluidTicks, method_8405, m_lfkwvnrd, getFluidTickScheduler, getFluidTickScheduler, m_183324_

void (BlockPos, Fluid, int, TickPriority): a, scheduleTick, method_39282, m_intuirsz, scheduleFluidTick, scheduleFluidTick, m_186473_

void (BlockPos, Fluid, int): a, scheduleTick, method_39281, m_ornutyfc, scheduleFluidTick, scheduleFluidTick, m_186469_

LevelData (): A_, getLevelData, method_8401, m_eudwfuph, getLevelProperties, getProperties, m_6106_

DifficultyInstance (BlockPos): d_, getCurrentDifficultyAt, method_8404, m_tssnbger, getLocalDifficulty, getLocalDifficulty, m_6436_

MinecraftServer (): o, getServer, method_8503, m_fnlxbhsq, getServer, getServer, m_7654_

Difficulty (): al, getDifficulty, method_8407, m_alhpmuno, getDifficulty, getDifficulty, m_46791_

ChunkSource (): N, getChunkSource, method_8398, m_umfnetns, getChunkManager, getChunkManager, m_7726_

boolean (int, int): b, hasChunk, method_8393, m_vahflkwe, isChunkLoaded, isChunkLoaded, m_7232_

RandomSource (): E_, getRandom, method_8409, m_zjrueiug, getRandom, getRandom, m_213780_

void (BlockPos, Block): b, blockUpdated, method_8408, m_yjkyqlyg, updateNeighbors, updateNeighbors, m_6289_

void (Direction, BlockState, BlockPos, BlockPos, int, int): a, neighborShapeChanged, method_42308, m_jljqpdrp, replaceWithStateForNeighborUpdate, updateNeighbor, m_213683_

void (Player, BlockPos, SoundEvent, SoundSource): a, playSound, method_45447, m_dchzuvtu, playSound, playSound, m_247517_

void (Player, BlockPos, SoundEvent, SoundSource, float, float): a, playSound, method_8396, m_ktoxvfib, playSound, playSound, m_5594_

void (ParticleOptions, double, double, double, double, double, double): a, addParticle, method_8406, m_bmupbnfh, addParticle, addParticle, m_7106_

void (Player, int, BlockPos, int): a, levelEvent, method_8444, m_kiwkevmb, syncWorldEvent, syncWorldEvent, m_5898_

void (int, BlockPos, int): c, levelEvent, method_20290, m_otxfvjur, syncWorldEvent, syncWorldEvent, m_46796_

void (Holder<GameEvent>, Vec3, GameEvent$Context): a, gameEvent, method_32888, m_fzlaofnh, emitGameEvent, emitGameEvent, m_214171_

void (Entity, Holder<GameEvent>, Vec3): a, gameEvent, method_43275, m_ujsksuer, emitGameEvent, emitGameEvent, m_220400_

void (Entity, Holder<GameEvent>, BlockPos): a, gameEvent, method_33596, m_wztckqdb, emitGameEvent, emitGameEvent, m_142346_

void (Holder<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_43276, m_fpfswynf, emitGameEvent, emitGameEvent, m_322719_

void (ResourceKey<GameEvent>, BlockPos, GameEvent$Context): a, gameEvent, method_55764, m_pqprudsr, emitGameEvent, emitGameEvent, m_220407_