History - net.minecraft.world.entity.ai.village.VillageSiege$State
1.21.3
Names
chh$a
chi$a
net.minecraft.world.entity.ai.village.ReputationEvent$a
net.minecraft.world.entity.ai.village.VillageSiege$State
Fields
Constructors
Methods
1.21.2
Names
ceq$a
chh$a
net.minecraft.world.entity.ai.village.VillageSiege$State
net.minecraft.world.entity.ai.village.ReputationEvent$a
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cet$a
ceq$a
Fields
Constructors
Methods
1.20.6
Names
ces$a
cet$a
net.minecraft.world.entity.ai.village.ReputationEvent$a
net.minecraft.world.entity.ai.village.VillageSiege$State
Fields
Constructors
Methods
1.20.5
Names
bxk$a
ces$a
net.minecraft.world.entity.ai.village.VillageSiege$State
net.minecraft.world.entity.ai.village.ReputationEvent$a
Fields
Constructors
Methods
1.20.4
Names
Fields
Constructors
Methods
1.20.3
Names
bud$a
bxk$a
Fields
Constructors
Methods
1.20.2
Names
bqx$a
bud$a
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
bqv$a
bqx$a
Fields
Constructors
Methods
1.19.4
Names
bpa$a
bqv$a
Fields
Constructors
Methods
1.19.3
Names
bmq$a
bpa$a
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_786_
net.minecraft.src.C_785_$C_786_
Fields
Constructors
Methods
1.19.1
Names
blt$a
bmq$a
Fields
Constructors
Methods
1.19
Names
bhq$a
blt$a
net.minecraft.src.C_785_$C_786_
net.minecraft.src.C_786_
Fields
Constructors
Methods
1.18.2
Names
bgy$a
bhq$a
net.minecraft.village.ZombieSiegeManager$State
Fields
VillageSiege$State: a, SIEGE_CAN_ACTIVATE, field_18480, f_apwkkvij, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: a, SIEGE_CAN_ACTIVATE, field_18480, f_apwkkvij, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: b, SIEGE_TONIGHT, field_18481, f_tmkqxnrt, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: b, SIEGE_TONIGHT, field_18481, f_tmkqxnrt, SIEGE_TONIGHT, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: c, SIEGE_DONE, field_18482, f_eqyscjdc, SIEGE_DONE, SIEGE_DONE
VillageSiege$State: c, SIEGE_DONE, field_18482, f_eqyscjdc, SIEGE_DONE, SIEGE_DONE, SIEGE_DONE
Constructors
Methods
VillageSiege$State[] (): values, values, values, values, values, values, values
VillageSiege$State[] (): values, values, values, values, values, values, values, values
VillageSiege$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
VillageSiege$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bdl$a
bgy$a
Fields
Constructors
Methods
1.17.1
Names
bdk$a
bdl$a
Fields
Constructors
Methods
1.17
Names
azm$a
bdk$a
net.minecraft.village.VillageSiege$State
net.minecraft.src.C_785_$C_786_
net.minecraft.server.v1_16_R3.VillageSiege$State
net.minecraft.world.entity.ai.village.VillageSiege$State
Fields
VillageSiege$State: a, SIEGE_CAN_ACTIVATE, field_18480, f_apwkkvij, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: a, SIEGE_CAN_ACTIVATE, field_18480, f_apwkkvij, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: b, SIEGE_TONIGHT, field_18481, f_tmkqxnrt, SIEGE_TONIGHT, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: b, SIEGE_TONIGHT, field_18481, f_tmkqxnrt, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: c, SIEGE_DONE, field_18482, f_eqyscjdc, SIEGE_DONE, SIEGE_DONE, SIEGE_DONE
VillageSiege$State: c, SIEGE_DONE, field_18482, f_eqyscjdc, SIEGE_DONE, SIEGE_DONE
Constructors
Methods
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
azj$a
azm$a
net.minecraft.server.v1_16_R2.VillageSiege$State
net.minecraft.server.v1_16_R3.VillageSiege$State
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
axx$a
azj$a
net.minecraft.server.v1_16_R1.VillageSiege$State
net.minecraft.server.v1_16_R2.VillageSiege$State
Fields
Constructors
Methods
1.16.1
Names
asp$a
axx$a
net.minecraft.server.v1_15_R1.VillageSiege$State
net.minecraft.server.v1_16_R1.VillageSiege$State
Fields
Constructors
Methods
1.15.2
Names
asm$a
asp$a
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
aqn$a
asm$a
net.minecraft.server.v1_14_R1.VillageSiege$State
net.minecraft.server.v1_15_R1.VillageSiege$State
Fields
Constructors
Methods
1.14.4
Names
aqi$a
aqn$a
net.minecraft.world.entity.ai.village.VillageSiege$State
net.minecraft.unmapped.C_tbbxwrpc$C_wfrgjzuc
Fields
VillageSiege$State: a, field_18480, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: a, SIEGE_CAN_ACTIVATE, field_18480, f_apwkkvij, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: b, field_18481, SIEGE_TONIGHT, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: b, SIEGE_TONIGHT, field_18481, f_tmkqxnrt, SIEGE_TONIGHT, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: c, field_18482, SIEGE_DONE, SIEGE_DONE, SIEGE_DONE
VillageSiege$State: c, SIEGE_DONE, field_18482, f_eqyscjdc, SIEGE_DONE, SIEGE_DONE, SIEGE_DONE
Constructors
Methods
VillageSiege$State[] (): values, values, values, values, values
VillageSiege$State[] (): values, values, values, values, values, values, values
VillageSiege$State (String): valueOf, valueOf, valueOf, valueOf, valueOf
VillageSiege$State (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.14.3
Names
aqf$a
aqi$a
net.minecraft.village.ZombieSiegeManager$State
Fields
VillageSiege$State: a, field_18480, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: a, field_18480, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: b, field_18481, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: b, field_18481, SIEGE_TONIGHT, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: c, field_18482, SIEGE_DONE, SIEGE_DONE
VillageSiege$State: c, field_18482, SIEGE_DONE, SIEGE_DONE, SIEGE_DONE
Constructors
Methods
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
aqe$a
aqf$a
Fields
Constructors
Methods
1.14
Names
aqe$a
net.minecraft.class_1419$class_4152
net.minecraft.village.VillageSiege$State
net.minecraft.server.v1_14_R1.VillageSiege$State
Fields
VillageSiege$State: a, field_18480, SIEGE_CAN_ACTIVATE, SIEGE_CAN_ACTIVATE
VillageSiege$State: b, field_18481, SIEGE_TONIGHT, SIEGE_TONIGHT
VillageSiege$State: c, field_18482, SIEGE_DONE, SIEGE_DONE
Constructors
()
Methods
VillageSiege$State[] (): values, values, values, values, values
VillageSiege$State (String): valueOf, valueOf, valueOf, valueOf, valueOf