History - net.minecraft.client.particle.EffectRenderer

1.9.2

Names

bly

blv

Fields

Constructors

Methods

1.9

Names

bec

bly

Fields

List<EntityFX>[][]: c, field_78876_b

List<EntityParticleEmitter>: d, field_178933_d

ArrayDeque<EntityFX>[][]: c, field_78876_b

Queue<EntityParticleEmitter>: d, field_178933_d

Queue<EntityFX>: h, field_187241_h

Constructors

Methods

void (List<EntityFX>): a, func_178925_a

void (EntityFX): d, func_178923_d

void (EntityFX): b, func_178923_d

void (EntityFX): b, func_178928_b

void (EntityFX): c, func_178931_c

void (EntityFX, int, int): a, func_178924_a

void (Queue<EntityFX>): a, func_187240_a

1.8.8

Names

bec

net.minecraft.client.particle.EffectRenderer

Fields

MinecraftKey: b, field_110737_b

World: a, field_78878_a

List<EntityFX>[][]: c, field_78876_b

List<EntityParticleEmitter>: d, field_178933_d

TextureManager: e, field_78877_c

Random: f, field_78875_d

Map<Integer, IParticleFactory>: g, field_178932_g

Constructors

(World, TextureManager)

Methods

void (): c, func_178930_c

void (int, IParticleFactory): a, func_178929_a

void (Entity, EnumParticle): a, func_178926_a

EntityFX (int, double, double, double, double, double, double, int...): a, func_178927_a

void (EntityFX): a, func_78873_a

void (): a, func_78868_a

void (int): a, func_178922_a

void (List<EntityFX>): a, func_178925_a

void (EntityFX): d, func_178923_d

void (Entity, float): a, func_78874_a

void (Entity, float): b, func_78872_b

void (World): a, func_78870_a

void (BlockPosition, IBlockData): a, func_180533_a

void (BlockPosition, EnumDirection): a, func_180532_a

void (EntityFX): b, func_178928_b

void (EntityFX): c, func_178931_c

void (EntityFX, int, int): a, func_178924_a

String (): b, func_78869_b