History - net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator

1.21.4

Names

edt

ecw

Fields

Constructors

Methods

1.21.3

Names

eds

edt

net.minecraft.world.level.levelgen.MarsagliaPolarGaussian

net.minecraft.world.level.levelgen.ChunkGeneratorAbstract

Fields

Constructors

Methods

1.21.2

Names

dzb

eds

net.minecraft.world.level.levelgen.ChunkGeneratorAbstract

net.minecraft.world.level.levelgen.MarsagliaPolarGaussian

Fields

Constructors

Methods

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, m_hfetlfug, getDebugHudText, addDebugLines, m_213600_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, m_hfetlfug, appendDebugHudText, addDebugLines, m_213600_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, m_ufytgbmf, carve, carve, m_213679_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess): a, applyCarvers, method_12108, m_ufytgbmf, carve, carve, m_213679_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dxz

dzb

Fields

Constructors

Methods

Aquifer$FluidPicker (NoiseGeneratorSettings): a, createFluidPicker, method_45510, m_icfqkwjx, createFluidLevelSampler, m_247703_

Aquifer$FluidPicker (NoiseGeneratorSettings): a, createFluidPicker, method_45510, m_icfqkwjx, createFluidLevelSampler, createAquiferFluidPicker, m_247703_

CompletableFuture<ChunkAccess> (Executor, RandomState, Blender, StructureManager, ChunkAccess): a, createBiomes, method_38275, m_jkzsezwm, populateBiomes, populateBiomes, m_213908_

void (Blender, RandomState, StructureManager, ChunkAccess): a, doCreateBiomes, method_38327, m_fydoaiaj, populateBiomes, populateBiomes, m_224291_

void (Blender, RandomState, StructureManager, ChunkAccess): b, doCreateBiomes, method_38327, m_fydoaiaj, populateBiomes, populateBiomes, m_224291_

NoiseChunk (ChunkAccess, StructureManager, Blender, RandomState): a, createNoiseChunk, method_41537, m_axjzlpfy, createChunkNoiseSampler, m_axjzlpfy, m_224256_

NoiseChunk (ChunkAccess, StructureManager, Blender, RandomState): a, createNoiseChunk, method_41537, m_axjzlpfy, createChunkNoiseSampler, createSampler, m_224256_

Holder<NoiseGeneratorSettings> (): h, generatorSettings, method_41541, m_paaqbysx, getSettings, m_224341_

Holder<NoiseGeneratorSettings> (): h, generatorSettings, method_41541, m_paaqbysx, getSettings, getSettings, m_224341_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, m_hfetlfug, getDebugHudText, m_hfetlfug, m_213600_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, m_hfetlfug, getDebugHudText, addDebugLines, m_213600_

void (ChunkAccess, WorldGenerationContext, RandomState, StructureManager, BiomeManager, Registry<Biome>, Blender): a, buildSurface, method_41538, m_zfrtnxcs, buildSurface, m_zfrtnxcs, m_224261_

void (ChunkAccess, WorldGenerationContext, RandomState, StructureManager, BiomeManager, Registry<Biome>, Blender): a, buildSurface, method_41538, m_zfrtnxcs, buildSurface, buildSurface, m_224261_

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, m_evqkkueh, populateNoise, populateNoise, m_213974_

CompletableFuture<ChunkAccess> (RandomState, Blender, StructureManager, ChunkAccess): a, createBiomes, method_38275, m_jkzsezwm, populateBiomes, populateBiomes, m_213908_

CompletableFuture<ChunkAccess> (Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, m_evqkkueh, populateNoise, populateNoise, m_213974_

1.20.6

Names

dxy

dxz

net.minecraft.world.level.levelgen.MarsagliaPolarGaussian

net.minecraft.world.level.levelgen.ChunkGeneratorAbstract

Fields

Constructors

Methods

1.20.5

Names

dos

dxy

net.minecraft.world.level.levelgen.MarsagliaPolarGaussian

net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator

net.minecraft.class_6672

net.minecraft.class_3754

net.minecraft.unmapped.C_wteivtqp

net.minecraft.unmapped.C_yjuvgdyy

net.minecraft.util.math.random.GaussianGenerator

net.minecraft.world.gen.chunk.NoiseChunkGenerator

net.minecraft.world.gen.GaussianGenerator

net.minecraft.world.gen.chunk.NoiseChunkGenerator

net.minecraft.src.C_182894_

net.minecraft.src.C_2193_

Fields

RandomSource: a, randomSource, field_35126, f_yfyurgrm, baseRandom, baseRandom, f_188597_

double: b, nextNextGaussian, field_35127, f_kaevjtna, nextNextGaussian, nextNextGaussian, f_188598_

boolean: c, haveNextNextGaussian, field_35128, f_yglhaiin, hasNextGaussian, hasNextGaussian, f_188599_

com.mojang.serialization.MapCodec<NoiseBasedChunkGenerator>: c, CODEC, field_24773, f_eeoimoki, CODEC, CODEC, f_64314_

BlockState: d, AIR, field_16648, f_llqxqltq, AIR, AIR, f_64321_

Holder<NoiseGeneratorSettings>: e, settings, field_24774, f_cmnhdfbc, settings, settings, f_64318_

Supplier<Aquifer$FluidPicker>: f, globalFluidPicker, field_34591, f_xrrnpwqn, fluidLevelSampler, aquiferFluidPicker, f_188607_

Constructors

(RandomSource)

(BiomeSource, Holder<NoiseGeneratorSettings>)

Methods

void (): a, reset, method_39541, m_ilrkucro, reset, reset, m_188602_

double (): b, nextGaussian, method_38996, m_ysrbuemm, next, next, m_188603_

Aquifer$FluidPicker (NoiseGeneratorSettings): a, createFluidPicker, method_45510, m_icfqkwjx, createFluidLevelSampler, m_247703_

CompletableFuture<ChunkAccess> (Executor, RandomState, Blender, StructureManager, ChunkAccess): a, createBiomes, method_38275, m_jkzsezwm, populateBiomes, populateBiomes, m_213908_

void (Blender, RandomState, StructureManager, ChunkAccess): a, doCreateBiomes, method_38327, m_fydoaiaj, populateBiomes, populateBiomes, m_224291_

NoiseChunk (ChunkAccess, StructureManager, Blender, RandomState): a, createNoiseChunk, method_41537, m_axjzlpfy, createChunkNoiseSampler, m_axjzlpfy, m_224256_

com.mojang.serialization.MapCodec<? extends ChunkGenerator> (): b, codec, method_28506, m_blqkvkse, getCodec, getCodec, m_6909_

Holder<NoiseGeneratorSettings> (): h, generatorSettings, method_41541, m_paaqbysx, getSettings, m_224341_

boolean (ResourceKey<NoiseGeneratorSettings>): a, stable, method_28548, m_trsjtggx, matchesSettings, matchesSettings, m_224221_

int (int, int, Heightmap$Types, LevelHeightAccessor, RandomState): a, getBaseHeight, method_16397, m_eyzuuexw, getHeight, getHeight, m_214096_

NoiseColumn (int, int, LevelHeightAccessor, RandomState): a, getBaseColumn, method_26261, m_dmhpibgx, getColumnSample, getColumnSample, m_214184_

void (List<String>, RandomState, BlockPos): a, addDebugScreenInfo, method_40450, m_hfetlfug, getDebugHudText, m_hfetlfug, m_213600_

OptionalInt (LevelHeightAccessor, RandomState, int, int, org.apache.commons.lang3.mutable.MutableObject<NoiseColumn>, Predicate<BlockState>): a, iterateNoiseColumn, method_26263, m_licniwcb, sampleHeightmap, sampleHeightmap, m_224239_

void (WorldGenRegion, StructureManager, RandomState, ChunkAccess): a, buildSurface, method_12110, m_woetbmqo, buildSurface, buildSurface, m_214194_

void (ChunkAccess, WorldGenerationContext, RandomState, StructureManager, BiomeManager, Registry<Biome>, Blender): a, buildSurface, method_41538, m_zfrtnxcs, buildSurface, m_zfrtnxcs, m_224261_

void (WorldGenRegion, long, RandomState, BiomeManager, StructureManager, ChunkAccess, GenerationStep$Carving): a, applyCarvers, method_12108, m_ufytgbmf, carve, carve, m_213679_

CompletableFuture<ChunkAccess> (Executor, Blender, RandomState, StructureManager, ChunkAccess): a, fillFromNoise, method_12088, m_evqkkueh, populateNoise, populateNoise, m_213974_

ChunkAccess (Blender, StructureManager, RandomState, ChunkAccess, int, int): a, doFill, method_33754, m_fgfdhdyh, populateNoise, populateNoise, m_224284_

BlockState (NoiseChunk, int, int, int, BlockState): a, debugPreliminarySurfaceLevel, method_38323, m_hfhrpedc, getBlockState, getDebugPreliminarySurfaceLevelBlockState, m_198231_

int (): e, getGenDepth, method_12104, m_ruxnirnc, getWorldHeight, getWorldHeight, m_6331_

int (): f, getSeaLevel, method_16398, m_taborzul, getSeaLevel, getSeaLevel, m_6337_

int (): g, getMinY, method_33730, m_xuesqjcb, getMinimumY, getMinimumY, m_142062_

void (WorldGenRegion): a, spawnOriginalMobs, method_12107, m_xoblypwv, populateEntities, populateEntities, m_6929_

1.20.4

Names

Fields

Constructors

Methods

1.20.3

Names

dku

dos

Fields

Constructors

Methods

1.20.2

Names

dhm

dku

Fields

Constructors

Methods

1.20.1

Names

Fields

Constructors

Methods

1.20

Names

dhb

dhm

Fields

Constructors

Methods

1.19.4

Names

ded

dhb

Fields

Constructors

Methods

1.19.3

Names

dat

ded

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

czw

dat

Fields

Constructors

Methods

1.19

Names

cty

czw

net.minecraft.world.gen.random.GaussianGenerator

net.minecraft.util.math.random.GaussianGenerator

Fields

Constructors

Methods

1.18.2

Names

cte

cty

net.minecraft.world.gen.GaussianGenerator

Fields

RandomSource: a, randomSource, field_35126, f_yfyurgrm, baseRandom, f_188597_

RandomSource: a, randomSource, field_35126, f_yfyurgrm, baseRandom, baseRandom, f_188597_

double: b, nextNextGaussian, field_35127, f_kaevjtna, nextNextGaussian, f_188598_

double: b, nextNextGaussian, field_35127, f_kaevjtna, nextNextGaussian, nextNextGaussian, f_188598_

boolean: c, haveNextNextGaussian, field_35128, f_yglhaiin, hasNextGaussian, f_188599_

boolean: c, haveNextNextGaussian, field_35128, f_yglhaiin, hasNextGaussian, hasNextGaussian, f_188599_

Constructors

Methods

void (): a, reset, method_39541, m_ilrkucro, reset, m_188602_

void (): a, reset, method_39541, m_ilrkucro, reset, reset, m_188602_

double (): b, nextGaussian, method_38996, m_ysrbuemm, next, m_188603_

double (): b, nextGaussian, method_38996, m_ysrbuemm, next, next, m_188603_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cte

net.minecraft.world.level.levelgen.MarsagliaPolarGaussian

net.minecraft.class_6672

net.minecraft.unmapped.C_wteivtqp

net.minecraft.world.gen.random.GaussianGenerator

net.minecraft.src.C_182894_

net.minecraft.world.level.levelgen.MarsagliaPolarGaussian

Fields

RandomSource: a, randomSource, field_35126, f_yfyurgrm, baseRandom, f_188597_

double: b, nextNextGaussian, field_35127, f_kaevjtna, nextNextGaussian, f_188598_

boolean: c, haveNextNextGaussian, field_35128, f_yglhaiin, hasNextGaussian, f_188599_

Constructors

(RandomSource)

Methods

void (): a, reset, method_39541, m_ilrkucro, reset, m_188602_

double (): b, nextGaussian, method_38996, m_ysrbuemm, next, m_188603_