History - net.minecraft.client.renderer.debug.LightSectionDebugRenderer$SectionData

1.21.3

Names

gpq$a

gpr$a

Fields

Constructors

Methods

1.21.2

Names

gis$a

gpq$a

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Constructors

Methods

1.21.1

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Methods

1.21

Names

ghi$a

gis$a

Fields

Constructors

Methods

1.20.6

Names

ghh$a

ghi$a

Fields

Constructors

Methods

1.20.5

Names

fwy$a

ghh$a

Fields

Constructors

Methods

1.20.4

Names

Fields

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Methods

1.20.3

Names

frt$a

fwy$a

Fields

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Methods

1.20.2

Names

fnj$a

frt$a

Fields

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1.20.1

Names

Fields

Constructors

Methods

1.20

Names

fnj$a

net.minecraft.client.renderer.debug.LightSectionDebugRenderer$SectionData

net.minecraft.class_8520$class_8521

net.minecraft.unmapped.C_eavcetnu$C_qebaylxv

net.minecraft.client.render.debug.LightDebugRenderer$Data

net.minecraft.client.render.debug.LightSectionDebugRenderer$SectionData

net.minecraft.src.C_279505_$C_279499_

Fields

DiscreteVoxelShape: a, lightAndBlocksShape, field_44684, f_amjxshbj, readyShape, lightAndBlocksShape, f_279657_

DiscreteVoxelShape: b, lightShape, field_44685, f_gzuqdxcw, shape, lightShape, f_279596_

SectionPos: c, minPos, field_44686, f_pgwrhfxf, minSectionPos, pos, f_279546_

Constructors

(LevelLightEngine, SectionPos, int, LightLayer)

Methods