History - net.minecraft.client.renderer.entity.state.IllagerRenderState
25w06a
Names
gzd
hdf
Fields
boolean: b, isRiding, field_53421, f_mdriwazn, hasVehicle, f_346313_
boolean: b, isRiding, field_53421, f_mdriwazn, hasVehicle
boolean: c, isAggressive, field_53422, f_qndkdnnd, attacking, f_348926_
boolean: c, isAggressive, field_53422, f_qndkdnnd, attacking
HumanoidArm: d, mainArm, field_53423, f_xhsvaofd, illagerMainArm, f_348063_
HumanoidArm: d, mainArm, field_53423, f_xhsvaofd, illagerMainArm
AbstractIllager$IllagerArmPose: j, armPose, field_53424, f_unsrrbjm, illagerState, f_349490_
AbstractIllager$IllagerArmPose: j, armPose, field_53424, f_unsrrbjm, illagerState
int: k, maxCrossbowChargeDuration, field_53425, f_rthublhf, crossbowPullTime, f_348175_
int: k, maxCrossbowChargeDuration, field_53425, f_rthublhf, crossbowPullTime
int: l, ticksUsingItem, field_53426, f_rjptubsl, itemUseTime, f_346551_
int: l, ticksUsingItem, field_53426, f_rjptubsl, itemUseTime
float: m, attackAnim, field_53427, f_dgavjdjy, handSwingProgress, f_349073_
float: m, attackAnim, field_53427, f_dgavjdjy, handSwingProgress
Constructors
Methods
1.21.4
Names
gym
gzd
Fields
AbstractIllager$IllagerArmPose: e, armPose, field_53424, f_unsrrbjm, illagerState, f_349490_
AbstractIllager$IllagerArmPose: j, armPose, field_53424, f_unsrrbjm, illagerState, f_349490_
int: f, maxCrossbowChargeDuration, field_53425, f_rthublhf, crossbowPullTime, f_348175_
int: k, maxCrossbowChargeDuration, field_53425, f_rthublhf, crossbowPullTime, f_348175_
int: g, ticksUsingItem, field_53426, f_rjptubsl, itemUseTime, f_346551_
int: l, ticksUsingItem, field_53426, f_rjptubsl, itemUseTime, f_346551_
float: h, attackAnim, field_53427, f_dgavjdjy, handSwingProgress, f_349073_
float: m, attackAnim, field_53427, f_dgavjdjy, handSwingProgress, f_349073_
Constructors
Methods
1.21.3
Names
gyl
gym
Fields
Constructors
Methods
1.21.2
Names
gyl
net.minecraft.client.renderer.entity.state.IllagerRenderState
net.minecraft.class_10035
net.minecraft.unmapped.C_juubvloy
net.minecraft.client.render.entity.state.IllagerEntityRenderState
net.minecraft.src.C_346058_
Fields
boolean: b, isRiding, field_53421, f_mdriwazn, hasVehicle, f_346313_
boolean: c, isAggressive, field_53422, f_qndkdnnd, attacking, f_348926_
HumanoidArm: d, mainArm, field_53423, f_xhsvaofd, illagerMainArm, f_348063_
AbstractIllager$IllagerArmPose: e, armPose, field_53424, f_unsrrbjm, illagerState, f_349490_
int: f, maxCrossbowChargeDuration, field_53425, f_rthublhf, crossbowPullTime, f_348175_
int: g, ticksUsingItem, field_53426, f_rjptubsl, itemUseTime, f_346551_
float: h, attackAnim, field_53427, f_dgavjdjy, handSwingProgress, f_349073_
Constructors
()
Methods