History - net.minecraft.world.item.equipment.ArmorMaterial
1.21.4
Names
dfp
deq
Fields
ResourceLocation: h, modelId, comp_3168, f_twyvtfrw, modelId, modelId, f_347289_
ResourceKey<EquipmentAsset>: h, assetId, comp_3168, f_qzfseifh, assetId, assetId, f_371301_
Constructors
(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceLocation)
(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceKey<EquipmentAsset>)
Methods
ResourceLocation (): h, modelId, comp_3168, m_pgeoeggu, modelId, modelId, f_347289_
ResourceKey<EquipmentAsset> (): h, assetId, comp_3168, m_knmiwbam, assetId, assetId, f_371301_
1.21.3
Names
dfo
dfp
net.minecraft.world.item.equipment.ArmorMaterial
Fields
Constructors
Methods
1.21.2
Names
csg
dfo
net.minecraft.world.item.ArmorMaterial
net.minecraft.world.item.equipment.ArmorMaterial
net.minecraft.item.ArmorMaterial
net.minecraft.item.equipment.ArmorMaterial
net.minecraft.src.C_1315_
net.minecraft.src.C_345702_
net.minecraft.world.item.ArmorMaterial
Fields
Map<ArmorItem$Type, Integer>: b, defense, comp_2298, f_dbnaedxc, defense, defense, f_316203_
Map<ArmorType, Integer>: b, defense, comp_2298, f_dbnaedxc, defense, defense, f_347058_
int: c, enchantmentValue, comp_2299, f_nagvpdph, enchantability, enchantmentValue, f_313926_
int: c, enchantmentValue, comp_3167, f_nagvpdph, enchantmentValue, enchantmentValue, f_348662_
Holder<SoundEvent>: d, equipSound, comp_2300, f_lnuqpqyb, equipSound, equipSound, f_313996_
Holder<SoundEvent>: d, equipSound, comp_2300, f_lnuqpqyb, equipSound, equipSound, f_347962_
Supplier<Ingredient>: e, repairIngredient, comp_2301, f_wamsaiaq, repairIngredient, repairIngredient, f_315867_
List<ArmorMaterial$Layer>: f, layers, comp_2302, f_alnlzuet, layers, layers, f_315892_
float: g, toughness, comp_2303, f_cgcurame, toughness, toughness, f_316002_
float: e, toughness, comp_2303, f_cgcurame, toughness, toughness, f_347773_
float: h, knockbackResistance, comp_2304, f_zcuxvsxz, knockbackResistance, knockbackResistance, f_317001_
float: f, knockbackResistance, comp_2304, f_zcuxvsxz, knockbackResistance, knockbackResistance, f_348607_
com.mojang.serialization.Codec<Holder<ArmorMaterial>>: a, CODEC, field_48840, f_qvhbvynq, CODEC, CODEC, f_314133_
int: a, durability, comp_3166, f_wyvrzvaq, durability, durability, f_347644_
TagKey<Item>: g, repairIngredient, comp_2301, f_wamsaiaq, repairIngredient, repairIngredient, f_346440_
ResourceLocation: h, modelId, comp_3168, f_twyvtfrw, modelId, modelId, f_347289_
Constructors
(Map<ArmorItem$Type, Integer>, int, Holder<SoundEvent>, Supplier<Ingredient>, List<ArmorMaterial$Layer>, float, float)
(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceLocation)
Methods
int (ArmorItem$Type): a, getDefense, method_48403, m_pbezkfps, getProtection, getDefense, m_323068_
Map<ArmorItem$Type, Integer> (): a, defense, comp_2298, m_bnlsjuao, defense, defense, f_316203_
Map<ArmorType, Integer> (): b, defense, comp_2298, m_bnlsjuao, defense, defense, f_347058_
int (): b, enchantmentValue, comp_2299, m_qlwrkjvt, enchantability, enchantmentValue, f_313926_
int (): c, enchantmentValue, comp_3167, m_qlwrkjvt, enchantmentValue, enchantmentValue, f_348662_
Holder<SoundEvent> (): c, equipSound, comp_2300, m_xzstsoad, equipSound, equipSound, f_313996_
Holder<SoundEvent> (): d, equipSound, comp_2300, m_xzstsoad, equipSound, equipSound, f_347962_
Supplier<Ingredient> (): d, repairIngredient, comp_2301, m_arbkyual, repairIngredient, repairIngredient, f_315867_
List<ArmorMaterial$Layer> (): e, layers, comp_2302, m_vyihavhw, layers, layers, f_315892_
float (): f, toughness, comp_2303, m_uttlekal, toughness, toughness, f_316002_
float (): e, toughness, comp_2303, m_uttlekal, toughness, toughness, f_347773_
float (): g, knockbackResistance, comp_2304, m_jxpirvcc, knockbackResistance, knockbackResistance, f_317001_
float (): f, knockbackResistance, comp_2304, m_jxpirvcc, knockbackResistance, knockbackResistance, f_348607_
Item$Properties (Item$Properties, ArmorType): a, humanoidProperties, method_63991, m_xpokasjl, applySettings, m_xpokasjl, m_356775_
Item$Properties (Item$Properties, HolderSet<EntityType<?>>): a, animalProperties, method_63992, m_xrfguiwh, applyBodyArmorSettings, m_xrfguiwh, m_357302_
Item$Properties (Item$Properties, Holder<SoundEvent>, boolean, HolderSet<EntityType<?>>): a, animalProperties, method_64503, m_dmxdwtdt, applyBodyArmorSettings, m_dmxdwtdt, m_356127_
ItemAttributeModifiers (ArmorType): a, createAttributes, method_63993, m_pdlttemq, createAttributeModifiers, m_pdlttemq, m_354119_
int (): a, durability, comp_3166, m_lwarwwzq, durability, durability, f_347644_
TagKey<Item> (): g, repairIngredient, comp_2301, m_arbkyual, repairIngredient, repairIngredient, f_346440_
ResourceLocation (): h, modelId, comp_3168, m_pgeoeggu, modelId, modelId, f_347289_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
csh
csg
Fields
Constructors
Methods
1.20.6
Names
csh
net.minecraft.world.item.ArmorMaterial
net.minecraft.class_1741
net.minecraft.unmapped.C_fwzogbap
net.minecraft.item.ArmorMaterial
net.minecraft.item.ArmorMaterial
net.minecraft.src.C_1315_
net.minecraft.world.item.ArmorMaterial
Fields
Map<ArmorItem$Type, Integer>: b, defense, comp_2298, f_dbnaedxc, defense, defense, f_316203_
int: c, enchantmentValue, comp_2299, f_nagvpdph, enchantability, enchantmentValue, f_313926_
Holder<SoundEvent>: d, equipSound, comp_2300, f_lnuqpqyb, equipSound, equipSound, f_313996_
Supplier<Ingredient>: e, repairIngredient, comp_2301, f_wamsaiaq, repairIngredient, repairIngredient, f_315867_
List<ArmorMaterial$Layer>: f, layers, comp_2302, f_alnlzuet, layers, layers, f_315892_
float: g, toughness, comp_2303, f_cgcurame, toughness, toughness, f_316002_
float: h, knockbackResistance, comp_2304, f_zcuxvsxz, knockbackResistance, knockbackResistance, f_317001_
com.mojang.serialization.Codec<Holder<ArmorMaterial>>: a, CODEC, field_48840, f_qvhbvynq, CODEC, CODEC, f_314133_
Constructors
(Map<ArmorItem$Type, Integer>, int, Holder<SoundEvent>, Supplier<Ingredient>, List<ArmorMaterial$Layer>, float, float)
Methods
int (ArmorItem$Type): a, getDefense, method_48403, m_pbezkfps, getProtection, getDefense, m_323068_
Map<ArmorItem$Type, Integer> (): a, defense, comp_2298, m_bnlsjuao, defense, defense, f_316203_
int (): b, enchantmentValue, comp_2299, m_qlwrkjvt, enchantability, enchantmentValue, f_313926_
Holder<SoundEvent> (): c, equipSound, comp_2300, m_xzstsoad, equipSound, equipSound, f_313996_
Supplier<Ingredient> (): d, repairIngredient, comp_2301, m_arbkyual, repairIngredient, repairIngredient, f_315867_
List<ArmorMaterial$Layer> (): e, layers, comp_2302, m_vyihavhw, layers, layers, f_315892_
float (): f, toughness, comp_2303, m_uttlekal, toughness, toughness, f_316002_
float (): g, knockbackResistance, comp_2304, m_jxpirvcc, knockbackResistance, knockbackResistance, f_317001_