History - net.minecraft.world.item.equipment.ArmorMaterial

1.21.4

Names

dfp

deq

Fields

ResourceLocation: h, modelId, comp_3168, f_twyvtfrw, modelId, modelId, f_347289_

ResourceKey<EquipmentAsset>: h, assetId, comp_3168, f_qzfseifh, assetId, assetId, f_371301_

Constructors

(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceLocation)

(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceKey<EquipmentAsset>)

Methods

ResourceLocation (): h, modelId, comp_3168, m_pgeoeggu, modelId, modelId, f_347289_

ResourceKey<EquipmentAsset> (): h, assetId, comp_3168, m_knmiwbam, assetId, assetId, f_371301_

1.21.3

Names

dfo

dfp

net.minecraft.world.item.equipment.ArmorMaterial

Fields

Constructors

Methods

1.21.2

Names

csg

dfo

net.minecraft.world.item.ArmorMaterial

net.minecraft.world.item.equipment.ArmorMaterial

net.minecraft.item.ArmorMaterial

net.minecraft.item.equipment.ArmorMaterial

net.minecraft.src.C_1315_

net.minecraft.src.C_345702_

net.minecraft.world.item.ArmorMaterial

Fields

Map<ArmorItem$Type, Integer>: b, defense, comp_2298, f_dbnaedxc, defense, defense, f_316203_

Map<ArmorType, Integer>: b, defense, comp_2298, f_dbnaedxc, defense, defense, f_347058_

int: c, enchantmentValue, comp_2299, f_nagvpdph, enchantability, enchantmentValue, f_313926_

int: c, enchantmentValue, comp_3167, f_nagvpdph, enchantmentValue, enchantmentValue, f_348662_

Holder<SoundEvent>: d, equipSound, comp_2300, f_lnuqpqyb, equipSound, equipSound, f_313996_

Holder<SoundEvent>: d, equipSound, comp_2300, f_lnuqpqyb, equipSound, equipSound, f_347962_

Supplier<Ingredient>: e, repairIngredient, comp_2301, f_wamsaiaq, repairIngredient, repairIngredient, f_315867_

List<ArmorMaterial$Layer>: f, layers, comp_2302, f_alnlzuet, layers, layers, f_315892_

float: g, toughness, comp_2303, f_cgcurame, toughness, toughness, f_316002_

float: e, toughness, comp_2303, f_cgcurame, toughness, toughness, f_347773_

float: h, knockbackResistance, comp_2304, f_zcuxvsxz, knockbackResistance, knockbackResistance, f_317001_

float: f, knockbackResistance, comp_2304, f_zcuxvsxz, knockbackResistance, knockbackResistance, f_348607_

com.mojang.serialization.Codec<Holder<ArmorMaterial>>: a, CODEC, field_48840, f_qvhbvynq, CODEC, CODEC, f_314133_

int: a, durability, comp_3166, f_wyvrzvaq, durability, durability, f_347644_

TagKey<Item>: g, repairIngredient, comp_2301, f_wamsaiaq, repairIngredient, repairIngredient, f_346440_

ResourceLocation: h, modelId, comp_3168, f_twyvtfrw, modelId, modelId, f_347289_

Constructors

(Map<ArmorItem$Type, Integer>, int, Holder<SoundEvent>, Supplier<Ingredient>, List<ArmorMaterial$Layer>, float, float)

(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceLocation)

Methods

int (ArmorItem$Type): a, getDefense, method_48403, m_pbezkfps, getProtection, getDefense, m_323068_

Map<ArmorItem$Type, Integer> (): a, defense, comp_2298, m_bnlsjuao, defense, defense, f_316203_

Map<ArmorType, Integer> (): b, defense, comp_2298, m_bnlsjuao, defense, defense, f_347058_

int (): b, enchantmentValue, comp_2299, m_qlwrkjvt, enchantability, enchantmentValue, f_313926_

int (): c, enchantmentValue, comp_3167, m_qlwrkjvt, enchantmentValue, enchantmentValue, f_348662_

Holder<SoundEvent> (): c, equipSound, comp_2300, m_xzstsoad, equipSound, equipSound, f_313996_

Holder<SoundEvent> (): d, equipSound, comp_2300, m_xzstsoad, equipSound, equipSound, f_347962_

Supplier<Ingredient> (): d, repairIngredient, comp_2301, m_arbkyual, repairIngredient, repairIngredient, f_315867_

List<ArmorMaterial$Layer> (): e, layers, comp_2302, m_vyihavhw, layers, layers, f_315892_

float (): f, toughness, comp_2303, m_uttlekal, toughness, toughness, f_316002_

float (): e, toughness, comp_2303, m_uttlekal, toughness, toughness, f_347773_

float (): g, knockbackResistance, comp_2304, m_jxpirvcc, knockbackResistance, knockbackResistance, f_317001_

float (): f, knockbackResistance, comp_2304, m_jxpirvcc, knockbackResistance, knockbackResistance, f_348607_

Item$Properties (Item$Properties, ArmorType): a, humanoidProperties, method_63991, m_xpokasjl, applySettings, m_xpokasjl, m_356775_

Item$Properties (Item$Properties, HolderSet<EntityType<?>>): a, animalProperties, method_63992, m_xrfguiwh, applyBodyArmorSettings, m_xrfguiwh, m_357302_

Item$Properties (Item$Properties, Holder<SoundEvent>, boolean, HolderSet<EntityType<?>>): a, animalProperties, method_64503, m_dmxdwtdt, applyBodyArmorSettings, m_dmxdwtdt, m_356127_

ItemAttributeModifiers (ArmorType): a, createAttributes, method_63993, m_pdlttemq, createAttributeModifiers, m_pdlttemq, m_354119_

int (): a, durability, comp_3166, m_lwarwwzq, durability, durability, f_347644_

TagKey<Item> (): g, repairIngredient, comp_2301, m_arbkyual, repairIngredient, repairIngredient, f_346440_

ResourceLocation (): h, modelId, comp_3168, m_pgeoeggu, modelId, modelId, f_347289_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

csh

csg

Fields

Constructors

Methods

1.20.6

Names

csh

net.minecraft.world.item.ArmorMaterial

net.minecraft.class_1741

net.minecraft.unmapped.C_fwzogbap

net.minecraft.item.ArmorMaterial

net.minecraft.item.ArmorMaterial

net.minecraft.src.C_1315_

net.minecraft.world.item.ArmorMaterial

Fields

Map<ArmorItem$Type, Integer>: b, defense, comp_2298, f_dbnaedxc, defense, defense, f_316203_

int: c, enchantmentValue, comp_2299, f_nagvpdph, enchantability, enchantmentValue, f_313926_

Holder<SoundEvent>: d, equipSound, comp_2300, f_lnuqpqyb, equipSound, equipSound, f_313996_

Supplier<Ingredient>: e, repairIngredient, comp_2301, f_wamsaiaq, repairIngredient, repairIngredient, f_315867_

List<ArmorMaterial$Layer>: f, layers, comp_2302, f_alnlzuet, layers, layers, f_315892_

float: g, toughness, comp_2303, f_cgcurame, toughness, toughness, f_316002_

float: h, knockbackResistance, comp_2304, f_zcuxvsxz, knockbackResistance, knockbackResistance, f_317001_

com.mojang.serialization.Codec<Holder<ArmorMaterial>>: a, CODEC, field_48840, f_qvhbvynq, CODEC, CODEC, f_314133_

Constructors

(Map<ArmorItem$Type, Integer>, int, Holder<SoundEvent>, Supplier<Ingredient>, List<ArmorMaterial$Layer>, float, float)

Methods

int (ArmorItem$Type): a, getDefense, method_48403, m_pbezkfps, getProtection, getDefense, m_323068_

Map<ArmorItem$Type, Integer> (): a, defense, comp_2298, m_bnlsjuao, defense, defense, f_316203_

int (): b, enchantmentValue, comp_2299, m_qlwrkjvt, enchantability, enchantmentValue, f_313926_

Holder<SoundEvent> (): c, equipSound, comp_2300, m_xzstsoad, equipSound, equipSound, f_313996_

Supplier<Ingredient> (): d, repairIngredient, comp_2301, m_arbkyual, repairIngredient, repairIngredient, f_315867_

List<ArmorMaterial$Layer> (): e, layers, comp_2302, m_vyihavhw, layers, layers, f_315892_

float (): f, toughness, comp_2303, m_uttlekal, toughness, toughness, f_316002_

float (): g, knockbackResistance, comp_2304, m_jxpirvcc, knockbackResistance, knockbackResistance, f_317001_