History - net.minecraft.server.v1_12_R1.WorldGenWoodlandMansionPieces$c

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

bcb$c

bcd$c

Fields

Constructors

Methods

1.12

Names

ayw$c

bcb$c

net.minecraft.server.v1_11_R1.WorldGenWoodlandMansionPieces$c

net.minecraft.server.v1_12_R1.WorldGenWoodlandMansionPieces$c

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

ayu$c

ayw$c

Fields

Constructors

Methods

1.11

Names

ayu$c

net.minecraft.world.gen.structure.WoodlandMansionPieces$Grid

net.minecraft.server.v1_11_R1.WorldGenWoodlandMansionPieces$c

Fields

Random: a, field_191117_a

WorldGenWoodlandMansionPieces$g: b, field_191118_b

WorldGenWoodlandMansionPieces$g: c, field_191119_c

WorldGenWoodlandMansionPieces$g[]: d, field_191120_d

int: e, field_191121_e

int: f, field_191122_f

Constructors

(Random)

Methods

boolean (WorldGenWoodlandMansionPieces$g, int, int): a, func_191109_a

boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, func_191114_a

EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, func_191113_b

void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, func_191110_a

boolean (WorldGenWoodlandMansionPieces$g): a, func_191111_a

void (): b, func_191115_b

void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, func_191116_a