History - net.minecraft.server.v1_12_R1.WorldGenWoodlandMansionPieces$c
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
bcb$c
bcd$c
Fields
Constructors
Methods
1.12
Names
ayw$c
bcb$c
net.minecraft.server.v1_11_R1.WorldGenWoodlandMansionPieces$c
net.minecraft.server.v1_12_R1.WorldGenWoodlandMansionPieces$c
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ayu$c
ayw$c
Fields
Constructors
Methods
1.11
Names
ayu$c
net.minecraft.world.gen.structure.WoodlandMansionPieces$Grid
net.minecraft.server.v1_11_R1.WorldGenWoodlandMansionPieces$c
Fields
Random: a, field_191117_a
WorldGenWoodlandMansionPieces$g: b, field_191118_b
WorldGenWoodlandMansionPieces$g: c, field_191119_c
WorldGenWoodlandMansionPieces$g[]: d, field_191120_d
int: e, field_191121_e
int: f, field_191122_f
Constructors
(Random)
Methods
boolean (WorldGenWoodlandMansionPieces$g, int, int): a, func_191109_a
boolean (WorldGenWoodlandMansionPieces$g, int, int, int, int): a, func_191114_a
EnumDirection (WorldGenWoodlandMansionPieces$g, int, int, int, int): b, func_191113_b
void (WorldGenWoodlandMansionPieces$g, int, int, EnumDirection, int): a, func_191110_a
boolean (WorldGenWoodlandMansionPieces$g): a, func_191111_a
void (): b, func_191115_b
void (WorldGenWoodlandMansionPieces$g, WorldGenWoodlandMansionPieces$g): a, func_191116_a