History - net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
25w06a
Names
eqk
ety
Fields
com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC
Constructors
Methods
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, m_tgkjthyd, getStructurePosition, findGenerationPos, m_214086_
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, m_tgkjthyd, getStructurePosition, findGenerationPos
void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, m_lbuuncgx, addPieces, addPieces, m_230241_
void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, m_lbuuncgx, addPieces, addPieces
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_xicdrobb, postPlace, postPlace, m_214110_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_xicdrobb, postPlace, postPlace
StructureType<?> (): e, type, method_41618, m_dckijrrf, getType, getType, m_213658_
StructureType<?> (): e, type, method_41618, m_dckijrrf, getType, getType
1.21.4
Names
erh
eqk
Fields
Constructors
Methods
1.21.3
Names
emo
erh
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eli
emo
Fields
Constructors
Methods
1.20.6
Names
eli
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
net.minecraft.class_3223
net.minecraft.unmapped.C_rvsbwlmp
net.minecraft.world.gen.structure.WoodlandMansionStructure
net.minecraft.world.gen.feature.WoodlandMansionFeature
net.minecraft.src.C_213303_
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionStructure
Fields
com.mojang.serialization.MapCodec<WoodlandMansionStructure>: d, CODEC, field_37819, f_vpcnfqrz, CODEC, CODEC, f_230222_
Constructors
Methods
Optional<Structure$GenerationStub> (Structure$GenerationContext): a, findGenerationPoint, method_38676, m_tgkjthyd, getStructurePosition, findGenerationPos, m_214086_
void (StructurePiecesBuilder, Structure$GenerationContext, BlockPos, Rotation): a, generatePieces, method_41696, m_lbuuncgx, addPieces, addPieces, m_230241_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, PiecesContainer): a, afterPlace, method_38694, m_xicdrobb, postPlace, postPlace, m_214110_
StructureType<?> (): e, type, method_41618, m_dckijrrf, getType, getType, m_213658_