History - net.minecraft.world.level.gameevent.vibrations.VibrationSystem$User
1.21.4
Names
eda$d
ecd$d
Fields
Constructors
Methods
1.21.3
Names
ecz$d
eda$d
net.minecraft.world.level.gameevent.vibrations.VibrationSelector$d
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$d
Fields
Constructors
Methods
1.21.2
Names
dyi$d
ecz$d
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$d
net.minecraft.world.level.gameevent.vibrations.VibrationSelector$d
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dxg$d
dyi$d
Fields
Constructors
Methods
1.20.6
Names
dxf$d
dxg$d
net.minecraft.world.level.gameevent.vibrations.VibrationSelector$d
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$d
Fields
Constructors
Methods
1.20.5
Names
doa$d
dxf$d
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$d
net.minecraft.world.level.gameevent.vibrations.VibrationSelector$d
Fields
Constructors
Methods
boolean (ServerLevel, BlockPos, GameEvent, GameEvent$Context): a, canReceiveVibration, method_32970, m_psccpmnp, accepts, accepts, m_280080_
void (ServerLevel, BlockPos, GameEvent, Entity, Entity, float): a, onReceiveVibration, method_32969, m_dklxlkwy, accept, accept, m_280271_
boolean (GameEvent, GameEvent$Context): a, isValidVibration, method_42324, m_xjmfyyvn, canAccept, canAccept, m_280612_
boolean (ServerLevel, BlockPos, Holder<GameEvent>, GameEvent$Context): a, canReceiveVibration, method_32970, m_psccpmnp, accepts, accepts, m_280080_
void (ServerLevel, BlockPos, Holder<GameEvent>, Entity, Entity, float): a, onReceiveVibration, method_32969, m_dklxlkwy, accept, accept, m_280271_
boolean (Holder<GameEvent>, GameEvent$Context): a, isValidVibration, method_42324, m_xjmfyyvn, canAccept, canAccept, m_280612_
1.20.4
Names
Fields
Constructors
Methods
1.20.3
Names
dkc$d
doa$d
Fields
Constructors
Methods
1.20.2
Names
dgu$d
dkc$d
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
dgu$d
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$User
net.minecraft.class_8514$class_5719
net.minecraft.unmapped.C_ddxrijfx$C_vnbbhkol
net.minecraft.world.event.Vibrations$Callback
net.minecraft.world.event.vibration.VibrationManager$Callback
net.minecraft.src.C_279518_$C_279514_
net.minecraft.world.level.gameevent.vibrations.VibrationSystem$d
Fields
Constructors
Methods
int (): a, getListenerRadius, method_49797, m_bspimwvf, getRange, getRange, m_280351_
PositionSource (): b, getPositionSource, method_51300, m_yhguximb, getPositionSource, getPositionSource, m_280010_
boolean (ServerLevel, BlockPos, GameEvent, GameEvent$Context): a, canReceiveVibration, method_32970, m_psccpmnp, accepts, accepts, m_280080_
void (ServerLevel, BlockPos, GameEvent, Entity, Entity, float): a, onReceiveVibration, method_32969, m_dklxlkwy, accept, accept, m_280271_
TagKey<GameEvent> (): c, getListenableEvents, method_42210, m_kplvqliv, getTag, getVibrationTag, m_280028_
boolean (): d, canTriggerAvoidVibration, method_43695, m_pawjdfag, triggersAvoidCriterion, triggersAvoidCriterion, m_280076_
boolean (): f, requiresAdjacentChunksToBeTicking, method_51363, m_zsnwtipa, requiresTickingChunksAround, requiresTickingAdjacentChunks, m_280215_
int (float): a, calculateTravelTimeInTicks, method_51410, m_evpmgeke, getDelay, getDelay, m_280576_
boolean (GameEvent, GameEvent$Context): a, isValidVibration, method_42324, m_xjmfyyvn, canAccept, canAccept, m_280612_
void (): e, onDataChanged, method_42672, m_eostbwyz, onListen, onDataChanged, m_280022_