History - net.minecraft.world.level.block.RedStoneWireBlock

1.21

Names

dld

dmb

Fields

Constructors

Methods

1.20.6

Names

dlc

dld

net.minecraft.world.level.block.BlockRedstoneOre

net.minecraft.world.level.block.BlockRedstoneWire

Fields

Constructors

Methods

1.20.5

Names

dlc

net.minecraft.world.level.block.RedStoneWireBlock

net.minecraft.class_2457

net.minecraft.unmapped.C_hbdlqish

net.minecraft.block.RedstoneWireBlock

net.minecraft.block.RedstoneWireBlock

net.minecraft.src.C_1873_

net.minecraft.world.level.block.BlockRedstoneOre

Fields

com.mojang.serialization.MapCodec<RedStoneWireBlock>: a, CODEC, field_46422, f_psbskmvz, CODEC, CODEC, f_302936_

EnumProperty<RedstoneSide>: b, NORTH, field_11440, f_isurntyc, WIRE_CONNECTION_NORTH, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<RedstoneSide>: c, EAST, field_11436, f_qomovzle, WIRE_CONNECTION_EAST, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<RedstoneSide>: d, SOUTH, field_11437, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<RedstoneSide>: e, WEST, field_11439, f_lhkdefum, WIRE_CONNECTION_WEST, WIRE_CONNECTION_WEST, f_55499_

IntegerProperty: f, POWER, field_11432, f_bcvuxzmx, POWER, POWER, f_55500_

Map<Direction, EnumProperty<RedstoneSide>>: g, PROPERTY_BY_DIRECTION, field_11435, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

int: h, H, field_31222, f_nakuehnf, field_31222, HEIGHT, f_154304_

int: i, W, field_31223, f_vvxqbtel, field_31223, WEST, f_154305_

int: j, E, field_31224, f_qflzlopt, field_31224, EAST, f_154306_

int: k, N, field_31225, f_arszcewt, field_31225, NORTH, f_154307_

int: l, S, field_31226, f_jbpgiwve, field_31226, SOUTH, f_154308_

VoxelShape: m, SHAPE_DOT, field_24413, f_awrxoajc, DOT_SHAPE, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, f_lsmbxxxx, DIRECTION_TO_SIDE_SHAPE, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, f_vvlqyglw, DIRECTION_TO_UP_SHAPE, SHAPES_UP, f_55504_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, f_tfkeexfj, SHAPES, SHAPES, f_55505_

Vec3[]: G, COLORS, field_24466, f_laswtpnf, COLORS, COLORS, f_55506_

float: H, PARTICLE_DENSITY, field_31221, f_pwrhpusx, field_31221, PARTICLE_DENSITY, f_154303_

BlockState: I, crossState, field_24733, f_ooedtwdp, dotState, dotState, f_55507_

boolean: J, shouldSignal, field_11438, f_quuiddba, wiresGivePower, wiresGivePower, f_55508_

Constructors

(BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<RedStoneWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_

VoxelShape (BlockState): n, calculateShape, method_27845, m_ooefnwhn, getShapeForState, getShapeForState, m_55642_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_

BlockState (BlockGetter, BlockState, BlockPos): a, getConnectionState, method_27840, m_gqzevazu, getPlacementState, getPlacementState, m_55514_

BlockState (BlockGetter, BlockState, BlockPos): b, getMissingConnections, method_27843, m_xhxffgip, getDefaultWireState, getMissingConnections, m_55608_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_

boolean (BlockState): o, isCross, method_27846, m_zwvxalpq, isFullyConnected, isFullyConnected, m_55644_

boolean (BlockState): p, isDot, method_28483, m_umyfwzyt, isNotConnected, isNotConnected, m_55646_

void (BlockState, LevelAccessor, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, m_lcpckfxn, prepare, prepare, m_7742_

RedstoneSide (BlockGetter, BlockPos, Direction): a, getConnectingSide, method_10477, m_ycqcmrlz, getRenderConnectionType, getRenderConnectionType, m_55518_

RedstoneSide (BlockGetter, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, m_uvclsrei, getRenderConnectionType, getRenderConnectionType, m_55522_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_

boolean (BlockGetter, BlockPos, BlockState): a, canSurviveOn, method_27937, m_tegvovkt, canRunOnTop, canRunOnTop, m_55612_

void (Level, BlockPos, BlockState): a, updatePowerStrength, method_10485, m_pqfwfeyi, update, update, m_55530_

int (Level, BlockPos): a, calculateTargetStrength, method_27842, m_svuxqkjc, getReceivedRedstonePower, getReceivedRedstonePower, m_55527_

int (BlockState): q, getWireSignal, method_10486, m_vqrnuqhz, increasePower, increasePower, m_55648_

void (Level, BlockPos): b, checkCornerChangeAt, method_10479, m_brufkqwu, updateNeighbors, updateNeighbors, m_55616_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_

void (Level, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, m_nxtwfpnw, updateOffsetNeighbors, updateOffsetNeighbors, m_55637_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, m_tmlkosuh, neighborUpdate, neighborUpdate, m_6861_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_

boolean (BlockState): m, shouldConnectTo, method_10484, m_fpgdlcmq, connectsTo, connectsTo, m_55640_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, m_dbodizuz, connectsTo, connectsTo, m_55594_

boolean (BlockState): e_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_

int (int): b, getColorForPower, method_10487, m_kofgxicj, getWireColor, getWireColor, m_55606_

void (Level, RandomSource, BlockPos, Vec3, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, m_nmxjtrcu, addPoweredParticles, addPoweredParticles, m_221922_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, m_qdvbqnpt, randomDisplayTick, randomDisplayTick, m_214162_

BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, m_pguoxmgn, onUse, onUse, m_6227_

void (Level, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, m_jsaztxkb, updateForNewState, updateForNewState, m_55534_