net.minecraft.server.v1_10_R1

public abstract class EntityHuman

extends EntityLiving

All mapped superinterfaces:

ICommandListener

zs
net.minecraft.entity.player.EntityPlayer
net.minecraft.server.v1_10_R1.EntityHuman

Field summary

Modifier and TypeField
private static final DataWatcherObject<Float>
a
field_184829_a
private static final DataWatcherObject<Integer>
b
field_184830_b
protected static final DataWatcherObject<Byte>
br
field_184827_bp
protected static final DataWatcherObject<Byte>
bs
field_184828_bq
public PlayerInventory
bt
field_71071_by
inventory
private InventoryEnderChest
c
field_71078_a
enderChest
public Container
bu
field_71069_bz
defaultContainer
public Container
bv
field_71070_bA
activeContainer
protected FoodMetaData
bw
field_71100_bB
foodData
protected int
bx
field_71101_bC
public float
by
field_71107_bF
public float
bz
field_71109_bG
public int
bA
field_71090_bL
public double
bB
field_71091_bM
public double
bC
field_71096_bN
public double
bD
field_71097_bO
public double
bE
field_71094_bP
public double
bF
field_71095_bQ
public double
bG
field_71085_bR
protected boolean
bH
field_71083_bS
sleeping
public BlockPosition
bI
field_71081_bT
bedPosition
private int
d
field_71076_b
sleepTicks
public float
bJ
field_71079_bU
public float
bK
field_71089_bV
private BlockPosition
e
field_71077_c
private boolean
f
field_82248_d
private BlockPosition
g
field_71073_d
public PlayerAbilities
bL
field_71075_bZ
abilities
public int
bM
field_71068_ca
expLevel
public int
bN
field_71067_cb
expTotal
public float
bO
field_71106_cc
exp
private int
h
field_175152_f
protected float
bP
field_71108_cd
protected float
bQ
field_71102_ce
private int
bS
field_82249_h
private final com.mojang.authlib.GameProfile
bT
field_146106_i
private ItemStack
bV
field_184831_bT
private final ItemCooldown
bW
field_184832_bU
public EntityFishingHook
bR
field_71104_cf
hookedFish
public float
cn
field_71082_cx
private boolean
bU
field_175153_bG

Constructor summary

ModifierConstructor
public (World arg0, com.mojang.authlib.GameProfile arg1)

Method summary

Modifier and TypeMethod
protected ItemCooldown
l()
func_184815_l()
protected void
bD()
func_110147_ax()
initAttributes()
protected void
i()
func_70088_a()
public void
m()
func_70071_h_()
private void
o()
func_184820_o()
protected void
cJ()
func_184808_cD()
public int
V()
func_82145_z()
protected SoundEffect
aa()
func_184184_Z()
protected SoundEffect
ab()
func_184181_aa()
public int
aE()
func_82147_ab()
public void
a(ni arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public SoundCategory
bC()
func_184176_by()
protected boolean
cj()
func_70610_aX()
protected void
q()
func_71053_j()
closeInventory()
public void
aw()
func_70098_U()
protected void
cr()
func_70626_be()
doTick()
public void
n()
func_70636_d()
private void
c(rw arg0)
func_71044_o(Entity arg0)
public int
cK()
func_71037_bA()
getScore()
public void
g(int arg0)
func_85040_s(int arg0)
setScore(int arg0)
public void
m(int arg0)
func_85039_t(int arg0)
addScore(int arg0)
public void
a(rh arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected SoundEffect
bV()
func_184601_bQ()
protected SoundEffect
bW()
func_184615_bR()
public void
b(rw arg0, int arg1)
func_70084_c(Entity arg0, int arg1)
private Collection<ScoreboardObjective>
d(rw arg0)
func_175137_e(Entity arg0)
public EntityItem
a(boolean arg0)
func_71040_bB(boolean arg0)
public EntityItem
a(adz arg0, boolean arg1)
func_71019_a(ItemStack arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
public EntityItem
a(adz arg0, boolean arg1, boolean arg2)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
protected ItemStack
a(yk arg0)
func_184816_a(EntityItem arg0)
public float
a(ars arg0)
func_184813_a(IBlockState arg0)
public boolean
b(ars arg0)
func_184823_b(IBlockState arg0)
hasBlock(IBlockData arg0)
public static void
a(pd arg0)
func_189806_a(DataFixer arg0)
public void
a(dr arg0)
func_70037_a(NBTTagCompound arg0)
public void
b(dr arg0)
func_70014_b(NBTTagCompound arg0)
public boolean
a(rh arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public boolean
a(zs arg0)
func_96122_a(EntityPlayer arg0)
protected void
j(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
k(float arg0)
func_184590_k(float arg0)
public float
cL()
func_82243_bO()
protected void
d(rh arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public void
a(arc arg0)
func_175141_a(TileEntitySign arg0)
openSign(TileEntitySign arg0)
public void
a(ahs arg0)
func_184809_a(CommandBlockBaseLogic arg0)
public void
a(aqn arg0)
func_184824_a(TileEntityCommandBlock arg0)
public void
a(are arg0)
func_189807_a(TileEntityStructure arg0)
public void
a(aho arg0)
func_180472_a(IMerchant arg0)
openTrade(IMerchant arg0)
public void
a(ql arg0)
func_71007_a(IInventory arg0)
openContainer(IInventory arg0)
public void
a(wr arg0, ql arg1)
func_184826_a(EntityHorse arg0, IInventory arg1)
public void
a(qs arg0)
func_180468_a(IInteractionObject arg0)
openTileEntity(ITileEntityContainer arg0)
public void
a(adz arg0, qr arg1)
func_184814_a(ItemStack arg0, EnumHand arg1)
public EnumInteractionResult
a(rw arg0, adz arg1, qr arg2)
func_184822_a(Entity arg0, ItemStack arg1, EnumHand arg2)
public double
ax()
func_70033_W()
public void
p()
func_184210_p()
stopRiding()
public void
f(rw arg0)
func_71059_n(Entity arg0)
attack(Entity arg0)
public void
a(rw arg0)
func_71009_b(Entity arg0)
public void
b(rw arg0)
func_71047_c(Entity arg0)
public void
cM()
func_184810_cG()
public void
T()
func_70106_y()
die()
public boolean
av()
func_70094_T()
inBlock()
public boolean
cO()
func_175144_cb()
public com.mojang.authlib.GameProfile
cP()
func_146103_bH()
getProfile()
public EntityHuman$EnumBedResult
a(cm arg0)
func_180469_a(BlockPos arg0)
private void
a(ct arg0)
func_175139_a(EnumFacing arg0)
public void
a(boolean arg0, boolean arg1, boolean arg2)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
private boolean
r()
func_175143_p()
public static BlockPosition
a(aid arg0, cm arg1, boolean arg2)
func_180467_a(World arg0, BlockPos arg1, boolean arg2)
getBed(World arg0, BlockPosition arg1, boolean arg2)
public boolean
cq()
func_70608_bn()
isSleeping()
public boolean
cR()
func_71026_bH()
isDeeplySleeping()
public void
b(ey arg0)
func_146105_b(ITextComponent arg0)
public BlockPosition
cT()
func_180470_cg()
getBed()
public boolean
cU()
func_82245_bX()
isRespawnForced()
public void
a(cm arg0, boolean arg1)
func_180473_a(BlockPos arg0, boolean arg1)
setRespawnPosition(BlockPosition arg0, boolean arg1)
public boolean
a(nm arg0)
func_189102_a(Achievement arg0)
public void
b(ns arg0)
func_71029_a(StatBase arg0)
public void
a(ns arg0, int arg1)
func_71064_a(StatBase arg0, int arg1)
public void
a(ns arg0)
func_175145_a(StatBase arg0)
public void
cl()
func_70664_aZ()
public void
g(float arg0, float arg1)
func_70612_e(float arg0, float arg1)
public float
cp()
func_70689_ay()
public void
l(double arg0, double arg1, double arg2)
func_71000_j(double arg0, double arg1, double arg2)
checkMovement(double arg0, double arg1, double arg2)
private void
m(double arg0, double arg1, double arg2)
func_71015_k(double arg0, double arg1, double arg2)
public void
e(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
al()
func_71061_d_()
protected SoundEffect
e(int arg0)
func_184588_d(int arg0)
public void
b(sf arg0)
func_70074_a(EntityLivingBase arg0)
public void
aS()
func_70110_aj()
public void
n(int arg0)
func_71023_q(int arg0)
giveExp(int arg0)
public int
cV()
func_175138_ci()
public void
b(int arg0)
func_71013_b(int arg0)
enchantDone(int arg0)
public void
a(int arg0)
func_82242_a(int arg0)
levelDown(int arg0)
public int
cW()
func_71050_bK()
getExpToLevel()
public void
a(float arg0)
func_71020_j(float arg0)
applyExhaustion(float arg0)
public FoodMetaData
cX()
func_71024_bL()
getFoodData()
public boolean
m(boolean arg0)
func_71043_e(boolean arg0)
public boolean
cY()
func_70996_bM()
public boolean
cZ()
func_175142_cm()
public boolean
a(cm arg0, ct arg1, adz arg2)
func_175151_a(BlockPos arg0, EnumFacing arg1, ItemStack arg2)
protected int
b(zs arg0)
func_70693_a(EntityPlayer arg0)
getExpValue(EntityHuman arg0)
protected boolean
bH()
func_70684_aJ()
alwaysGivesExp()
public void
a(zs arg0, boolean arg1)
func_71049_a(EntityPlayer arg0, boolean arg1)
copyTo(EntityHuman arg0, boolean arg1)
protected boolean
af()
func_70041_e_()
playStepSound()
public void
w()
func_71016_p()
updateAbilities()
public void
a(aib arg0)
func_71033_a(GameType arg0)
public String
h_()
func_70005_c_()
getName()
public InventoryEnderChest
da()
func_71005_bN()
getEnderChest()
public ItemStack
a(sb arg0)
func_184582_a(EntityEquipmentSlot arg0)
getEquipment(EnumItemSlot arg0)
public void
a(sb arg0, adz arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public Iterable<ItemStack>
aG()
func_184214_aD()
public Iterable<ItemStack>
aH()
func_184193_aE()
getArmorItems()
public abstract boolean
y()
func_175149_v()
isSpectator()
public abstract boolean
z()
func_184812_l_()
public boolean
bg()
func_96092_aw()
public Scoreboard
db()
func_96123_co()
getScoreboard()
public ScoreboardTeamBase
aQ()
func_96124_cp()
public IChatBaseComponent
i_()
func_145748_c_()
getScoreboardDisplayName()
public float
bq()
func_70047_e()
getHeadHeight()
public void
n(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public float
cu()
func_110139_bj()
getAbsorptionHearts()
public static UUID
a(com.mojang.authlib.GameProfile arg0)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
d(String arg0)
func_175147_b(String arg0)
public boolean
a(qw arg0)
func_175146_a(LockCode arg0)
public boolean
z_()
func_174792_t_()
getSendCommandFeedback()
public boolean
c(int arg0, adz arg1)
func_174820_d(int arg0, ItemStack arg1)
public EnumMainHand
cw()
func_184591_cq()
getMainHand()
public void
a(se arg0)
func_184819_a(EnumHandSide arg0)
public float
dd()
func_184818_cX()
public float
o(float arg0)
func_184825_o(float arg0)
public void
de()
func_184821_cY()
public ItemCooldown
df()
func_184811_cZ()
public void
i(rw arg0)
func_70108_f(Entity arg0)
collide(Entity arg0)
public float
dg()
func_184817_da()
public boolean
dh()
func_189808_dh()
public void
a(byte arg0)
func_70103_a(byte arg0)
public void
S()
func_70065_x()
public void
cN()
func_71004_bE()
public float
cQ()
func_71051_bG()
public int
cS()
func_71060_bI()
public boolean
bk()
func_94059_bO()
public boolean
e(zs arg0)
func_98034_c(EntityPlayer arg0)
public boolean
a(zt arg0)
func_175148_a(EnumPlayerModelParts arg0)
public boolean
dc()
func_175140_cp()
public void
n(boolean arg0)
func_175150_k(boolean arg0)