public RealmsBufferBuilder | |
public void | | sortQuads(float arg0, float arg1, float arg2) | | sortQuads(float arg0, float arg1, float arg2) |
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public void | | fixupQuadColor(int arg0) | | fixupQuadColor(int arg0) |
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public ByteBuffer | |
public void | | postNormal(float arg0, float arg1, float arg2) | | postNormal(float arg0, float arg1, float arg2) |
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public int | | getDrawMode() | | getDrawMode() |
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public void | | offset(double arg0, double arg1, double arg2) | | offset(double arg0, double arg1, double arg2) |
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public void | |
public void | |
public RealmsBufferBuilder | | normal(float arg0, float arg1, float arg2) | | normal(float arg0, float arg1, float arg2) |
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public void | |
public void | |
public RealmsBufferBuilder | | color(int arg0, int arg1, int arg2, int arg3) | | color(int arg0, int arg1, int arg2, int arg3) |
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public void | | faceTex2(int arg0, int arg1, int arg2, int arg3) | | faceTex2(int arg0, int arg1, int arg2, int arg3) |
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public void | | postProcessFacePosition(double arg0, double arg1, double arg2) | | postProcessFacePosition(double arg0, double arg1, double arg2) |
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public void | | fixupVertexColor(float arg0, float arg1, float arg2, int arg3) | | fixupVertexColor(float arg0, float arg1, float arg2, int arg3) |
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public RealmsBufferBuilder | | color(float arg0, float arg1, float arg2, float arg3) | | color(float arg0, float arg1, float arg2, float arg3) |
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public RealmsVertexFormat | | getVertexFormat() | | getVertexFormat() |
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public void | | faceTint(float arg0, float arg1, float arg2, int arg3) | | faceTint(float arg0, float arg1, float arg2, int arg3) |
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public RealmsBufferBuilder | | tex2(int arg0, int arg1) | | tex2(int arg0, int arg1) |
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public void | | putBulkData(int[] arg0) | | putBulkData(int[] arg0) |
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public RealmsBufferBuilder | | tex(double arg0, double arg1) | | tex(double arg0, double arg1) |
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public int | | getVertexCount() | | getVertexCount() |
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public void | |
public RealmsBufferBuilder | | vertex(double arg0, double arg1, double arg2) | | vertex(double arg0, double arg1, double arg2) |
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public void | | fixupQuadColor(float arg0, float arg1, float arg2) | | fixupQuadColor(float arg0, float arg1, float arg2) |
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public void | |