public static int | |
public static int | |
public static Block | | b(int arg0) | | func_149729_e(int arg0) | | getById(int arg0) |
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public static IBlockData | | c(int arg0) | | func_176220_d(int arg0) | | getByCombinedId(int arg0) |
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public static Block | |
public static Block | |
public boolean | |
public boolean | |
public boolean | |
public int | |
public int | |
public boolean | |
public Material | |
public MaterialMapColor | |
public IBlockData | | a(int arg0) | | func_176203_a(int arg0) | | fromLegacyData(int arg0) |
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public int | |
public IBlockData | |
public IBlockData | |
public IBlockData | |
protected Block | |
protected Block | | d(int arg0) | | func_149713_g(int arg0) |
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protected Block | | a(float arg0) | | func_149715_a(float arg0) |
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protected Block | | b(float arg0) | | func_149752_b(float arg0) |
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public boolean | |
public boolean | |
public boolean | |
public boolean | |
public boolean | |
public EnumRenderType | |
public boolean | |
protected Block | | c(float arg0) | | func_149711_c(float arg0) |
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protected Block | |
public float | |
protected Block | | a(boolean arg0) | | func_149675_a(boolean arg0) |
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public boolean | | k() | | func_149653_t() | | isTicking() |
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public boolean | | l() | | func_149716_u() | | isTileEntity() |
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public AxisAlignedBB | |
public boolean | |
public void | | a(atj arg0, ajq arg1, co arg2, bdr arg3, List<bdr> arg4, sm arg5) | | func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5) |
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protected static void | |
public AxisAlignedBB | |
public boolean | |
public boolean | | a(atj arg0, boolean arg1) | | func_176209_a(IBlockState arg0, boolean arg1) |
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public boolean | |
public void | |
public void | |
public void | |
public void | |
public int | |
public void | |
public void | |
public int | |
public Item | |
public float | |
public final void | |
public void | | a(ajq arg0, co arg1, atj arg2, float arg3, int arg4) | | func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4) | | dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4) |
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public static void | |
protected void | |
public int | |
public float | |
public MovingObjectPosition | |
protected MovingObjectPosition | |
public void | |
public boolean | |
public boolean | |
public boolean | | a(ajq arg0, co arg1, atj arg2, aax arg3, rh arg4, cv arg5, float arg6, float arg7, float arg8) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8) |
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public void | |
public IBlockData | | a(ajq arg0, co arg1, cv arg2, float arg3, float arg4, float arg5, int arg6, sv arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) | | getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7) |
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public void | |
public Vec3D | |
public int | |
public boolean | |
public void | |
public int | |
public void | | a(ajq arg0, aax arg1, co arg2, atj arg3, asa arg4, afi arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
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protected boolean | |
protected ItemStack | |
public int | | a(int arg0, Random arg1) | | func_149679_a(int arg0, Random arg1) | | getDropCount(int arg0, Random arg1) |
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public void | | a(ajq arg0, co arg1, atj arg2, sv arg3, afi arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public boolean | |
public Block | |
public String | | c() | | func_149732_F() | | getName() |
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public String | |
public boolean | |
public boolean | |
protected Block | |
public EnumPistonReaction | |
public void | |
public void | |
public ItemStack | |
public Block | |
public void | |
public void | |
public boolean | |
public boolean | |
public boolean | |
public static boolean | |
public boolean | |
public int | |
protected BlockStateList | | b() | | func_180661_e() | | getStateList() |
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public BlockStateList | |
protected final void | |
public final IBlockData | | t() | | func_176223_P() | | getBlockData() |
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public Block$EnumRandomOffset | |
public Vec3D | |
public SoundEffectType | | v() | | func_185467_w() | | getStepSound() |
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public static void | |
private static void | |
private static void | |
public boolean | |
public boolean | |
public int | |
public boolean | |
public AxisAlignedBB | |
public void | |
public BlockRenderLayer | |
public float | |
public void | |
public CreativeModeTab | |
public void | |