net.minecraft.server.v1_11_R1

public class BlockCocoa

extends BlockFacingHorizontal implements IBlockFragilePlantElement

All mapped superinterfaces:

IBlockFragilePlantElement

ami
net.minecraft.block.BlockCocoa
net.minecraft.server.v1_11_R1.BlockCocoa

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176501_a
AGE
protected static final AxisAlignedBB[]
b
field_185535_b
protected static final AxisAlignedBB[]
c
field_185536_c
protected static final AxisAlignedBB[]
d
field_185537_d
protected static final AxisAlignedBB[]
e
field_185538_e

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(ajq arg0, co arg1, atj arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public boolean
e(ajq arg0, co arg1, atj arg2)
func_176499_e(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c(atj arg0)
func_149686_d(IBlockState arg0)
public boolean
b(atj arg0)
func_149662_c(IBlockState arg0)
public AxisAlignedBB
b(atj arg0, aju arg1, co arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockData
a(atj arg0, aqg arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(atj arg0, aos arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public void
a(ajq arg0, co arg1, atj arg2, sv arg3, afi arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public IBlockData
a(ajq arg0, co arg1, cv arg2, float arg3, float arg4, float arg5, int arg6, sv arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(atj arg0, ajq arg1, co arg2, als arg3, co arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
private void
f(ajq arg0, co arg1, atj arg2)
func_176500_f(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(ajq arg0, co arg1, atj arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public ItemStack
a(ajq arg0, co arg1, atj arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajq arg0, co arg1, atj arg2, boolean arg3)
func_176473_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(ajq arg0, Random arg1, co arg2, atj arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(ajq arg0, Random arg1, co arg2, atj arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(atj arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public BlockRenderLayer
f()
func_180664_k()