public final void | |
protected void | |
protected void | |
public ChunkGenerator | | c() | | func_186060_c() | | getChunkGenerator() |
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public boolean | | a(int arg0, int arg1) | | func_76566_a(int arg0, int arg1) | | canSpawn(int arg0, int arg1) |
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public float | | a(long arg0, float arg1) | | func_76563_a(long arg0, float arg1) |
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public int | | a(long arg0) | | func_76559_b(long arg0) |
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public boolean | |
public boolean | |
public BlockPosition | |
public int | | i() | | func_76557_i() | | getSeaLevel() |
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public WorldChunkManager | |
public boolean | |
public boolean | |
public boolean | |
public float[] | |
public WorldBorder | | p() | | func_177501_r() | | getWorldBorder() |
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public void | |
public void | |
public abstract DimensionManager | | q() | | func_186058_p() | | getDimensionManager() |
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public void | |
public void | |
public boolean | | c(int arg0, int arg1) | | func_186056_c(int arg0, int arg1) |
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public float[] | | a(float arg0, float arg1) | | func_76560_a(float arg0, float arg1) |
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public Vec3D | | b(float arg0, float arg1) | | func_76562_b(float arg0, float arg1) |
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public float | |
public boolean | |
public double | |
public boolean | | b(int arg0, int arg1) | | func_76568_b(int arg0, int arg1) |
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