net.minecraft.server.v1_12_R1

public abstract class World

implements IBlockAccess

ams
net.minecraft.world.World
net.minecraft.server.v1_12_R1.World

Field summary

Modifier and TypeField
private int
a
field_181546_a
protected boolean
d
field_72999_e
public final List<Entity>
e
field_72996_f
entityList
protected final List<Entity>
f
field_72997_g
public final List<TileEntity>
g
field_147482_g
tileEntityList
public final List<TileEntity>
h
field_175730_i
tileEntityListTick
private final List<TileEntity>
b
field_147484_a
private final List<TileEntity>
c
field_147483_b
tileEntityListUnload
public final List<EntityHuman>
i
field_73010_i
players
public final List<Entity>
j
field_73007_j
protected final IntHashMap<Entity>
k
field_175729_l
entitiesById
private final long
K
field_73001_c
private int
L
field_73008_k
protected int
l
field_73005_l
protected final int
m
field_73006_m
protected float
n
field_73003_n
protected float
o
field_73004_o
protected float
p
field_73018_p
protected float
q
field_73017_q
private int
M
field_73016_r
public final Random
r
field_73012_v
random
public final WorldProvider
s
field_73011_w
worldProvider
protected NavigationListener
t
field_184152_t
protected List<IWorldAccess>
u
field_73021_x
protected IChunkProvider
v
field_73020_y
chunkProvider
protected final IDataManager
w
field_73019_z
dataManager
protected WorldData
x
field_72986_A
worldData
protected boolean
y
field_72987_B
isLoading
protected PersistentCollection
z
field_72988_C
worldMaps
protected PersistentVillage
A
field_72982_D
villages
protected LootTableRegistry
B
field_184151_B
protected AdvancementDataWorld
C
field_191951_C
protected CustomFunctionData
D
field_193036_D
public final MethodProfiler
E
field_72984_F
methodProfiler
private final Calendar
N
field_83016_L
protected Scoreboard
F
field_96442_D
scoreboard
public final boolean
G
field_72995_K
isClientSide
protected boolean
H
field_72985_G
allowMonsters
protected boolean
I
field_72992_H
allowAnimals
private boolean
O
field_147481_N
private final WorldBorder
P
field_175728_M
int[]
J
field_72994_J

Constructor summary

ModifierConstructor
protected (IDataManager arg0, WorldData arg1, WorldProvider arg2, MethodProfiler arg3, boolean arg4)

Method summary

Modifier and TypeMethod
public World
b()
func_175643_b()
public BiomeBase
b(et arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPosition arg0)
public WorldChunkManager
C()
func_72959_q()
getWorldChunkManager()
protected abstract IChunkProvider
n()
func_72970_h()
public void
a(amv arg0)
func_72963_a(WorldSettings arg0)
public MinecraftServer
u()
func_73046_m()
getMinecraftServer()
public IBlockData
c(et arg0)
func_184141_c(BlockPos arg0)
private boolean
a(et arg0)
func_175701_a(BlockPos arg0)
isValidLocation(BlockPosition arg0)
private boolean
E(et arg0)
func_189509_E(BlockPos arg0)
public boolean
d(et arg0)
func_175623_d(BlockPos arg0)
isEmpty(BlockPosition arg0)
public boolean
e(et arg0)
func_175667_e(BlockPos arg0)
isLoaded(BlockPosition arg0)
public boolean
a(et arg0, boolean arg1)
func_175668_a(BlockPos arg0, boolean arg1)
public boolean
a(et arg0, int arg1)
func_175697_a(BlockPos arg0, int arg1)
areChunksLoaded(BlockPosition arg0, int arg1)
public boolean
a(et arg0, int arg1, boolean arg2)
func_175648_a(BlockPos arg0, int arg1, boolean arg2)
areChunksLoaded(BlockPosition arg0, int arg1, boolean arg2)
public boolean
a(et arg0, et arg1)
func_175707_a(BlockPos arg0, BlockPos arg1)
areChunksLoadedBetween(BlockPosition arg0, BlockPosition arg1)
public boolean
a(et arg0, et arg1, boolean arg2)
func_175706_a(BlockPos arg0, BlockPos arg1, boolean arg2)
areChunksLoadedBetween(BlockPosition arg0, BlockPosition arg1, boolean arg2)
public boolean
a(bbe arg0)
func_175711_a(StructureBoundingBox arg0)
public boolean
b(bbe arg0, boolean arg1)
func_175639_b(StructureBoundingBox arg0, boolean arg1)
private boolean
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
func_175663_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
isAreaLoaded(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
protected abstract boolean
a(int arg0, int arg1, boolean arg2)
func_175680_a(int arg0, int arg1, boolean arg2)
isChunkLoaded(int arg0, int arg1, boolean arg2)
public Chunk
f(et arg0)
func_175726_f(BlockPos arg0)
getChunkAtWorldCoords(BlockPosition arg0)
public Chunk
a(int arg0, int arg1)
func_72964_e(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
public boolean
b(int arg0, int arg1)
func_190526_b(int arg0, int arg1)
public boolean
a(et arg0, awr arg1, int arg2)
func_180501_a(BlockPos arg0, IBlockState arg1, int arg2)
setTypeAndData(BlockPosition arg0, IBlockData arg1, int arg2)
public boolean
g(et arg0)
func_175698_g(BlockPos arg0)
setAir(BlockPosition arg0)
public boolean
b(et arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
setAir(BlockPosition arg0, boolean arg1)
public boolean
a(et arg0, awr arg1)
func_175656_a(BlockPos arg0, IBlockState arg1)
setTypeUpdate(BlockPosition arg0, IBlockData arg1)
public void
a(et arg0, awr arg1, awr arg2, int arg3)
func_184138_a(BlockPos arg0, IBlockState arg1, IBlockState arg2, int arg3)
notify(BlockPosition arg0, IBlockData arg1, IBlockData arg2, int arg3)
public void
a(et arg0, aou arg1, boolean arg2)
func_175722_b(BlockPos arg0, Block arg1, boolean arg2)
update(BlockPosition arg0, Block arg1, boolean arg2)
public void
a(int arg0, int arg1, int arg2, int arg3)
func_72975_g(int arg0, int arg1, int arg2, int arg3)
public void
b(et arg0, et arg1)
func_175704_b(BlockPos arg0, BlockPos arg1)
public void
b(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147458_c(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
c(et arg0, aou arg1)
func_190522_c(BlockPos arg0, Block arg1)
public void
b(et arg0, aou arg1, boolean arg2)
func_175685_c(BlockPos arg0, Block arg1, boolean arg2)
applyPhysics(BlockPosition arg0, Block arg1, boolean arg2)
public void
a(et arg0, aou arg1, fa arg2)
func_175695_a(BlockPos arg0, Block arg1, EnumFacing arg2)
public void
a(et arg0, aou arg1, et arg2)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
public void
b(et arg0, aou arg1, et arg2)
func_190529_b(BlockPos arg0, Block arg1, BlockPos arg2)
public boolean
a(et arg0, aou arg1)
func_175691_a(BlockPos arg0, Block arg1)
public boolean
h(et arg0)
func_175678_i(BlockPos arg0)
public boolean
i(et arg0)
func_175710_j(BlockPos arg0)
public int
j(et arg0)
func_175699_k(BlockPos arg0)
public int
k(et arg0)
func_175671_l(BlockPos arg0)
getLightLevel(BlockPosition arg0)
public int
c(et arg0, boolean arg1)
func_175721_c(BlockPos arg0, boolean arg1)
public BlockPosition
l(et arg0)
func_175645_m(BlockPos arg0)
getHighestBlockYAt(BlockPosition arg0)
public int
c(int arg0, int arg1)
func_189649_b(int arg0, int arg1)
public int
d(int arg0, int arg1)
func_82734_g(int arg0, int arg1)
public int
b(amy arg0, et arg1)
func_175642_b(EnumSkyBlock arg0, BlockPos arg1)
getBrightness(EnumSkyBlock arg0, BlockPosition arg1)
public void
a(amy arg0, et arg1, int arg2)
func_175653_a(EnumSkyBlock arg0, BlockPos arg1, int arg2)
public void
m(et arg0)
func_175679_n(BlockPos arg0)
public float
n(et arg0)
func_175724_o(BlockPos arg0)
public IBlockData
o(et arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public boolean
D()
func_72935_r()
public MovingObjectPosition
a(bhc arg0, bhc arg1)
func_72933_a(Vec3d arg0, Vec3d arg1)
rayTrace(Vec3D arg0, Vec3D arg1)
public MovingObjectPosition
a(bhc arg0, bhc arg1, boolean arg2)
func_72901_a(Vec3d arg0, Vec3d arg1, boolean arg2)
rayTrace(Vec3D arg0, Vec3D arg1, boolean arg2)
public MovingObjectPosition
a(bhc arg0, bhc arg1, boolean arg2, boolean arg3, boolean arg4)
func_147447_a(Vec3d arg0, Vec3d arg1, boolean arg2, boolean arg3, boolean arg4)
rayTrace(Vec3D arg0, Vec3D arg1, boolean arg2, boolean arg3, boolean arg4)
public void
a(aeb arg0, et arg1, qc arg2, qe arg3, float arg4, float arg5)
func_184133_a(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(aeb arg0, double arg1, double arg2, double arg3, qc arg4, qe arg5, float arg6, float arg7)
func_184148_a(EntityPlayer arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
public void
a(double arg0, double arg1, double arg2, qc arg3, qe arg4, float arg5, float arg6, boolean arg7)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
public void
a(et arg0, qc arg1)
func_184149_a(BlockPos arg0, SoundEvent arg1)
public void
a(fj arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
func_175688_a(EnumParticleTypes arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
addParticle(EnumParticle arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
public void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
func_190523_a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
private void
a(int arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
func_175720_a(int arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
public boolean
d(ve arg0)
func_72942_c(Entity arg0)
strikeLightning(Entity arg0)
public boolean
a(ve arg0)
func_72838_d(Entity arg0)
addEntity(Entity arg0)
protected void
b(ve arg0)
func_72923_a(Entity arg0)
protected void
c(ve arg0)
func_72847_b(Entity arg0)
public void
e(ve arg0)
func_72900_e(Entity arg0)
kill(Entity arg0)
public void
f(ve arg0)
func_72973_f(Entity arg0)
removeEntity(Entity arg0)
public void
a(amu arg0)
func_72954_a(IWorldEventListener arg0)
addIWorldAccess(IWorldAccess arg0)
private boolean
a(ve arg0, bgz arg1, boolean arg2, List<bgz> arg3)
func_191504_a(Entity arg0, AxisAlignedBB arg1, boolean arg2, List<AxisAlignedBB> arg3)
public List<AxisAlignedBB>
a(ve arg0, bgz arg1)
func_184144_a(Entity arg0, AxisAlignedBB arg1)
getCubes(Entity arg0, AxisAlignedBB arg1)
public boolean
g(ve arg0)
func_191503_g(Entity arg0)
public boolean
a(bgz arg0)
func_184143_b(AxisAlignedBB arg0)
public int
a(float arg0)
func_72967_a(float arg0)
public float
c(float arg0)
func_72826_c(float arg0)
public float
G()
func_130001_d()
public float
d(float arg0)
func_72929_e(float arg0)
public BlockPosition
p(et arg0)
func_175725_q(BlockPos arg0)
public BlockPosition
q(et arg0)
func_175672_r(BlockPos arg0)
public boolean
b(et arg0, aou arg1)
func_184145_b(BlockPos arg0, Block arg1)
public void
a(et arg0, aou arg1, int arg2)
func_175684_a(BlockPos arg0, Block arg1, int arg2)
public void
a(et arg0, aou arg1, int arg2, int arg3)
func_175654_a(BlockPos arg0, Block arg1, int arg2, int arg3)
public void
b(et arg0, aou arg1, int arg2, int arg3)
func_180497_b(BlockPos arg0, Block arg1, int arg2, int arg3)
public void
k()
func_72939_s()
tickEntities()
protected void
l()
func_184147_l()
public boolean
a(avh arg0)
func_175700_a(TileEntity arg0)
public void
b(Collection<avh> arg0)
func_147448_a(Collection<TileEntity> arg0)
public void
h(ve arg0)
func_72870_g(Entity arg0)
public void
a(ve arg0, boolean arg1)
func_72866_a(Entity arg0, boolean arg1)
entityJoinedWorld(Entity arg0, boolean arg1)
public boolean
b(bgz arg0)
func_72855_b(AxisAlignedBB arg0)
public boolean
a(bgz arg0, ve arg1)
func_72917_a(AxisAlignedBB arg0, Entity arg1)
public boolean
c(bgz arg0)
func_72829_c(AxisAlignedBB arg0)
public boolean
d(bgz arg0)
func_72953_d(AxisAlignedBB arg0)
containsLiquid(AxisAlignedBB arg0)
public boolean
e(bgz arg0)
func_147470_e(AxisAlignedBB arg0)
public boolean
a(bgz arg0, bcx arg1, ve arg2)
func_72918_a(AxisAlignedBB arg0, Material arg1, Entity arg2)
public boolean
a(bgz arg0, bcx arg1)
func_72875_a(AxisAlignedBB arg0, Material arg1)
public Explosion
a(ve arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
func_72876_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
public Explosion
a(ve arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
func_72885_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
createExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
public float
a(bhc arg0, bgz arg1)
func_72842_a(Vec3d arg0, AxisAlignedBB arg1)
public boolean
a(aeb arg0, et arg1, fa arg2)
func_175719_a(EntityPlayer arg0, BlockPos arg1, EnumFacing arg2)
douseFire(EntityHuman arg0, BlockPosition arg1, EnumDirection arg2)
public TileEntity
r(et arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
private TileEntity
F(et arg0)
func_189508_F(BlockPos arg0)
public void
a(et arg0, avh arg1)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPosition arg0, TileEntity arg1)
public void
s(et arg0)
func_175713_t(BlockPos arg0)
public void
b(avh arg0)
func_147457_a(TileEntity arg0)
public boolean
t(et arg0)
func_175665_u(BlockPos arg0)
public boolean
d(et arg0, boolean arg1)
func_175677_d(BlockPos arg0, boolean arg1)
public void
J()
func_72966_v()
public void
a(boolean arg0, boolean arg1)
func_72891_a(boolean arg0, boolean arg1)
setSpawnFlags(boolean arg0, boolean arg1)
public void
d()
func_72835_b()
doTick()
protected void
K()
func_72947_a()
protected void
t()
func_72979_l()
protected void
j()
func_147456_g()
public void
a(et arg0, awr arg1, Random arg2)
func_189507_a(BlockPos arg0, IBlockState arg1, Random arg2)
public boolean
u(et arg0)
func_175675_v(BlockPos arg0)
public boolean
v(et arg0)
func_175662_w(BlockPos arg0)
public boolean
e(et arg0, boolean arg1)
func_175670_e(BlockPos arg0, boolean arg1)
private boolean
G(et arg0)
func_175696_F(BlockPos arg0)
public boolean
f(et arg0, boolean arg1)
func_175708_f(BlockPos arg0, boolean arg1)
public boolean
w(et arg0)
func_175664_x(BlockPos arg0)
private int
a(et arg0, amy arg1)
func_175638_a(BlockPos arg0, EnumSkyBlock arg1)
public boolean
c(amy arg0, et arg1)
func_180500_c(EnumSkyBlock arg0, BlockPos arg1)
public boolean
a(boolean arg0)
func_72955_a(boolean arg0)
public List<NextTickListEntry>
a(axu arg0, boolean arg1)
func_72920_a(Chunk arg0, boolean arg1)
public List<NextTickListEntry>
a(bbe arg0, boolean arg1)
func_175712_a(StructureBoundingBox arg0, boolean arg1)
public List<Entity>
b(ve arg0, bgz arg1)
func_72839_b(Entity arg0, AxisAlignedBB arg1)
getEntities(Entity arg0, AxisAlignedBB arg1)
public List<Entity>
a(ve arg0, bgz arg1, com.google.common.base.Predicate<? super ve> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, com.google.common.base.Predicate<? super Entity> arg2)
getEntities(Entity arg0, AxisAlignedBB arg1, com.google.common.base.Predicate<? super Entity> arg2)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
func_175644_a(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
public <T extends Entity> List<T>
b(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
func_175661_b(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, bgz arg1)
func_72872_a(Class<? extends T> arg0, AxisAlignedBB arg1)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, bgz arg1, com.google.common.base.Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, com.google.common.base.Predicate<? super T> arg2)
public <T extends Entity> T
a(Class<? extends T> arg0, bgz arg1, T arg2)
func_72857_a(Class<? extends T> arg0, AxisAlignedBB arg1, T arg2)
public Entity
a(int arg0)
func_73045_a(int arg0)
getEntity(int arg0)
public void
b(et arg0, avh arg1)
func_175646_b(BlockPos arg0, TileEntity arg1)
public int
a(Class<?> arg0)
func_72907_a(Class<?> arg0)
public void
a(Collection<ve> arg0)
func_175650_b(Collection<Entity> arg0)
public void
c(Collection<ve> arg0)
func_175681_c(Collection<Entity> arg0)
public boolean
a(aou arg0, et arg1, boolean arg2, fa arg3, ve arg4)
func_190527_a(Block arg0, BlockPos arg1, boolean arg2, EnumFacing arg3, Entity arg4)
public int
M()
func_181545_F()
getSeaLevel()
public void
b(int arg0)
func_181544_b(int arg0)
public int
a(et arg0, fa arg1)
func_175627_a(BlockPos arg0, EnumFacing arg1)
getBlockPower(BlockPosition arg0, EnumDirection arg1)
public WorldType
N()
func_175624_G()
public int
x(et arg0)
func_175676_y(BlockPos arg0)
getBlockPower(BlockPosition arg0)
public boolean
b(et arg0, fa arg1)
func_175709_b(BlockPos arg0, EnumFacing arg1)
isBlockFacePowered(BlockPosition arg0, EnumDirection arg1)
public int
c(et arg0, fa arg1)
func_175651_c(BlockPos arg0, EnumFacing arg1)
getBlockFacePower(BlockPosition arg0, EnumDirection arg1)
public boolean
y(et arg0)
func_175640_z(BlockPos arg0)
isBlockIndirectlyPowered(BlockPosition arg0)
public int
z(et arg0)
func_175687_A(BlockPos arg0)
public EntityHuman
a(ve arg0, double arg1)
func_72890_a(Entity arg0, double arg1)
findNearbyPlayer(Entity arg0, double arg1)
public EntityHuman
b(ve arg0, double arg1)
func_184136_b(Entity arg0, double arg1)
public EntityHuman
a(double arg0, double arg1, double arg2, double arg3, boolean arg4)
func_184137_a(double arg0, double arg1, double arg2, double arg3, boolean arg4)
public EntityHuman
a(double arg0, double arg1, double arg2, double arg3, com.google.common.base.Predicate<ve> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, com.google.common.base.Predicate<Entity> arg4)
public boolean
a(double arg0, double arg1, double arg2, double arg3)
func_175636_b(double arg0, double arg1, double arg2, double arg3)
isPlayerNearby(double arg0, double arg1, double arg2, double arg3)
public EntityHuman
a(ve arg0, double arg1, double arg2)
func_184142_a(Entity arg0, double arg1, double arg2)
public EntityHuman
a(et arg0, double arg1, double arg2)
func_184139_a(BlockPos arg0, double arg1, double arg2)
public EntityHuman
a(double arg0, double arg1, double arg2, double arg3, double arg4, com.google.common.base.Function<aeb, Double> arg5, com.google.common.base.Predicate<aeb> arg6)
func_184150_a(double arg0, double arg1, double arg2, double arg3, double arg4, com.google.common.base.Function<EntityPlayer, Double> arg5, com.google.common.base.Predicate<EntityPlayer> arg6)
public EntityHuman
a(String arg0)
func_72924_a(String arg0)
public EntityHuman
b(UUID arg0)
func_152378_a(UUID arg0)
public void
P()
func_72906_B()
checkSession()
public long
Q()
func_72905_C()
getSeed()
public long
R()
func_82737_E()
getTime()
public long
S()
func_72820_D()
getDayTime()
public void
b(long arg0)
func_72877_b(long arg0)
setDayTime(long arg0)
public BlockPosition
T()
func_175694_M()
getSpawn()
public void
A(et arg0)
func_175652_B(BlockPos arg0)
public boolean
a(aeb arg0, et arg1)
func_175660_a(EntityPlayer arg0, BlockPos arg1)
public void
a(ve arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public IChunkProvider
B()
func_72863_F()
getChunkProvider()
public void
c(et arg0, aou arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
public IDataManager
U()
func_72860_G()
getDataManager()
public WorldData
V()
func_72912_H()
getWorldData()
public GameRules
W()
func_82736_K()
getGameRules()
public void
e()
func_72854_c()
everyoneSleeping()
public float
h(float arg0)
func_72819_i(float arg0)
public float
j(float arg0)
func_72867_j(float arg0)
public boolean
X()
func_72911_I()
public boolean
Y()
func_72896_J()
isRaining()
public boolean
B(et arg0)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPosition arg0)
public boolean
C(et arg0)
func_180502_D(BlockPos arg0)
public PersistentCollection
Z()
func_175693_T()
public void
a(String arg0, ber arg1)
func_72823_a(String arg0, WorldSavedData arg1)
public PersistentBase
a(Class<? extends ber> arg0, String arg1)
func_72943_a(Class<? extends WorldSavedData> arg0, String arg1)
public int
b(String arg0)
func_72841_b(String arg0)
public void
a(int arg0, et arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
public void
b(int arg0, et arg1, int arg2)
func_175718_b(int arg0, BlockPos arg1, int arg2)
triggerEffect(int arg0, BlockPosition arg1, int arg2)
public void
a(aeb arg0, int arg1, et arg2, int arg3)
func_180498_a(EntityPlayer arg0, int arg1, BlockPos arg2, int arg3)
public int
aa()
func_72800_K()
getHeight()
public int
ab()
func_72940_L()
public Random
a(int arg0, int arg1, int arg2)
func_72843_D(int arg0, int arg1, int arg2)
public CrashReportSystemDetails
a(b arg0)
func_72914_a(CrashReport arg0)
public void
c(int arg0, et arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
public Calendar
ae()
func_83015_S()
public Scoreboard
af()
func_96441_U()
getScoreboard()
public void
d(et arg0, aou arg1)
func_175666_e(BlockPos arg0, Block arg1)
updateAdjacentComparators(BlockPosition arg0, Block arg1)
public DifficultyDamageScaler
D(et arg0)
func_175649_E(BlockPos arg0)
public EnumDifficulty
ag()
func_175659_aa()
getDifficulty()
public int
ah()
func_175657_ab()
public void
c(int arg0)
func_175692_b(int arg0)
public void
d(int arg0)
func_175702_c(int arg0)
public PersistentVillage
ak()
func_175714_ae()
public WorldBorder
al()
func_175723_af()
getWorldBorder()
public boolean
e(int arg0, int arg1)
func_72916_c(int arg0, int arg1)
public void
a(ht<?> arg0)
func_184135_a(Packet<?> arg0)
public LootTableRegistry
am()
func_184146_ak()
getLootTableRegistry()
public BlockPosition
a(String arg0, et arg1, boolean arg2)
func_190528_a(String arg0, BlockPos arg1, boolean arg2)
public void
h()
func_72974_f()
public int
a(amy arg0, et arg1)
func_175705_a(EnumSkyBlock arg0, BlockPos arg1)
public int
b(et arg0, int arg1)
func_175626_b(BlockPos arg0, int arg1)
public void
a(fj arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
func_175682_a(EnumParticleTypes arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
public void
b(amu arg0)
func_72848_b(IWorldEventListener arg0)
public float
b(float arg0)
func_72971_b(float arg0)
public Vec3D
a(ve arg0, float arg1)
func_72833_a(Entity arg0, float arg1)
public int
F()
func_72853_d()
public Vec3D
e(float arg0)
func_72824_f(float arg0)
public Vec3D
f(float arg0)
func_72948_g(float arg0)
public float
g(float arg0)
func_72880_h(float arg0)
public String
H()
func_72981_t()
public String
I()
func_72827_u()
protected void
a(int arg0, int arg1, axu arg2)
func_147467_a(int arg0, int arg1, Chunk arg2)
public List<Entity>
L()
func_72910_y()
public void
O()
func_72882_A()
public void
a(long arg0)
func_82738_a(long arg0)
public void
i(ve arg0)
func_72897_h(Entity arg0)
public void
i(float arg0)
func_147442_i(float arg0)
public void
k(float arg0)
func_72894_k(float arg0)
public double
ad()
func_72919_O()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, fy arg6)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, NBTTagCompound arg6)
public int
ai()
func_175658_ac()