net.minecraft.client.renderer.chunk

public class RenderChunkCache

implements IIBlockAccess

cwu
net.minecraft.client.renderer.chunk.RenderChunkCache

Field summary

Modifier and TypeField
protected final int
a
field_212400_a
protected final int
b
field_212401_b
protected final BlockPosition
c
field_212402_c
protected final int
d
field_212403_d
protected final int
e
field_212404_e
protected final int
f
field_212405_f
protected final Chunk[][]
g
field_212406_g
protected final RenderChunkCache$Entry[]
h
field_212407_h
protected final World
i
field_212408_i

Constructor summary

ModifierConstructor
public (World arg0, int arg1, int arg2, Chunk[][] arg3, BlockPosition arg4, BlockPosition arg5)

Method summary

Modifier and TypeMethod
public static RenderChunkCache
a(axx arg0, el arg1, el arg2, int arg3)
func_212397_a(World arg0, BlockPos arg1, BlockPos arg2, int arg3)
protected int
a(el arg0)
func_212398_a(BlockPos arg0)
public IBlockData
a_(el arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public Fluid
b(el arg0)
func_204610_c(BlockPos arg0)
public BiomeBase
d(el arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPosition arg0)
private int
b(ayh arg0, el arg1)
func_212396_b(EnumLightType arg0, BlockPos arg1)
public int
b(el arg0, int arg1)
func_175626_b(BlockPos arg0, int arg1)
public TileEntity
f(el arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
public TileEntity
a(el arg0, bni$a arg1)
func_212399_a(BlockPos arg0, Chunk$EnumCreateEntityType arg1)
public float
A(el arg0)
func_205052_D(BlockPos arg0)
public int
d(el arg0, int arg1)
func_205049_d(BlockPos arg0, int arg1)
public WorldProvider
o()
func_201675_m()
public int
a(el arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightLevel(BlockPosition arg0, int arg1)
public boolean
a(int arg0, int arg1, boolean arg2)
func_175680_a(int arg0, int arg1, boolean arg2)
isChunkLoaded(int arg0, int arg1, boolean arg2)
public boolean
e(el arg0)
func_175678_i(BlockPos arg0)
public boolean
a(int arg0, int arg1)
func_212395_a(int arg0, int arg1)
public int
a(boq$a arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
public WorldBorder
d()
func_175723_af()
getWorldBorder()
public boolean
a(aer arg0, cev arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
public EntityHuman
a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
public int
c()
func_175657_ab()
public boolean
c(el arg0)
func_175623_d(BlockPos arg0)
isEmpty(BlockPosition arg0)
public int
a(ayh arg0, el arg1)
func_175642_b(EnumLightType arg0, BlockPos arg1)
getBrightness(EnumSkyBlock arg0, BlockPosition arg1)
public int
a(el arg0, eq arg1)
func_175627_a(BlockPos arg0, EnumFacing arg1)
public boolean
e()
func_201670_d()
public int
k()
func_181545_F()
getSeaLevel()