public IMaterial | |
public void | |
private void | |
private void | |
private static boolean | |
public boolean | |
public IBlockData | | a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public boolean | |
public void | | a(axs arg0, aoc arg1, ej arg2, bkt arg3, biz arg4, ata arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
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protected ItemStack | |
public TextureType | |
protected void | |
public static void | |
private static void | | a(axt arg0, ej arg1, Random arg2, ej arg3, int arg4, int arg5) | | func_185601_a(IWorld arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5) |
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public EnumBlockFaceShape | |