net.minecraft.server.v1_13_R1

public abstract class EntityHuman

extends EntityLiving

All mapped superinterfaces:

INamableTileEntity, ICommandListener

aoc
net.minecraft.entity.player.EntityPlayer
net.minecraft.server.v1_13_R1.EntityHuman

Field summary

Modifier and TypeField
private static final DataWatcherObject<Float>
a
field_184829_a
private static final DataWatcherObject<Integer>
b
field_184830_b
protected static final DataWatcherObject<Byte>
bx
field_184827_bp
protected static final DataWatcherObject<Byte>
by
field_184828_bq
protected static final DataWatcherObject<NBTTagCompound>
bz
field_192032_bt
protected static final DataWatcherObject<NBTTagCompound>
bA
field_192033_bu
public PlayerInventory
bB
field_71071_by
inventory
protected InventoryEnderChest
bC
field_71078_a
enderChest
public Container
bD
field_71069_bz
defaultContainer
public Container
bE
field_71070_bA
activeContainer
protected FoodMetaData
bF
field_71100_bB
foodData
protected int
bG
field_71101_bC
public float
bH
field_71107_bF
public float
bI
field_71109_bG
public int
bJ
field_71090_bL
public double
bK
field_71091_bM
public double
bL
field_71096_bN
public double
bM
field_71097_bO
public double
bN
field_71094_bP
public double
bO
field_71095_bQ
public double
bP
field_71085_bR
protected boolean
bQ
field_71083_bS
sleeping
public BlockPosition
bR
field_71081_bT
bedPosition
private int
c
field_71076_b
sleepTicks
public float
bS
field_71079_bU
public float
bT
field_71089_bV
private boolean
d
field_203042_d
protected boolean
bU
field_204230_bP
private BlockPosition
e
field_71077_c
private boolean
f
field_82248_d
public PlayerAbilities
bV
field_71075_bZ
abilities
public int
bW
field_71068_ca
expLevel
public int
bX
field_71067_cb
expTotal
public float
bY
field_71106_cc
exp
protected int
bZ
field_175152_f
protected float
ca
field_71102_ce
private int
g
field_82249_h
private final com.mojang.authlib.GameProfile
h
field_146106_i
private ItemStack
cd
field_184831_bT
private final ItemCooldown
ce
field_184832_bU
public EntityFishingHook
cb
field_71104_cf
hookedFish
public float
cF
field_71082_cx
private boolean
cc
field_175153_bG

Constructor summary

ModifierConstructor
public (World arg0, com.mojang.authlib.GameProfile arg1)

Method summary

Modifier and TypeMethod
protected void
bZ()
func_110147_ax()
initAttributes()
protected void
x_()
func_70088_a()
public void
R_()
func_70071_h_()
tick()
protected boolean
dg()
func_204229_de()
private void
l()
func_203041_m()
protected ItemCooldown
g()
func_184815_l()
private void
n()
func_203040_o()
private void
o()
func_184820_o()
protected void
dh()
func_184808_cD()
public int
X()
func_82145_z()
protected SoundEffect
ad()
func_184184_Z()
protected SoundEffect
ae()
func_184181_aa()
protected SoundEffect
af()
func_204208_ah()
public int
aQ()
func_82147_ab()
public void
a(wh arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public SoundCategory
bV()
func_184176_by()
protected int
bW()
func_190531_bD()
getMaxFireTicks()
protected boolean
cF()
func_70610_aX()
isFrozen()
protected void
w_()
func_71053_j()
closeInventory()
public void
aH()
func_70098_U()
protected void
cM()
func_70626_be()
doTick()
public void
k()
func_70636_d()
private void
j(gy arg0)
func_192028_j(NBTTagCompound arg0)
private void
c(aeo arg0)
func_71044_o(Entity arg0)
public int
di()
func_71037_bA()
getScore()
public void
q(int arg0)
func_85040_s(int arg0)
setScore(int arg0)
public void
r(int arg0)
func_85039_t(int arg0)
addScore(int arg0)
public void
a(adx arg0)
func_70645_a(DamageSource arg0)
die(DamageSource arg0)
protected void
dj()
func_190776_cN()
protected SoundEffect
d(adx arg0)
func_184601_bQ(DamageSource arg0)
protected SoundEffect
cs()
func_184615_bR()
public EntityItem
a(boolean arg0)
func_71040_bB(boolean arg0)
public EntityItem
a(ata arg0, boolean arg1)
func_71019_a(ItemStack arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
public EntityItem
a(ata arg0, boolean arg1, boolean arg2)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
protected ItemStack
a(ami arg0)
func_184816_a(EntityItem arg0)
public float
b(bkt arg0)
func_184813_a(IBlockState arg0)
public boolean
c(bkt arg0)
func_184823_b(IBlockState arg0)
hasBlock(IBlockData arg0)
public void
a(gy arg0)
func_70037_a(NBTTagCompound arg0)
public void
b(gy arg0)
func_70014_b(NBTTagCompound arg0)
public boolean
a(adx arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
protected void
c(aex arg0)
func_190629_c(EntityLivingBase arg0)
public boolean
a(aoc arg0)
func_96122_a(EntityPlayer arg0)
protected void
m(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
public float
dk()
func_82243_bO()
protected void
d(adx arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity0(DamageSource arg0, float arg1)
public void
a(bjt arg0)
func_175141_a(TileEntitySign arg0)
openSign(TileEntitySign arg0)
public void
a(axd arg0)
func_184809_a(CommandBlockBaseLogic arg0)
public void
a(bjd arg0)
func_184824_a(TileEntityCommandBlock arg0)
public void
a(bjw arg0)
func_189807_a(TileEntityStructure arg0)
public void
a(awz arg0)
func_180472_a(IMerchant arg0)
openTrade(IMerchant arg0)
public void
a(adb arg0)
func_71007_a(IInventory arg0)
openContainer(IInventory arg0)
public void
a(akk arg0, adb arg1)
func_184826_a(AbstractHorse arg0, IInventory arg1)
openHorseInventory(EntityHorseAbstract arg0, IInventory arg1)
public void
a(adi arg0)
func_180468_a(IInteractionObject arg0)
openTileEntity(ITileEntityContainer arg0)
public void
a(ata arg0, adh arg1)
func_184814_a(ItemStack arg0, EnumHand arg1)
public EnumInteractionResult
a(aeo arg0, adh arg1)
func_190775_a(Entity arg0, EnumHand arg1)
public double
aI()
func_70033_W()
public void
S_()
func_184210_p()
stopRiding()
public void
f(aeo arg0)
func_71059_n(Entity arg0)
attack(Entity arg0)
protected void
d(aex arg0)
func_204804_d(EntityLivingBase arg0)
public void
p(boolean arg0)
func_190777_m(boolean arg0)
public void
a(aeo arg0)
func_71009_b(Entity arg0)
public void
b(aeo arg0)
func_71047_c(Entity arg0)
public void
dl()
func_184810_cG()
public void
V()
func_70106_y()
die()
public boolean
aG()
func_70094_T()
inBlock()
public boolean
dn()
func_175144_cb()
public com.mojang.authlib.GameProfile
do()
func_146103_bH()
getProfile()
public EntityHuman$EnumBedResult
a(ej arg0)
func_180469_a(BlockPos arg0)
private boolean
a(ej arg0, ep arg1)
func_190774_a(BlockPos arg0, EnumFacing arg1)
private void
a(ep arg0)
func_175139_a(EnumFacing arg0)
public void
a(boolean arg0, boolean arg1, boolean arg2)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
private boolean
p()
func_175143_p()
public static BlockPosition
a(axg arg0, ej arg1, boolean arg2)
func_180467_a(IBlockReader arg0, BlockPos arg1, boolean arg2)
getBed(IBlockAccess arg0, BlockPosition arg1, boolean arg2)
public boolean
cL()
func_70608_bn()
isSleeping()
public boolean
dq()
func_71026_bH()
isDeeplySleeping()
public void
a(ij arg0, boolean arg1)
func_146105_b(ITextComponent arg0, boolean arg1)
public BlockPosition
ds()
func_180470_cg()
getBed()
public boolean
dt()
func_82245_bX()
isRespawnForced()
public void
b(ej arg0, boolean arg1)
func_180473_a(BlockPos arg0, boolean arg1)
setRespawnPosition(BlockPosition arg0, boolean arg1)
public void
a(pc arg0)
func_195066_a(ResourceLocation arg0)
public void
a(pc arg0, int arg1)
func_195067_a(ResourceLocation arg0, int arg1)
public void
b(wo<?> arg0)
func_71029_a(StatBase<?> arg0)
public void
a(wo<?> arg0, int arg1)
func_71064_a(StatBase<?> arg0, int arg1)
public void
a(wo<?> arg0)
func_175145_a(StatBase<?> arg0)
public int
a(Collection<avg> arg0)
func_195065_a(Collection<IRecipe> arg0)
public void
a(pc[] arg0)
func_193102_a(ResourceLocation[] arg0)
public int
b(Collection<avg> arg0)
func_195069_b(Collection<IRecipe> arg0)
public void
cH()
func_70664_aZ()
public void
a(float arg0, float arg1, float arg2)
func_191986_a(float arg0, float arg1, float arg2)
public void
as()
func_205343_av()
protected boolean
f(ej arg0)
func_207402_f(BlockPos arg0)
protected boolean
g(ej arg0)
func_207401_g(BlockPos arg0)
public float
cK()
func_70689_ay()
public void
k(double arg0, double arg1, double arg2)
func_71000_j(double arg0, double arg1, double arg2)
checkMovement(double arg0, double arg1, double arg2)
private void
l(double arg0, double arg1, double arg2)
func_71015_k(double arg0, double arg1, double arg2)
public void
c(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
protected void
au()
func_71061_d_()
protected SoundEffect
n(int arg0)
func_184588_d(int arg0)
public void
b(aex arg0)
func_70074_a(EntityLivingBase arg0)
public void
bh()
func_70110_aj()
public void
e(int arg0)
func_195068_e(int arg0)
giveExp(int arg0)
public int
du()
func_175138_ci()
public void
a(ata arg0, int arg1)
func_192024_a(ItemStack arg0, int arg1)
enchantDone(ItemStack arg0, int arg1)
public void
c(int arg0)
func_82242_a(int arg0)
levelDown(int arg0)
public int
dv()
func_71050_bK()
getExpToLevel()
public void
a(float arg0)
func_71020_j(float arg0)
applyExhaustion(float arg0)
public FoodMetaData
dw()
func_71024_bL()
getFoodData()
public boolean
q(boolean arg0)
func_71043_e(boolean arg0)
public boolean
dx()
func_70996_bM()
public boolean
dy()
func_175142_cm()
public boolean
a(ej arg0, ep arg1, ata arg2)
func_175151_a(BlockPos arg0, EnumFacing arg1, ItemStack arg2)
protected int
b(aoc arg0)
func_70693_a(EntityPlayer arg0)
getExpValue(EntityHuman arg0)
protected boolean
cd()
func_70684_aJ()
alwaysGivesExp()
protected boolean
ak()
func_70041_e_()
playStepSound()
public void
r()
func_71016_p()
updateAbilities()
public void
a(axp arg0)
func_71033_a(GameType arg0)
public IChatBaseComponent
N_()
func_200200_C_()
getDisplayName()
public InventoryEnderChest
dz()
func_71005_bN()
getEnderChest()
public ItemStack
b(aet arg0)
func_184582_a(EntityEquipmentSlot arg0)
getEquipment(EnumItemSlot arg0)
public void
a(aet arg0, ata arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public boolean
d(ata arg0)
func_191521_c(ItemStack arg0)
public Iterable<ItemStack>
aS()
func_184214_aD()
public Iterable<ItemStack>
aT()
func_184193_aE()
getArmorItems()
public boolean
g(gy arg0)
func_192027_g(NBTTagCompound arg0)
protected void
dA()
func_192030_dh()
releaseShoulderEntities()
private void
k(gy arg0)
func_192026_k(NBTTagCompound arg0)
spawnEntityFromShoulder(NBTTagCompound arg0)
public abstract boolean
t()
func_175149_v()
isSpectator()
public boolean
bb()
func_203007_ba()
isSwimming()
public abstract boolean
u()
func_184812_l_()
public boolean
bw()
func_96092_aw()
public Scoreboard
dB()
func_96123_co()
getScoreboard()
public IChatBaseComponent
O()
func_145748_c_()
getScoreboardDisplayName()
public IChatBaseComponent
dC()
func_208017_dF()
private IChatBaseComponent
c(ij arg0)
func_208016_c(ITextComponent arg0)
public String
bv()
func_195047_I_()
getName()
public float
bF()
func_70047_e()
getHeadHeight()
public void
q(float arg0)
func_110149_m(float arg0)
setAbsorptionHearts(float arg0)
public float
cQ()
func_110139_bj()
getAbsorptionHearts()
public static UUID
a(com.mojang.authlib.GameProfile arg0)
func_146094_a(com.mojang.authlib.GameProfile arg0)
public static UUID
c(String arg0)
func_175147_b(String arg0)
getOfflineUUID(String arg0)
public boolean
a(adm arg0)
func_175146_a(LockCode arg0)
public boolean
c(int arg0, ata arg1)
func_174820_d(int arg0, ItemStack arg1)
public EnumMainHand
cS()
func_184591_cq()
getMainHand()
public void
a(aew arg0)
func_184819_a(EnumHandSide arg0)
public NBTTagCompound
dE()
func_192023_dk()
getShoulderEntityLeft()
protected void
h(gy arg0)
func_192029_h(NBTTagCompound arg0)
setShoulderEntityLeft(NBTTagCompound arg0)
public NBTTagCompound
dF()
func_192025_dl()
getShoulderEntityRight()
protected void
i(gy arg0)
func_192031_i(NBTTagCompound arg0)
setShoulderEntityRight(NBTTagCompound arg0)
public float
dG()
func_184818_cX()
public float
r(float arg0)
func_184825_o(float arg0)
public void
dH()
func_184821_cY()
public ItemCooldown
dI()
func_184811_cZ()
getCooldownTracker()
public void
i(aeo arg0)
func_70108_f(Entity arg0)
collide(Entity arg0)
public float
dJ()
func_184817_da()
public boolean
dK()
func_195070_dx()
isCreativeAndOp()
public void
a(byte arg0)
func_70103_a(byte arg0)
public void
U()
func_70065_x()
public void
dm()
func_71004_bE()
public float
dp()
func_71051_bG()
public int
dr()
func_71060_bI()
public boolean
bz()
func_94059_bO()
public boolean
e(aoc arg0)
func_98034_c(EntityPlayer arg0)
public boolean
a(aod arg0)
func_175148_a(EnumPlayerModelParts arg0)
public boolean
dD()
func_175140_cp()
public void
r(boolean arg0)
func_175150_k(boolean arg0)