protected SoundEffect | | G() | | method_5994() | | func_184639_G() | | getSoundAmbient() |
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protected SoundEffect | |
protected SoundEffect | | cG() | | method_6002() | | func_184615_bR() | | getSoundDeath() |
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SoundEffect | | l() | | method_6998() | | func_190727_o() |
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protected void | | a(ahr arg0, int arg1, boolean arg2) | | method_6099(class_1282 arg0, int arg1, boolean arg2) | | func_213333_a(DamageSource arg0, int arg1, boolean arg2) | | dropDeathLoot(DamageSource arg0, int arg1, boolean arg2) |
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protected void | |
protected void | |
public GroupDataEntity | | a(bhj arg0, ahb arg1, aiu arg2, ajd arg3, ib arg4) | | method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4) | | func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4) | | prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4) |
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protected float | |
public boolean | |
protected EntityArrow | |
public boolean | |