net.minecraft.server.v1_14_R1

public class Block

implements IMaterial

bmq
net.minecraft.class_2248
net.minecraft.block.Block
net.minecraft.block.Block
net.minecraft.server.v1_14_R1.Block

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
l
field_10638
LOGGER
field_196273_d
public static final RegistryBlockID<IBlockData>
m
field_10651
STATE_IDS
field_176229_d
REGISTRY_ID
private static final EnumDirection[]
a
field_10644
FACINGS
field_212556_a
private static final com.google.common.cache.LoadingCache<VoxelShape, Boolean>
b
field_19312
FULL_CUBE_SHAPE_CACHE
field_223006_b
private static final VoxelShape
c
field_18966
SOLID_MEDIUM_SQUARE_SHAPE
field_220083_b
private static final VoxelShape
d
field_19061
SOLID_SMALL_SQUARE_SHAPE
field_220084_c
protected final int
n
field_10634
lightLevel
field_149784_t
protected final float
o
field_10650
hardness
field_149782_v
strength
protected final float
p
field_10648
resistance
field_149781_w
durability
protected final boolean
q
field_10641
randomTicks
field_149789_z
protected final SoundEffectType
r
field_10643
soundGroup
field_149762_H
stepSound
protected final Material
s
field_10635
material
field_149764_J
material
protected final MaterialMapColor
t
field_10639
materialColor
field_181083_K
private final float
e
field_10637
slipperiness
field_149765_K
frictionFactor
protected final BlockStateList<Block, IBlockData>
u
field_10647
stateFactory
field_176227_L
blockStateList
private IBlockData
f
field_10646
defaultState
field_196275_y
blockData
protected final boolean
v
field_10640
collidable
field_196274_w
private final boolean
g
field_10645
dynamicBounds
field_208621_p
private MinecraftKey
h
field_10636
dropTableId
field_220085_g
private String
i
field_10642
translationKey
field_149770_b
name
private Item
j
field_17562
cachedItem
field_220086_i
private static final ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$a>>
k
field_10649
FACE_CULL_MAP
field_210300_r

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public static int
k(bvo arg0)
method_9507(class_2680 arg0)
getRawIdFromState(BlockState arg0)
func_196246_j(BlockState arg0)
getCombinedId(IBlockData arg0)
public static IBlockData
a(int arg0)
method_9531(int arg0)
getStateFromRawId(int arg0)
func_196257_b(int arg0)
getByCombinedId(int arg0)
public static Block
a(bbz arg0)
method_9503(class_1792 arg0)
getBlockFromItem(Item arg0)
func_149634_a(Item arg0)
asBlock(Item arg0)
public static IBlockData
a(bvo arg0, bvo arg1, bhm arg2, ev arg3)
method_9582(class_2680 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
pushEntitiesUpBeforeBlockChange(BlockState arg0, BlockState arg1, World arg2, BlockPos arg3)
func_199601_a(BlockState arg0, BlockState arg1, World arg2, BlockPos arg3)
public static VoxelShape
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_9541(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
createCuboidShape(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
public boolean
a(bvo arg0, bgw arg1, ev arg2, aip<?> arg3)
method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3)
allowsSpawning(BlockState arg0, BlockView arg1, BlockPos arg2, EntityType<?> arg3)
func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3)
public boolean
e(bvo arg0)
method_9500(class_2680 arg0)
isAir(BlockState arg0)
func_196261_e(BlockState arg0)
public int
a(bvo arg0)
method_9593(class_2680 arg0)
getLuminance(BlockState arg0)
func_149750_m(BlockState arg0)
public Material
l(bvo arg0)
method_9597(class_2680 arg0)
getMaterial(BlockState arg0)
func_149688_o(BlockState arg0)
public MaterialMapColor
e(bvo arg0, bgw arg1, ev arg2)
method_9602(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getMapColor(BlockState arg0, BlockView arg1, BlockPos arg2)
func_180659_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public void
a(bvo arg0, bhn arg1, ev arg2, int arg3)
method_9528(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3)
updateNeighborStates(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
func_196242_c(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public boolean
a(ze<bmq> arg0)
method_9525(class_3494<class_2248> arg0)
matches(Tag<Block> arg0)
func_203417_a(Tag<Block> arg0)
public static IBlockData
b(bvo arg0, bhn arg1, ev arg2)
method_9510(class_2680 arg0, class_1936 arg1, class_2338 arg2)
getRenderingState(BlockState arg0, IWorld arg1, BlockPos arg2)
func_199770_b(BlockState arg0, IWorld arg1, BlockPos arg2)
public static void
a(bvo arg0, bvo arg1, bhn arg2, ev arg3, int arg4)
method_9611(class_2680 arg0, class_2680 arg1, class_1936 arg2, class_2338 arg3, int arg4)
replaceBlock(BlockState arg0, BlockState arg1, IWorld arg2, BlockPos arg3, int arg4)
func_196263_a(BlockState arg0, BlockState arg1, IWorld arg2, BlockPos arg3, int arg4)
public void
b(bvo arg0, bhn arg1, ev arg2, int arg3)
method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3)
method_9517(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
func_196248_b(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
public IBlockData
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public IBlockData
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
public static boolean
a(bmq arg0)
method_9581(class_2248 arg0)
canConnect(Block arg0)
func_220073_a(Block arg0)
public boolean
d(bvo arg0, bgw arg1, ev arg2)
method_9521(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isSimpleFullBlock(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220081_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
isOccluding(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public boolean
c(bvo arg0, bgw arg1, ev arg2)
method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2)
canSuffocate(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bvo arg0, bgw arg1, ev arg2, cnn arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public EnumRenderType
c(bvo arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public boolean
a(bvo arg0, bai arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
func_196253_a(BlockState arg0, BlockItemUseContext arg1)
public float
f(bvo arg0, bgw arg1, ev arg2)
method_9537(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getHardness(BlockState arg0, BlockView arg1, BlockPos arg2)
func_176195_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
m(bvo arg0)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState arg0)
func_149653_t(BlockState arg0)
isTicking(IBlockData arg0)
public boolean
h()
method_9570()
hasBlockEntity()
func_149716_u()
isTileEntity()
public boolean
g(bvo arg0, bgw arg1, ev arg2)
method_9552(class_2680 arg0, class_1922 arg1, class_2338 arg2)
shouldPostProcess(BlockState arg0, BlockView arg1, BlockPos arg2)
func_201783_b(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
f(bvo arg0)
method_9601(class_2680 arg0)
isOpaque(BlockState arg0)
func_200124_e(BlockState arg0)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
b(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
h(bvo arg0, bgw arg1, ev arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
method_9571(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
i(bvo arg0, bgw arg1, ev arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getRayTraceShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_199600_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public static boolean
c(bgw arg0, ev arg1)
method_16361(class_1922 arg0, class_2338 arg1)
isSolidMediumSquare(BlockView arg0, BlockPos arg1)
func_220064_c(IBlockReader arg0, BlockPos arg1)
public static boolean
a(bhp arg0, ev arg1, fa arg2)
method_20044(class_1941 arg0, class_2338 arg1, class_2350 arg2)
isSolidSmallSquare(ViewableWorld arg0, BlockPos arg1, Direction arg2)
func_220055_a(IWorldReader arg0, BlockPos arg1, Direction arg2)
public static boolean
d(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_20045(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
isSolidFullSquare(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_220056_d(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public static boolean
a(csv arg0, fa arg1)
method_9501(class_265 arg0, class_2350 arg1)
isFaceFullSquare(VoxelShape arg0, Direction arg1)
func_208061_a(VoxelShape arg0, Direction arg1)
public static boolean
a(csv arg0)
method_9614(class_265 arg0)
isShapeFullCube(VoxelShape arg0)
func_208062_a(VoxelShape arg0)
public final boolean
j(bvo arg0, bgw arg1, ev arg2)
method_9557(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isFullOpaque(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200012_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
b(bvo arg0, bgw arg1, ev arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTranslucent(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public int
k(bvo arg0, bgw arg1, ev arg2)
method_9505(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getLightSubtracted(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200011_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
n(bvo arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
func_220074_n(BlockState arg0)
public void
c(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9514(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onRandomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196265_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public void
a(bhn arg0, ev arg1, bvo arg2)
method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2)
onBroken(IWorld arg0, BlockPos arg1, BlockState arg2)
func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2)
postBreak(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2)
public void
a(bvo arg0, bhm arg1, ev arg2, bmq arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
public int
a(bhp arg0)
method_9563(class_1941 arg0)
getTickRate(ViewableWorld arg0)
func_149738_a(IWorldReader arg0)
public ITileInventory
b(bvo arg0, bhm arg1, ev arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createContainerProvider(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2)
public void
b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public float
a(bvo arg0, awb arg1, bgw arg2, ev arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
calcBlockBreakingDelta(BlockState arg0, PlayerEntity arg1, BlockView arg2, BlockPos arg3)
func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3)
getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3)
public void
a(bvo arg0, bhm arg1, ev arg2, bce arg3)
method_9565(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1799 arg3)
onStacksDropped(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3)
func_220062_a(BlockState arg0, World arg1, BlockPos arg2, ItemStack arg3)
dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, ItemStack arg3)
public MinecraftKey
i()
method_9580()
getDropTableId()
func_220068_i()
public List<ItemStack>
a(bvo arg0, cos$a arg1)
method_9560(class_2680 arg0, class_47$class_48 arg1)
getDroppedStacks(BlockState arg0, LootContext$Builder arg1)
func_220076_a(BlockState arg0, LootContext$Builder arg1)
public static List<ItemStack>
a(bvo arg0, vi arg1, ev arg2, btr arg3)
method_9562(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3)
getDroppedStacks(BlockState arg0, ServerWorld arg1, BlockPos arg2, BlockEntity arg3)
func_220070_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3)
public static List<ItemStack>
a(bvo arg0, vi arg1, ev arg2, btr arg3, ail arg4, bce arg5)
method_9609(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5)
getDroppedStacks(BlockState arg0, ServerWorld arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5)
func_220077_a(BlockState arg0, ServerWorld arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
getDrops(IBlockData arg0, WorldServer arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
public static void
b(bvo arg0, cos$a arg1)
method_9566(class_2680 arg0, class_47$class_48 arg1)
dropStacks(BlockState arg0, LootContext$Builder arg1)
func_220078_b(BlockState arg0, LootContext$Builder arg1)
public static void
c(bvo arg0, bhm arg1, ev arg2)
method_9497(class_2680 arg0, class_1937 arg1, class_2338 arg2)
dropStacks(BlockState arg0, World arg1, BlockPos arg2)
func_220075_c(BlockState arg0, World arg1, BlockPos arg2)
public static void
a(bvo arg0, bhm arg1, ev arg2, btr arg3)
method_9610(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3)
dropStacks(BlockState arg0, World arg1, BlockPos arg2, BlockEntity arg3)
func_220059_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3)
public static void
a(bvo arg0, bhm arg1, ev arg2, btr arg3, ail arg4, bce arg5)
method_9511(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2586 arg3, class_1297 arg4, class_1799 arg5)
dropStacks(BlockState arg0, World arg1, BlockPos arg2, BlockEntity arg3, Entity arg4, ItemStack arg5)
func_220054_a(BlockState arg0, World arg1, BlockPos arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
dropItems(IBlockData arg0, World arg1, BlockPosition arg2, TileEntity arg3, Entity arg4, ItemStack arg5)
public static void
a(bhm arg0, ev arg1, bce arg2)
method_9577(class_1937 arg0, class_2338 arg1, class_1799 arg2)
dropStack(World arg0, BlockPos arg1, ItemStack arg2)
func_180635_a(World arg0, BlockPos arg1, ItemStack arg2)
protected void
a(bhm arg0, ev arg1, int arg2)
method_9583(class_1937 arg0, class_2338 arg1, int arg2)
dropExperience(World arg0, BlockPos arg1, int arg2)
func_180637_b(World arg0, BlockPos arg1, int arg2)
dropExperience(World arg0, BlockPosition arg1, int arg2)
public float
j()
method_9520()
getBlastResistance()
func_149638_a()
getDurability()
public void
a(bhm arg0, ev arg1, bhf arg2)
method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2)
onDestroyedByExplosion(World arg0, BlockPos arg1, Explosion arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
wasExploded(World arg0, BlockPosition arg1, Explosion arg2)
public TextureType
c()
method_9551()
getRenderLayer()
func_180664_k()
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(bhm arg0, ev arg1, ail arg2)
method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
stepOn(World arg0, BlockPosition arg1, Entity arg2)
public IBlockData
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, awb arg3)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, ail arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public void
a(bhm arg0, awb arg1, ev arg2, bvo arg3, btr arg4, bce arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public boolean
S_()
method_9538()
canMobSpawnInside()
func_181623_g()
public String
l()
method_9539()
getTranslationKey()
func_149739_a()
public boolean
a(bvo arg0, bhm arg1, ev arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
onBlockAction(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public EnumPistonReaction
i(bvo arg0)
method_9527(class_2680 arg0)
getPistonBehavior(BlockState arg0)
func_149656_h(BlockState arg0)
getPushReaction(IBlockData arg0)
public void
a(bhm arg0, ev arg1, ail arg2, float arg3)
method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3)
onLandedUpon(World arg0, BlockPos arg1, Entity arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3)
public void
a(bgw arg0, ail arg1)
method_9502(class_1922 arg0, class_1297 arg1)
onEntityLand(BlockView arg0, Entity arg1)
func_176216_a(IBlockReader arg0, Entity arg1)
public void
a(bav arg0, fj<bce> arg1)
method_9578(class_1761 arg0, class_2371<class_1799> arg1)
addStacksForDisplay(ItemGroup arg0, DefaultedList<ItemStack> arg1)
func_149666_a(ItemGroup arg0, NonNullList<ItemStack> arg1)
public Fluid
g(bvo arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
public float
m()
method_9499()
getSlipperiness()
func_208618_m()
public void
a(bhm arg0, bvo arg1, crx arg2, ail arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
public void
a(bhm arg0, ev arg1, bvo arg2, awb arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public void
c(bhm arg0, ev arg1)
method_9504(class_1937 arg0, class_2338 arg1)
onRainTick(World arg0, BlockPos arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
a(bhf arg0)
method_9533(class_1927 arg0)
shouldDropItemsOnExplosion(Explosion arg0)
func_149659_a(Explosion arg0)
public boolean
b(bvo arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(bvo arg0, bhm arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public BlockStateList<Block, IBlockData>
n()
method_9595()
getStateFactory()
func_176194_O()
getStates()
protected final void
o(bvo arg0)
method_9590(class_2680 arg0)
setDefaultState(BlockState arg0)
func_180632_j(BlockState arg0)
public final IBlockData
o()
method_9564()
getDefaultState()
func_176223_P()
getBlockData()
public Block$EnumRandomOffset
R_()
method_16841()
getOffsetType()
func_176218_Q()
public Vec3D
l(bvo arg0, bgw arg1, ev arg2)
method_9540(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getOffsetPos(BlockState arg0, BlockView arg1, BlockPos arg2)
func_190949_e(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public SoundEffectType
p(bvo arg0)
method_9573(class_2680 arg0)
getSoundGroup(BlockState arg0)
func_220072_p(BlockState arg0)
getStepSound(IBlockData arg0)
public Item
g()
method_8389()
asItem()
func_199767_j()
getItem()
public boolean
p()
method_9543()
hasDynamicBounds()
func_208619_r()
public static boolean
b(bmq arg0)
method_9608(class_2248 arg0)
isNaturalStone(Block arg0)
func_196252_e(Block arg0)
public static boolean
c(bmq arg0)
method_9519(class_2248 arg0)
isNaturalDirt(Block arg0)
func_196245_f(Block arg0)
public boolean
d(bvo arg0)
method_9589(class_2680 arg0)
hasBlockEntityBreakingRender(BlockState arg0)
func_190946_v(BlockState arg0)
public int
a(bvo arg0, bgu arg1, ev arg2)
method_9546(class_2680 arg0, class_1920 arg1, class_2338 arg2)
getBlockBrightness(BlockState arg0, ExtendedBlockView arg1, BlockPos arg2)
func_220058_a(BlockState arg0, IEnviromentBlockReader arg1, BlockPos arg2)
public static boolean
c(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9607(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
shouldDrawSide(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176225_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
a(bvo arg0, bvo arg1, fa arg2)
method_9522(class_2680 arg0, class_2680 arg1, class_2350 arg2)
isSideInvisible(BlockState arg0, BlockState arg1, Direction arg2)
func_200122_a(BlockState arg0, BlockState arg1, Direction arg2)
public void
a(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public IChatBaseComponent
k()
method_9518()
getName()
func_200291_n()
public float
a(bvo arg0, bgw arg1, ev arg2)
method_9575(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getAmbientOcclusionLightLevel(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220080_a(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public ItemStack
a(bgw arg0, ev arg1, bvo arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
public long
a(bvo arg0, ev arg1)
method_9535(class_2680 arg0, class_2338 arg1)
getRenderingSeed(BlockState arg0, BlockPos arg1)
func_209900_a(BlockState arg0, BlockPos arg1)
public void
a(bce arg0, bgw arg1, List<jn> arg2, bdm arg3)
method_9568(class_1799 arg0, class_1922 arg1, List<class_2561> arg2, class_1836 arg3)
buildTooltip(ItemStack arg0, BlockView arg1, List<Text> arg2, TooltipContext arg3)
func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)