public MaterialMapColor | |
public boolean | | a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public void | | a(bhm arg0, ev arg1, ail arg2, float arg3) | | method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3) | | onLandedUpon(World arg0, BlockPos arg1, Entity arg2, float arg3) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3) |
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public void | |
public IBlockData | | a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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private static EnumDirection | |
public void | | a(bhm arg0, awb arg1, ev arg2, bvo arg3, btr arg4, bce arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
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public void | | a(bhm arg0, ev arg1, bvo arg2, awb arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
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public IBlockData | |
public VoxelShape | | a(bvo arg0, bgw arg1, ev arg2, csg arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public static Optional<Vec3D> | | a(aip<?> arg0, bhp arg1, ev arg2, int arg3) | | method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int arg3) | | findWakeUpPosition(EntityType<?> arg0, ViewableWorld arg1, BlockPos arg2, int arg3) | | func_220172_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2, int arg3) |
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protected static Optional<Vec3D> | |
public EnumPistonReaction | |
public TextureType | | c() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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public EnumRenderType | |
protected void | |
public TileEntity | |
public void | | a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public boolean | | a(bvo arg0, bgw arg1, ev arg2, cnn arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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public static EnumDirection | |
public boolean | |
public EnumColor | | d() | | method_9487() | | getColor() | | func_196350_d() |
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public long | |