public TileEntity | |
public void | | a(bvo arg0, bhm arg1, ev arg2, bmq arg3, ev arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5) |
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public void | | b(bvo arg0, bhm arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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private void | | a(bvo arg0, bhm arg1, ev arg2, bgs arg3, boolean arg4) | | method_9780(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1918 arg3, boolean arg4) | | execute(BlockState arg0, World arg1, BlockPos arg2, CommandBlockExecutor arg3, boolean arg4) | | func_193387_a(BlockState arg0, World arg1, BlockPos arg2, CommandBlockLogic arg3, boolean arg4) |
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public int | |
public boolean | | a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public boolean | |
public int | |
public void | | a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public EnumRenderType | |
public IBlockData | |
public IBlockData | |
protected void | |
public IBlockData | |
private static void | |