net.minecraft.server.v1_14_R1

public abstract class BlockDiodeAbstract

extends BlockFacingHorizontal

All mapped superinterfaces:

IMaterial

bny
net.minecraft.class_2312
net.minecraft.block.AbstractRedstoneGateBlock
net.minecraft.block.RedstoneDiodeBlock
net.minecraft.server.v1_14_R1.BlockDiodeAbstract

Field summary

Modifier and TypeField
protected static final VoxelShape
b
field_10912
SHAPE
field_196347_b
public static final BlockStateBoolean
c
field_10911
POWERED
field_196348_c

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public void
a(bvo arg0, bhm arg1, ev arg2, bmq arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
protected void
c(bhm arg0, ev arg1, bvo arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World arg0, BlockPos arg1, BlockState arg2)
func_176398_g(World arg0, BlockPos arg1, BlockState arg2)
public boolean
a(bhp arg0, ev arg1, bvo arg2)
method_9996(class_1941 arg0, class_2338 arg1, class_2680 arg2)
isLocked(ViewableWorld arg0, BlockPos arg1, BlockState arg2)
func_176405_b(IWorldReader arg0, BlockPos arg1, BlockState arg2)
protected boolean
a(bhm arg0, ev arg1, bvo arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World arg0, BlockPos arg1, BlockState arg2)
func_176404_e(World arg0, BlockPos arg1, BlockState arg2)
protected int
b(bhm arg0, ev arg1, bvo arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World arg0, BlockPos arg1, BlockState arg2)
func_176397_f(World arg0, BlockPos arg1, BlockState arg2)
protected int
b(bhp arg0, ev arg1, bvo arg2)
method_10000(class_1941 arg0, class_2338 arg1, class_2680 arg2)
getMaxInputLevelSides(ViewableWorld arg0, BlockPos arg1, BlockState arg2)
func_176407_c(IWorldReader arg0, BlockPos arg1, BlockState arg2)
protected int
b(bhp arg0, ev arg1, fa arg2)
method_9995(class_1941 arg0, class_2338 arg1, class_2350 arg2)
getInputLevel(ViewableWorld arg0, BlockPos arg1, Direction arg2)
func_176401_c(IWorldReader arg0, BlockPos arg1, Direction arg2)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public IBlockData
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
protected void
d(bhm arg0, ev arg1, bvo arg2)
method_9997(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateTarget(World arg0, BlockPos arg1, BlockState arg2)
func_176400_h(World arg0, BlockPos arg1, BlockState arg2)
protected boolean
q(bvo arg0)
method_9989(class_2680 arg0)
isValidInput(BlockState arg0)
func_185545_A(BlockState arg0)
protected int
b(bgw arg0, ev arg1, bvo arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView arg0, BlockPos arg1, BlockState arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
public static boolean
r(bvo arg0)
method_9999(class_2680 arg0)
isRedstoneGate(BlockState arg0)
func_185546_B(BlockState arg0)
isDiode(IBlockData arg0)
public boolean
c(bgw arg0, ev arg1, bvo arg2)
method_9988(class_1922 arg0, class_2338 arg1, class_2680 arg2)
isTargetNotAligned(BlockView arg0, BlockPos arg1, BlockState arg2)
func_176402_i(IBlockReader arg0, BlockPos arg1, BlockState arg2)
protected abstract int
j(bvo arg0)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState arg0)
func_196346_i(BlockState arg0)
public TextureType
c()
method_9551()
getRenderLayer()
func_180664_k()
public boolean
f(bvo arg0)
method_9601(class_2680 arg0)
isOpaque(BlockState arg0)
func_200124_e(BlockState arg0)