public VoxelShape | | a(bvo arg0, bgw arg1, ev arg2, csg arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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public IBlockData | | a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public IBlockData | |
public IBlockData | |
public boolean | | a(bvo arg0, bhp arg1, ev arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2) |
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public int | |
public void | | b(bvo arg0, bhm arg1, ev arg2, Random arg3) | | method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3) |
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protected boolean | |
private int | |
private int | |
private void | | a(bhm arg0, ev arg1, int arg2, Random arg3, int arg4) | | method_10196(class_1937 arg0, class_2338 arg1, int arg2, Random arg3, int arg4) | | trySpreadingFire(World arg0, BlockPos arg1, int arg2, Random arg3, int arg4) | | func_176536_a(World arg0, BlockPos arg1, int arg2, Random arg3, int arg4) |
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private boolean | |
private int | |
public boolean | |
public void | | b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
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public TextureType | | c() | | method_9551() | | getRenderLayer() | | func_180664_k() |
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protected void | |
public void | | a(bmq arg0, int arg1, int arg2) | | method_10189(class_2248 arg0, int arg1, int arg2) | | registerFlammableBlock(Block arg0, int arg1, int arg2) | | func_180686_a(Block arg0, int arg1, int arg2) |
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public static void | | d() | | method_10199() | | registerDefaultFlammables() | | func_149843_e() |
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public void | | a(bvo arg0, bhm arg1, ev arg2, Random arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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