net.minecraft.server.v1_14_R1

public class BlockLeaves

extends Block

All mapped superinterfaces:

IMaterial

bpr
net.minecraft.class_2397
net.minecraft.block.LeavesBlock
net.minecraft.block.LeavesBlock
net.minecraft.server.v1_14_R1.BlockLeaves

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_11199
DISTANCE
field_208494_a
DISTANCE
public static final BlockStateBoolean
b
field_11200
PERSISTENT
field_208495_b
PERSISTENT
protected static boolean
c
field_11198
fancy
field_196478_c

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public boolean
m(bvo arg0)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState arg0)
func_149653_t(BlockState arg0)
isTicking(IBlockData arg0)
public void
c(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9514(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onRandomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196265_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public int
k(bvo arg0, bgw arg1, ev arg2)
method_9505(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getLightSubtracted(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200011_d(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockData
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
private static IBlockData
a(bvo arg0, bhn arg1, ev arg2)
method_10300(class_2680 arg0, class_1936 arg1, class_2338 arg2)
updateDistanceFromLogs(BlockState arg0, IWorld arg1, BlockPos arg2)
func_208493_b(BlockState arg0, IWorld arg1, BlockPos arg2)
private static int
j(bvo arg0)
method_10302(class_2680 arg0)
getDistanceFromLog(BlockState arg0)
func_208492_w(BlockState arg0)
public boolean
f(bvo arg0)
method_9601(class_2680 arg0)
isOpaque(BlockState arg0)
func_200124_e(BlockState arg0)
public TextureType
c()
method_9551()
getRenderLayer()
func_180664_k()
public boolean
c(bvo arg0, bgw arg1, ev arg2)
method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2)
canSuffocate(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bvo arg0, bgw arg1, ev arg2, aip<?> arg3)
method_9523(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1299<?> arg3)
allowsSpawning(BlockState arg0, BlockView arg1, BlockPos arg2, EntityType<?> arg3)
func_220067_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, EntityType<?> arg3)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public IBlockData
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public static void
a(boolean arg0)
method_10301(boolean arg0)
setRenderingMode(boolean arg0)
func_196475_b(boolean arg0)