net.minecraft.server.v1_14_R1

public class BlockLectern

extends BlockTileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bps
net.minecraft.class_3715
net.minecraft.block.LecternBlock
net.minecraft.block.LecternBlock
net.minecraft.server.v1_14_R1.BlockLectern

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_16404
FACING
field_220156_a
public static final BlockStateBoolean
b
field_17365
POWERED
field_220157_b
public static final BlockStateBoolean
c
field_17366
HAS_BOOK
field_220158_c
public static final VoxelShape
d
field_16406
BOTTOM_SHAPE
field_220159_d
public static final VoxelShape
e
field_16405
MIDDLE_SHAPE
field_220160_e
public static final VoxelShape
f
field_16403
BASE_SHAPE
field_220161_f
public static final VoxelShape
g
field_17367
COLLISION_SHAPE_TOP
field_220162_g
public static final VoxelShape
h
field_17368
COLLISION_SHAPE
field_220164_h
public static final VoxelShape
i
field_17369
WEST_SHAPE
field_220165_i
public static final VoxelShape
j
field_17370
NORTH_SHAPE
field_220166_j
public static final VoxelShape
k
field_17371
EAST_SHAPE
field_220167_k
public static final VoxelShape
w
field_17372
SOUTH_SHAPE
field_220163_w

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public EnumRenderType
c(bvo arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public VoxelShape
h(bvo arg0, bgw arg1, ev arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
method_9571(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
n(bvo arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
func_220074_n(BlockState arg0)
public IBlockData
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public VoxelShape
b(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public IBlockData
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public TileEntity
a(bgw arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
public static boolean
a(bhm arg0, ev arg1, bvo arg2, bce arg3)
method_17472(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1799 arg3)
putBookIfAbsent(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
func_220151_a(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
private static void
b(bhm arg0, ev arg1, bvo arg2, bce arg3)
method_17475(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1799 arg3)
putBook(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
func_220148_b(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
public static void
a(bhm arg0, ev arg1, bvo arg2, boolean arg3)
method_17473(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
setHasBook(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
func_220155_a(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
setHasBook(World arg0, BlockPosition arg1, IBlockData arg2, boolean arg3)
public static void
a(bhm arg0, ev arg1, bvo arg2)
method_17471(class_1937 arg0, class_2338 arg1, class_2680 arg2)
setPowered(World arg0, BlockPos arg1, BlockState arg2)
func_220154_a(World arg0, BlockPos arg1, BlockState arg2)
private static void
b(bhm arg0, ev arg1, bvo arg2, boolean arg3)
method_17476(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
setPowered(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
func_220149_b(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
private static void
b(bhm arg0, ev arg1, bvo arg2)
method_17474(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateNeighborAlways(World arg0, BlockPos arg1, BlockState arg2)
func_220153_b(World arg0, BlockPos arg1, BlockState arg2)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
private void
d(bvo arg0, bhm arg1, ev arg2)
method_17477(class_2680 arg0, class_1937 arg1, class_2338 arg2)
dropBook(BlockState arg0, World arg1, BlockPos arg2)
func_220150_d(BlockState arg0, World arg1, BlockPos arg2)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
b(bvo arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(bvo arg0, bhm arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public ITileInventory
b(bvo arg0, bhm arg1, ev arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createContainerProvider(BlockState arg0, World arg1, BlockPos arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getInventory(IBlockData arg0, World arg1, BlockPosition arg2)
private void
a(bhm arg0, ev arg1, awb arg2)
method_17470(class_1937 arg0, class_2338 arg1, class_1657 arg2)
openContainer(World arg0, BlockPos arg1, PlayerEntity arg2)
func_220152_a(World arg0, BlockPos arg1, PlayerEntity arg2)
public boolean
a(bvo arg0, bgw arg1, ev arg2, cnn arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)