net.minecraft.server.v1_14_R1

public class BlockTripwireHook

extends Block

All mapped superinterfaces:

IMaterial

bsr
net.minecraft.class_2537
net.minecraft.block.TripwireHookBlock
net.minecraft.block.TripWireHookBlock
net.minecraft.server.v1_14_R1.BlockTripwireHook

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_11666
FACING
field_176264_a
FACING
public static final BlockStateBoolean
b
field_11671
POWERED
field_176263_b
POWERED
public static final BlockStateBoolean
c
field_11669
ATTACHED
field_176265_M
ATTACHED
protected static final VoxelShape
d
field_11665
SOUTH_SHAPE
field_185743_d
protected static final VoxelShape
e
field_11668
NORTH_SHAPE
field_185744_e
protected static final VoxelShape
f
field_11670
EAST_SHAPE
field_185745_f
protected static final VoxelShape
g
field_11667
WEST_SHAPE
field_185746_g

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public IBlockData
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public IBlockData
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
a(bhm arg0, ev arg1, bvo arg2, boolean arg3, boolean arg4, int arg5, bvo arg6)
method_10776(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3, boolean arg4, int arg5, class_2680 arg6)
update(World arg0, BlockPos arg1, BlockState arg2, boolean arg3, boolean arg4, int arg5, BlockState arg6)
func_176260_a(World arg0, BlockPos arg1, BlockState arg2, boolean arg3, boolean arg4, int arg5, BlockState arg6)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
private void
a(bhm arg0, ev arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
method_10777(class_1937 arg0, class_2338 arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
playSound(World arg0, BlockPos arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
func_180694_a(World arg0, BlockPos arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
private void
a(bhm arg0, ev arg1, fa arg2)
method_10775(class_1937 arg0, class_2338 arg1, class_2350 arg2)
updateNeighborsOnAxis(World arg0, BlockPos arg1, Direction arg2)
func_176262_b(World arg0, BlockPos arg1, Direction arg2)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public TextureType
c()
method_9551()
getRenderLayer()
func_180664_k()
public IBlockData
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)