public ChunkGenerator<?> | | m() | | method_12443() | | createChunkGenerator() | | func_186060_c() | | getChunkGenerator() |
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public float | | a(long arg0, float arg1) | | method_12464(long arg0, float arg1) | | getSkyAngle(long arg0, float arg1) | | func_76563_a(long arg0, float arg1) |
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public boolean | | o() | | method_12448() | | canPlayersSleep() | | func_76567_e() | | canRespawn() |
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public boolean | | n() | | method_12462() | | hasVisibleSky() | | func_76569_d() | | isOverworld() |
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public BlockPosition | | a(bgy arg0, boolean arg1) | | method_12452(class_1923 arg0, boolean arg1) | | getSpawningBlockInChunk(ChunkPos arg0, boolean arg1) | | func_206920_a(ChunkPos arg0, boolean arg1) |
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public BlockPosition | | d() | | method_12466() | | getForcedSpawnPoint() | | func_177496_h() |
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public BlockPosition | | a(int arg0, int arg1, boolean arg2) | | method_12444(int arg0, int arg1, boolean arg2) | | getTopSpawningBlockPosition(int arg0, int arg1, boolean arg2) | | func_206921_a(int arg0, int arg1, boolean arg2) |
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public DimensionManager | | p() | | method_12460() | | getType() | | func_186058_p() | | getDimensionManager() |
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public void | | k() | | method_12450() | | saveWorldData() | | func_186057_q() |
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public void | | l() | | method_12461() | | update() | | func_186059_r() |
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public EnderDragonBattle | | q() | | method_12513() | | method_12513() | | func_186063_s() |
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public float[] | | a(float arg0, float arg1) | | method_12446(float arg0, float arg1) | | getBackgroundColor(float arg0, float arg1) | | func_76560_a(float arg0, float arg1) |
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public Vec3D | | b(float arg0, float arg1) | | method_12445(float arg0, float arg1) | | getFogColor(float arg0, float arg1) | | func_76562_b(float arg0, float arg1) |
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public boolean | | c() | | method_12449() | | method_12449() | | func_76561_g() |
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public float | | b() | | method_12455() | | getCloudHeight() | | func_76571_f() |
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public boolean | | a(int arg0, int arg1) | | method_12453(int arg0, int arg1) | | shouldRenderFog(int arg0, int arg1) | | func_76568_b(int arg0, int arg1) |
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