net.minecraft.world.level.block

public class TripWireBlock

extends Block

All mapped superinterfaces:

ItemLike

bsv
net.minecraft.world.level.block.TripWireBlock
net.minecraft.class_2538
net.minecraft.unmapped.C_jioxkxuh
net.minecraft.block.TripwireBlock
net.minecraft.block.TripWireBlock
net.minecraft.server.v1_14_R1.BlockTripwire

Field summary

Modifier and TypeField
public static final BooleanProperty
a
POWERED
field_11680
f_fejqsxzk
POWERED
field_176293_a
POWERED
public static final BooleanProperty
b
ATTACHED
field_11683
f_brquvkhj
ATTACHED
field_176294_M
ATTACHED
public static final BooleanProperty
c
DISARMED
field_11679
f_aaxhzyim
DISARMED
field_176295_N
DISARMED
public static final BooleanProperty
d
NORTH
field_11675
f_ygoevwny
NORTH
field_176296_O
NORTH
public static final BooleanProperty
e
EAST
field_11673
f_zlnaiupe
EAST
field_176291_P
EAST
public static final BooleanProperty
f
SOUTH
field_11678
f_fzlcqibs
SOUTH
field_176289_Q
SOUTH
public static final BooleanProperty
g
WEST
field_11674
f_umgfotgd
WEST
field_176292_R
WEST
private static final Map<Direction, BooleanProperty>
j
PROPERTY_BY_DIRECTION
field_11676
f_niwtbdvo
FACING_PROPERTIES
field_196537_E
protected static final VoxelShape
h
AABB
field_11682
f_fpjbrzjx
ATTACHED_SHAPE
field_185747_B
protected static final VoxelShape
i
NOT_ATTACHED_AABB
field_11681
f_kntmypqy
DETACHED_SHAPE
field_185748_C
private final TripWireHookBlock
k
hook
field_11677
f_vixybtxv
hookBlock
field_196538_F

Constructor summary

ModifierConstructor
public (TripWireHookBlock hookBlock, Block$Properties settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvt arg0, bhb arg1, ew arg2, csn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(ban arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public BlockState
a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public BlockLayer
c()
getRenderLayer()
method_9551()
m_ktleeruj()
getRenderLayer()
func_180664_k()
public void
b(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_hirnkowl(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_hzvqltib(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bhr arg0, ew arg1, bvt arg2, awg arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
private void
a(bhr arg0, ew arg1, bvt arg2)
updateSource(Level arg0, BlockPos arg1, BlockState arg2)
method_10779(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_ujwatwhc(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
update(World world, BlockPos pos, BlockState state)
func_176286_e(World arg0, BlockPos arg1, BlockState arg2)
public void
a(bvt arg0, bhr arg1, ew arg2, aio arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_baudamsj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public void
b(bvt arg0, bhr arg1, ew arg2, Random arg3)
tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
m_xcolsebt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
private void
a(bhr arg0, ew arg1)
checkPressed(Level arg0, BlockPos arg1)
method_10780(class_1937 arg0, class_2338 arg1)
m_fppzmlly(C_cdctfzbn arg0, C_hynzadkk arg1)
updatePowered(World world, BlockPos pos)
func_176288_d(World arg0, BlockPos arg1)
public boolean
a(bvt arg0, fb arg1)
shouldConnectTo(BlockState arg0, Direction arg1)
method_10778(class_2680 arg0, class_2350 arg1)
m_zzwomknz(C_txtbiemp arg0, C_xpuuihxf arg1)
shouldConnectTo(BlockState state, Direction facing)
func_196536_a(BlockState arg0, Direction arg1)
public BlockState
a(bvt arg0, brg arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_hiewxoya(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(bvt arg0, bqg arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_yaqgytid(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvu$a<bmv, bvt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)