History - net.minecraft.world.level.block.TripWireBlock
1.21.3
Names
net.minecraft.world.level.block.TripWireHookBlock
net.minecraft.world.level.block.TripWireBlock
net.minecraft.class_2537
net.minecraft.class_2538
net.minecraft.unmapped.C_wyvomnwd
net.minecraft.unmapped.C_jioxkxuh
net.minecraft.block.TripwireHookBlock
net.minecraft.block.TripwireBlock
net.minecraft.block.TripwireHookBlock
net.minecraft.block.TripwireBlock
net.minecraft.src.C_1948_
net.minecraft.src.C_1946_
Fields
BooleanProperty: c, POWERED, field_11671, f_uhfjyirj, POWERED, POWERED, f_57668_
BooleanProperty: b, POWERED, field_11680, f_fejqsxzk, POWERED, POWERED, f_57590_
BooleanProperty: d, ATTACHED, field_11669, f_gebdttag, ATTACHED, ATTACHED, f_57669_
BooleanProperty: c, ATTACHED, field_11683, f_brquvkhj, ATTACHED, ATTACHED, f_57591_
BooleanProperty: d, DISARMED, field_11679, f_aaxhzyim, DISARMED, DISARMED, f_57592_
BooleanProperty: e, NORTH, field_11675, f_ygoevwny, NORTH, NORTH, f_57593_
BooleanProperty: f, EAST, field_11673, f_zlnaiupe, EAST, EAST, f_57594_
BooleanProperty: g, SOUTH, field_11678, f_fzlcqibs, SOUTH, SOUTH, f_57595_
BooleanProperty: h, WEST, field_11674, f_umgfotgd, WEST, WEST, f_57596_
Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, FACING_PROPERTIES, f_57599_
VoxelShape: i, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, ATTACHED_SHAPE, f_57597_
VoxelShape: j, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, DETACHED_SHAPE, f_57598_
int: l, RECHECK_PERIOD, field_31271, f_zpwnhrxx, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_154840_
int: l, RECHECK_PERIOD, field_31267, f_bvmghuqu, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_154836_
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, f_evgoeppb, CODEC, CODEC, f_303357_
com.mojang.serialization.MapCodec<TripWireBlock>: a, CODEC, field_46480, f_bdgzbexp, CODEC, CODEC, f_303472_
Block: m, hook, field_11677, f_vixybtxv, hookBlock, hookBlock, f_57600_
EnumProperty<Direction>: b, FACING, field_11666, f_mpcyfvrl, FACING, FACING, f_57667_
int: e, WIRE_DIST_MIN, field_31268, f_ogkzjvcx, field_31268, MIN_WIRE_DISTANCE, f_154837_
int: f, WIRE_DIST_MAX, field_31269, f_yhzndgac, field_31269, MAX_WIRE_DISTANCE, f_154838_
int: g, AABB_OFFSET, field_31270, f_enrmutce, field_31270, SHAPE_OFFSET, f_154839_
VoxelShape: h, NORTH_AABB, field_11665, f_jnrckpme, SOUTH_SHAPE, SOUTH_SHAPE, f_57670_
VoxelShape: i, SOUTH_AABB, field_11668, f_kkvyvpsm, NORTH_SHAPE, NORTH_SHAPE, f_57671_
VoxelShape: j, WEST_AABB, field_11670, f_nquytzwv, EAST_SHAPE, EAST_SHAPE, f_57672_
VoxelShape: k, EAST_AABB, field_11667, f_ezrotixa, WEST_SHAPE, WEST_SHAPE, f_57673_
Constructors
(Block, BlockBehaviour$Properties)
Methods
void (Level, BlockPos, BlockState): a, updateSource, method_10779, m_ujwatwhc, update, update, m_57610_
void (Level, BlockPos): a, checkPressed, method_64024, m_lnqdcleo, updatePowered, m_lnqdcleo, m_57607_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, onEntityCollision, m_7892_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, m_zzwomknz, shouldConnectTo, shouldConnectTo, m_57641_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, m_fuvqealb, onPlaced, onPlaced, m_6402_
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, m_ayksouit, update, update, m_57685_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, m_opfdnesr, playSound, playSound, m_222602_
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, m_gyrhxotd, updateNeighborsOnAxis, updateNeighborsOnAxis, m_57693_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
VoxelShape (BlockState, Level, BlockPos): a_, getEntityInsideCollisionShape, method_64022, m_fwpxnldx, getInsideCollisionShape, m_fwpxnldx, m_352072_
void (Level, BlockPos, List<? extends Entity>): a, checkPressed, method_10780, m_usfuznjy, updatePowered, m_usfuznjy, m_354354_
1.21.2
Names
dop
dtf
net.minecraft.world.level.block.TripWireBlock
net.minecraft.world.level.block.TripWireHookBlock
net.minecraft.class_2538
net.minecraft.class_2537
net.minecraft.unmapped.C_jioxkxuh
net.minecraft.unmapped.C_wyvomnwd
net.minecraft.block.TripwireBlock
net.minecraft.block.TripwireHookBlock
net.minecraft.block.TripwireBlock
net.minecraft.block.TripwireHookBlock
net.minecraft.src.C_1946_
net.minecraft.src.C_1948_
Fields
BooleanProperty: b, POWERED, field_11680, f_fejqsxzk, POWERED, POWERED, f_57590_
BooleanProperty: c, POWERED, field_11671, f_uhfjyirj, POWERED, POWERED, f_57668_
BooleanProperty: c, ATTACHED, field_11683, f_brquvkhj, ATTACHED, ATTACHED, f_57591_
BooleanProperty: d, ATTACHED, field_11669, f_gebdttag, ATTACHED, ATTACHED, f_57669_
BooleanProperty: d, DISARMED, field_11679, f_aaxhzyim, DISARMED, DISARMED, f_57592_
BooleanProperty: e, NORTH, field_11675, f_ygoevwny, NORTH, NORTH, f_57593_
BooleanProperty: f, EAST, field_11673, f_zlnaiupe, EAST, EAST, f_57594_
BooleanProperty: g, SOUTH, field_11678, f_fzlcqibs, SOUTH, SOUTH, f_57595_
BooleanProperty: h, WEST, field_11674, f_umgfotgd, WEST, WEST, f_57596_
Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, FACING_PROPERTIES, f_57599_
VoxelShape: i, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, ATTACHED_SHAPE, f_57597_
VoxelShape: j, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, DETACHED_SHAPE, f_57598_
int: l, RECHECK_PERIOD, field_31267, f_bvmghuqu, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_154836_
int: l, RECHECK_PERIOD, field_31271, f_zpwnhrxx, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_154840_
com.mojang.serialization.MapCodec<TripWireBlock>: a, CODEC, field_46480, f_bdgzbexp, CODEC, CODEC, f_303472_
com.mojang.serialization.MapCodec<TripWireHookBlock>: a, CODEC, field_46481, f_evgoeppb, CODEC, CODEC, f_303357_
Block: m, hook, field_11677, f_vixybtxv, hookBlock, hookBlock, f_57600_
EnumProperty<Direction>: b, FACING, field_11666, f_mpcyfvrl, FACING, FACING, f_57667_
int: e, WIRE_DIST_MIN, field_31268, f_ogkzjvcx, field_31268, MIN_WIRE_DISTANCE, f_154837_
int: f, WIRE_DIST_MAX, field_31269, f_yhzndgac, field_31269, MAX_WIRE_DISTANCE, f_154838_
int: g, AABB_OFFSET, field_31270, f_enrmutce, field_31270, SHAPE_OFFSET, f_154839_
VoxelShape: h, NORTH_AABB, field_11665, f_jnrckpme, SOUTH_SHAPE, SOUTH_SHAPE, f_57670_
VoxelShape: i, SOUTH_AABB, field_11668, f_kkvyvpsm, NORTH_SHAPE, NORTH_SHAPE, f_57671_
VoxelShape: j, WEST_AABB, field_11670, f_nquytzwv, EAST_SHAPE, EAST_SHAPE, f_57672_
VoxelShape: k, EAST_AABB, field_11667, f_ezrotixa, WEST_SHAPE, WEST_SHAPE, f_57673_
Constructors
(Block, BlockBehaviour$Properties)
Methods
void (Level, BlockPos, BlockState): a, updateSource, method_10779, m_ujwatwhc, update, update, m_57610_
void (Level, BlockPos): a, checkPressed, method_10780, m_fppzmlly, updatePowered, updatePowered, m_57607_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, onEntityCollision, m_7892_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, m_zzwomknz, shouldConnectTo, shouldConnectTo, m_57641_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, m_qixajhot, canPlaceAt, canPlaceAt, m_7898_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, m_fuvqealb, onPlaced, onPlaced, m_6402_
void (Level, BlockPos, BlockState, boolean, boolean, int, BlockState): a, calculateState, method_10776, m_ayksouit, update, update, m_57685_
void (Level, BlockPos, boolean, boolean, boolean, boolean): a, emitState, method_10777, m_opfdnesr, playSound, playSound, m_222602_
void (Block, Level, BlockPos, Direction): a, notifyNeighbors, method_10775, m_gyrhxotd, updateNeighborsOnAxis, updateNeighborsOnAxis, m_57693_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, m_bhohbmwk, getWeakRedstonePower, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, m_ydisyayk, getStrongRedstonePower, getStrongRedstonePower, m_6376_
boolean (BlockState): f_, isSignalSource, method_9506, m_fjkbizwn, emitsRedstonePower, isRedstonePowerSource, m_7899_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dnr
dop
Fields
Constructors
Methods
1.20.6
Names
dnq
dnr
net.minecraft.world.level.block.TrialSpawnerBlock
net.minecraft.world.level.block.BlockTripwire
Fields
Constructors
Methods
1.20.5
Names
dff
dnq
net.minecraft.world.level.block.BlockTripwire
net.minecraft.world.level.block.TrialSpawnerBlock
Fields
com.mojang.serialization.MapCodec<TripWireBlock>: a, CODEC, field_46480, f_bdgzbexp, CODEC, f_303472_
com.mojang.serialization.MapCodec<TripWireBlock>: a, CODEC, field_46480, f_bdgzbexp, CODEC, CODEC, f_303472_
Constructors
Methods
1.20.4
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<TripWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<TripWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, getCodec, m_304657_
1.20.3
Names
dbk
dff
Fields
BooleanProperty: a, POWERED, field_11680, f_fejqsxzk, POWERED, POWERED, f_57590_
BooleanProperty: b, POWERED, field_11680, f_fejqsxzk, POWERED, POWERED, f_57590_
BooleanProperty: b, ATTACHED, field_11683, f_brquvkhj, ATTACHED, ATTACHED, f_57591_
BooleanProperty: c, ATTACHED, field_11683, f_brquvkhj, ATTACHED, ATTACHED, f_57591_
BooleanProperty: c, DISARMED, field_11679, f_aaxhzyim, DISARMED, DISARMED, f_57592_
BooleanProperty: d, DISARMED, field_11679, f_aaxhzyim, DISARMED, DISARMED, f_57592_
BooleanProperty: d, NORTH, field_11675, f_ygoevwny, NORTH, NORTH, f_57593_
BooleanProperty: e, NORTH, field_11675, f_ygoevwny, NORTH, NORTH, f_57593_
BooleanProperty: e, EAST, field_11673, f_zlnaiupe, EAST, EAST, f_57594_
BooleanProperty: f, EAST, field_11673, f_zlnaiupe, EAST, EAST, f_57594_
BooleanProperty: f, SOUTH, field_11678, f_fzlcqibs, SOUTH, SOUTH, f_57595_
BooleanProperty: g, SOUTH, field_11678, f_fzlcqibs, SOUTH, SOUTH, f_57595_
BooleanProperty: g, WEST, field_11674, f_umgfotgd, WEST, WEST, f_57596_
BooleanProperty: h, WEST, field_11674, f_umgfotgd, WEST, WEST, f_57596_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, FACING_PROPERTIES, f_57599_
Map<Direction, BooleanProperty>: k, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, FACING_PROPERTIES, f_57599_
VoxelShape: h, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, ATTACHED_SHAPE, f_57597_
VoxelShape: i, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, ATTACHED_SHAPE, f_57597_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, DETACHED_SHAPE, f_57598_
VoxelShape: j, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, DETACHED_SHAPE, f_57598_
TripWireHookBlock: l, hook, field_11677, f_vixybtxv, hookBlock, hookBlock, f_57600_
int: k, RECHECK_PERIOD, field_31267, f_bvmghuqu, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_154836_
int: l, RECHECK_PERIOD, field_31267, f_bvmghuqu, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_154836_
com.mojang.serialization.MapCodec<TripWireBlock>: a, CODEC, field_46480, f_bdgzbexp, CODEC, f_303472_
Block: m, hook, field_11677, f_vixybtxv, hookBlock, hookBlock, f_57600_
Constructors
(TripWireHookBlock, BlockBehaviour$Properties)
(Block, BlockBehaviour$Properties)
Methods
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_
com.mojang.serialization.MapCodec<TripWireBlock> (): a, codec, method_53969, m_wrnxumjr, getCodec, m_304657_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_
1.20.2
Names
cyc
dbk
Fields
Constructors
Methods
1.20.1
Names
Fields
Constructors
Methods
1.20
Names
cxt
cyc
Fields
Constructors
Methods
1.19.4
Names
cva
cxt
Fields
Constructors
Methods
1.19.3
Names
crx
cva
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cra
crx
Fields
Constructors
Methods
1.19
Names
clh
cra
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_213897_
1.18.2
Names
ckp
clh
net.minecraft.block.TripwireBlock
Fields
BooleanProperty: a, POWERED, field_11680, f_fejqsxzk, POWERED, f_57590_
BooleanProperty: a, POWERED, field_11680, f_fejqsxzk, POWERED, POWERED, f_57590_
BooleanProperty: b, ATTACHED, field_11683, f_brquvkhj, ATTACHED, f_57591_
BooleanProperty: b, ATTACHED, field_11683, f_brquvkhj, ATTACHED, ATTACHED, f_57591_
BooleanProperty: c, DISARMED, field_11679, f_aaxhzyim, DISARMED, f_57592_
BooleanProperty: c, DISARMED, field_11679, f_aaxhzyim, DISARMED, DISARMED, f_57592_
BooleanProperty: d, NORTH, field_11675, f_ygoevwny, NORTH, f_57593_
BooleanProperty: d, NORTH, field_11675, f_ygoevwny, NORTH, NORTH, f_57593_
BooleanProperty: e, EAST, field_11673, f_zlnaiupe, EAST, f_57594_
BooleanProperty: e, EAST, field_11673, f_zlnaiupe, EAST, EAST, f_57594_
BooleanProperty: f, SOUTH, field_11678, f_fzlcqibs, SOUTH, f_57595_
BooleanProperty: f, SOUTH, field_11678, f_fzlcqibs, SOUTH, SOUTH, f_57595_
BooleanProperty: g, WEST, field_11674, f_umgfotgd, WEST, f_57596_
BooleanProperty: g, WEST, field_11674, f_umgfotgd, WEST, WEST, f_57596_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, f_57599_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, FACING_PROPERTIES, f_57599_
VoxelShape: h, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_
VoxelShape: h, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, ATTACHED_SHAPE, f_57597_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, f_57598_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, DETACHED_SHAPE, f_57598_
TripWireHookBlock: l, hook, field_11677, f_vixybtxv, hookBlock, f_57600_
TripWireHookBlock: l, hook, field_11677, f_vixybtxv, hookBlock, hookBlock, f_57600_
int: k, RECHECK_PERIOD, field_31267, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
int: k, RECHECK_PERIOD, field_31267, f_bvmghuqu, SCHEDULED_TICK_DELAY, SCHEDULED_TICK_DELAY, f_154836_
Constructors
Methods
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, m_5707_
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, onBreak, m_5707_
void (Level, BlockPos, BlockState): a, updateSource, method_10779, m_ujwatwhc, update, m_57610_
void (Level, BlockPos, BlockState): a, updateSource, method_10779, m_ujwatwhc, update, update, m_57610_
void (Level, BlockPos): a, checkPressed, method_10780, m_fppzmlly, updatePowered, m_57607_
void (Level, BlockPos): a, checkPressed, method_10780, m_fppzmlly, updatePowered, updatePowered, m_57607_
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, mirror, m_6943_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, onEntityCollision, m_7892_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, m_zzwomknz, shouldConnectTo, m_57641_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, m_zzwomknz, shouldConnectTo, shouldConnectTo, m_57641_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, onBlockAdded, m_6807_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, scheduledTick, m_7458_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
chg
ckp
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_
1.17.1
Names
chf
chg
Fields
Constructors
Methods
1.17
Names
cbd
chf
net.minecraft.block.TripWireBlock
net.minecraft.src.C_1946_
net.minecraft.server.v1_16_R3.BlockTripwire
net.minecraft.world.level.block.BlockTripwire
Fields
BooleanProperty: a, POWERED, field_11680, f_fejqsxzk, POWERED, field_176293_a, POWERED
BooleanProperty: a, POWERED, field_11680, f_fejqsxzk, POWERED, f_57590_
BooleanProperty: b, ATTACHED, field_11683, f_brquvkhj, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: b, ATTACHED, field_11683, f_brquvkhj, ATTACHED, f_57591_
BooleanProperty: c, DISARMED, field_11679, f_aaxhzyim, DISARMED, field_176295_N, DISARMED
BooleanProperty: c, DISARMED, field_11679, f_aaxhzyim, DISARMED, f_57592_
BooleanProperty: d, NORTH, field_11675, f_ygoevwny, NORTH, field_176296_O, NORTH
BooleanProperty: d, NORTH, field_11675, f_ygoevwny, NORTH, f_57593_
BooleanProperty: e, EAST, field_11673, f_zlnaiupe, EAST, field_176291_P, EAST
BooleanProperty: e, EAST, field_11673, f_zlnaiupe, EAST, f_57594_
BooleanProperty: f, SOUTH, field_11678, f_fzlcqibs, SOUTH, field_176289_Q, SOUTH
BooleanProperty: f, SOUTH, field_11678, f_fzlcqibs, SOUTH, f_57595_
BooleanProperty: g, WEST, field_11674, f_umgfotgd, WEST, field_176292_R, WEST
BooleanProperty: g, WEST, field_11674, f_umgfotgd, WEST, f_57596_
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, field_196537_E
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, f_57599_
VoxelShape: h, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, field_185747_B
VoxelShape: h, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, f_57597_
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, field_185748_C
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, f_57598_
TripWireHookBlock: k, hook, field_11677, f_vixybtxv, hookBlock, field_196538_F
TripWireHookBlock: l, hook, field_11677, f_vixybtxv, hookBlock, f_57600_
int: k, RECHECK_PERIOD, field_31267, f_bvmghuqu, SCHEDULED_TICK_DELAY, f_154836_
Constructors
Methods
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, func_176208_a
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, m_5707_
void (Level, BlockPos, BlockState): a, updateSource, method_10779, m_ujwatwhc, update, func_176286_e
void (Level, BlockPos, BlockState): a, updateSource, method_10779, m_ujwatwhc, update, m_57610_
void (Level, BlockPos): a, checkPressed, method_10780, m_fppzmlly, updatePowered, func_176288_d
void (Level, BlockPos): a, checkPressed, method_10780, m_fppzmlly, updatePowered, m_57607_
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, m_6943_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, m_7417_, updateState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, m_7892_
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, m_zzwomknz, shouldConnectTo, func_196536_a
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, m_zzwomknz, shouldConnectTo, m_57641_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_fqngyjtr, getOutlineShape, m_5940_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, m_6807_, onPlace
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, m_7458_, tickAlways
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cba
cbd
net.minecraft.server.v1_16_R2.BlockTripwire
net.minecraft.server.v1_16_R3.BlockTripwire
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ccf
cba
net.minecraft.server.v1_16_R1.BlockTripwire
net.minecraft.server.v1_16_R2.BlockTripwire
Fields
Constructors
Methods
1.16.1
Names
bvj
ccf
net.minecraft.server.v1_15_R1.BlockTripwire
net.minecraft.server.v1_16_R1.BlockTripwire
Fields
Constructors
(TripWireHookBlock, Block$Properties)
(TripWireHookBlock, BlockBehaviour$Properties)
Methods
BlockState (BlockState, Rotation): a, rotate, method_9598, m_hiewxoya, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, m_umbsjste, rotate, func_185499_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_yaqgytid, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_ssvaouey, mirror, func_185471_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_yvunqpeq, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_hzvqltib, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_rhbsxbgh, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_baudamsj, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_lmjnycyw, onEntityCollision, func_196262_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, m_fqngyjtr, getOutlineShape, func_220053_a
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_hirnkowl, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_cojbgxjy, onBlockAdded, func_220082_b, onPlace
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_xcolsebt, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_bneobcwj, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
bvg
bvj
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bsv
bvg
net.minecraft.server.v1_14_R1.BlockTripwire
net.minecraft.server.v1_15_R1.BlockTripwire
Fields
Constructors
Methods
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, m_xcolsebt, onScheduledTick, func_196267_b, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, m_xcolsebt, scheduledTick, func_225534_a_, tick
1.14.4
Names
bsq
bsv
net.minecraft.world.level.block.TripWireBlock
net.minecraft.unmapped.C_jioxkxuh
Fields
BlockStateBoolean: a, field_11680, POWERED, field_176293_a, POWERED
BooleanProperty: a, POWERED, field_11680, f_fejqsxzk, POWERED, field_176293_a, POWERED
BlockStateBoolean: b, field_11683, ATTACHED, field_176294_M, ATTACHED
BooleanProperty: b, ATTACHED, field_11683, f_brquvkhj, ATTACHED, field_176294_M, ATTACHED
BlockStateBoolean: c, field_11679, DISARMED, field_176295_N, DISARMED
BooleanProperty: c, DISARMED, field_11679, f_aaxhzyim, DISARMED, field_176295_N, DISARMED
BlockStateBoolean: d, field_11675, NORTH, field_176296_O, NORTH
BooleanProperty: d, NORTH, field_11675, f_ygoevwny, NORTH, field_176296_O, NORTH
BlockStateBoolean: e, field_11673, EAST, field_176291_P, EAST
BooleanProperty: e, EAST, field_11673, f_zlnaiupe, EAST, field_176291_P, EAST
BlockStateBoolean: f, field_11678, SOUTH, field_176289_Q, SOUTH
BooleanProperty: f, SOUTH, field_11678, f_fzlcqibs, SOUTH, field_176289_Q, SOUTH
BlockStateBoolean: g, field_11674, WEST, field_176292_R, WEST
BooleanProperty: g, WEST, field_11674, f_umgfotgd, WEST, field_176292_R, WEST
Map<EnumDirection, BlockStateBoolean>: j, field_11676, FACING_PROPERTIES, field_196537_E
Map<Direction, BooleanProperty>: j, PROPERTY_BY_DIRECTION, field_11676, f_niwtbdvo, FACING_PROPERTIES, field_196537_E
VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B
VoxelShape: h, AABB, field_11682, f_fpjbrzjx, ATTACHED_SHAPE, field_185747_B
VoxelShape: i, field_11681, DETACHED_SHAPE, field_185748_C
VoxelShape: i, NOT_ATTACHED_AABB, field_11681, f_kntmypqy, DETACHED_SHAPE, field_185748_C
BlockTripwireHook: k, field_11677, hookBlock, field_196538_F
TripWireHookBlock: k, hook, field_11677, f_vixybtxv, hookBlock, field_196538_F
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, m_tjijvtpb, onBreak, func_176208_a
void (World, BlockPosition, IBlockData): a, method_10779, update, func_176286_e
void (Level, BlockPos, BlockState): a, updateSource, method_10779, m_ujwatwhc, update, func_176286_e
void (World, BlockPosition): a, method_10780, updatePowered, func_176288_d
void (Level, BlockPos): a, checkPressed, method_10780, m_fppzmlly, updatePowered, func_176288_d
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, m_hiewxoya, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, m_yaqgytid, mirror, func_185471_a
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, m_ktleeruj, getRenderLayer, func_180664_k
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, m_iwedynhy, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, m_mzeifinm, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, m_hzvqltib, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, m_baudamsj, onEntityCollision, func_196262_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, m_xcolsebt, onScheduledTick, func_196267_b, tick
boolean (IBlockData, EnumDirection): a, method_10778, shouldConnectTo, func_196536_a
boolean (BlockState, Direction): a, shouldConnectTo, method_10778, m_zzwomknz, shouldConnectTo, func_196536_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, m_yujtcnah, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, m_ijgknxkn, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, m_hirnkowl, onBlockAdded, func_220082_b, onPlace
1.14.3
Names
bsm
bsq
net.minecraft.block.TripwireBlock
Fields
BlockStateBoolean: a, field_11680, field_176293_a, POWERED
BlockStateBoolean: a, field_11680, POWERED, field_176293_a, POWERED
BlockStateBoolean: b, field_11683, field_176294_M, ATTACHED
BlockStateBoolean: b, field_11683, ATTACHED, field_176294_M, ATTACHED
BlockStateBoolean: c, field_11679, field_176295_N, DISARMED
BlockStateBoolean: c, field_11679, DISARMED, field_176295_N, DISARMED
BlockStateBoolean: d, field_11675, field_176296_O, NORTH
BlockStateBoolean: d, field_11675, NORTH, field_176296_O, NORTH
BlockStateBoolean: e, field_11673, field_176291_P, EAST
BlockStateBoolean: e, field_11673, EAST, field_176291_P, EAST
BlockStateBoolean: f, field_11678, field_176289_Q, SOUTH
BlockStateBoolean: f, field_11678, SOUTH, field_176289_Q, SOUTH
BlockStateBoolean: g, field_11674, field_176292_R, WEST
BlockStateBoolean: g, field_11674, WEST, field_176292_R, WEST
Map<EnumDirection, BlockStateBoolean>: j, field_11676, field_196537_E
Map<EnumDirection, BlockStateBoolean>: j, field_11676, FACING_PROPERTIES, field_196537_E
VoxelShape: h, field_11682, field_185747_B
VoxelShape: h, field_11682, ATTACHED_SHAPE, field_185747_B
VoxelShape: i, field_11681, field_185748_C
VoxelShape: i, field_11681, DETACHED_SHAPE, field_185748_C
BlockTripwireHook: k, field_11677, field_196538_F
BlockTripwireHook: k, field_11677, hookBlock, field_196538_F
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a
void (World, BlockPosition, IBlockData): a, method_10779, func_176286_e
void (World, BlockPosition, IBlockData): a, method_10779, update, func_176286_e
void (World, BlockPosition): a, method_10780, func_176288_d
void (World, BlockPosition): a, method_10780, updatePowered, func_176288_d
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
boolean (IBlockData, EnumDirection): a, method_10778, func_196536_a
boolean (IBlockData, EnumDirection): a, method_10778, shouldConnectTo, func_196536_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, onBlockAdded, func_220082_b, onPlace
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bsl
bsm
Fields
Constructors
Methods
1.14
Names
bin
bsl
net.minecraft.class_2538
net.minecraft.block.BlockTripWire
net.minecraft.block.TripWireBlock
net.minecraft.server.v1_13_R2.BlockTripwire
net.minecraft.server.v1_14_R1.BlockTripwire
Fields
BlockStateBoolean: a, field_176293_a, POWERED
BlockStateBoolean: a, field_11680, field_176293_a, POWERED
BlockStateBoolean: b, field_176294_M, ATTACHED
BlockStateBoolean: b, field_11683, field_176294_M, ATTACHED
BlockStateBoolean: c, field_176295_N, DISARMED
BlockStateBoolean: c, field_11679, field_176295_N, DISARMED
BlockStateBoolean: o, field_176296_O, NORTH
BlockStateBoolean: d, field_11675, field_176296_O, NORTH
BlockStateBoolean: p, field_176291_P, EAST
BlockStateBoolean: e, field_11673, field_176291_P, EAST
BlockStateBoolean: q, field_176289_Q, SOUTH
BlockStateBoolean: f, field_11678, field_176289_Q, SOUTH
BlockStateBoolean: r, field_176292_R, WEST
BlockStateBoolean: g, field_11674, field_176292_R, WEST
Map<EnumDirection, BlockStateBoolean>: u, field_196537_E
Map<EnumDirection, BlockStateBoolean>: j, field_11676, field_196537_E
VoxelShape: s, field_185747_B
VoxelShape: h, field_11682, field_185747_B
VoxelShape: t, field_185748_C
VoxelShape: i, field_11681, field_185748_C
BlockTripwireHook: v, field_196538_F
BlockTripwireHook: k, field_11677, field_196538_F
Constructors
Methods
void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a
void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a
void (World, BlockPosition, IBlockData): a, func_176286_e
void (World, BlockPosition, IBlockData): a, method_10779, func_176286_e
void (World, BlockPosition): a, func_176288_d
void (World, BlockPosition): a, method_10780, func_176288_d
boolean (IBlockData): a, func_149686_d
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
boolean (IBlockData, EnumDirection): a, func_196536_a
boolean (IBlockData, EnumDirection): a, method_10778, func_196536_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): b, method_9615, func_220082_b, onPlace
1.13.2
Names
bim
bin
Fields
Constructors
Methods
1.13.1
Names
bie
bim
net.minecraft.server.v1_13_R1.BlockTripwire
net.minecraft.server.v1_13_R2.BlockTripwire
Fields
BlockStateBoolean: p, field_176296_O, NORTH
BlockStateBoolean: o, field_176296_O, NORTH
BlockStateBoolean: q, field_176291_P, EAST
BlockStateBoolean: p, field_176291_P, EAST
BlockStateBoolean: r, field_176289_Q, SOUTH
BlockStateBoolean: q, field_176289_Q, SOUTH
BlockStateBoolean: s, field_176292_R, WEST
BlockStateBoolean: r, field_176292_R, WEST
Map<EnumDirection, BlockStateBoolean>: v, field_196537_E
Map<EnumDirection, BlockStateBoolean>: u, field_196537_E
VoxelShape: t, field_185747_B
VoxelShape: s, field_185747_B
VoxelShape: u, field_185748_C
VoxelShape: t, field_185748_C
BlockTripwireHook: w, field_196538_F
BlockTripwireHook: v, field_196538_F
Constructors
Methods
1.13
Names
aus
bie
net.minecraft.server.v1_12_R1.BlockTripwire
net.minecraft.server.v1_13_R1.BlockTripwire
Fields
BlockStateBoolean: d, field_176296_O, NORTH
BlockStateBoolean: p, field_176296_O, NORTH
BlockStateBoolean: e, field_176291_P, EAST
BlockStateBoolean: q, field_176291_P, EAST
BlockStateBoolean: f, field_176289_Q, SOUTH
BlockStateBoolean: r, field_176289_Q, SOUTH
BlockStateBoolean: g, field_176292_R, WEST
BlockStateBoolean: s, field_176292_R, WEST
AxisAlignedBB: B, field_185747_B
AxisAlignedBB: C, field_185748_C
Map<EnumDirection, BlockStateBoolean>: v, field_196537_E
VoxelShape: t, field_185747_B
VoxelShape: u, field_185748_C
BlockTripwireHook: w, field_196538_F
Constructors
()
(BlockTripwireHook, Block$Info)
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
Item (IBlockData, Random, int): a, func_180660_a, getDropType
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
void (World, BlockPosition, IBlockData): e, func_176286_e
void (World, BlockPosition, IBlockData): a, func_176286_e
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition): b, func_176288_d
void (World, BlockPosition): a, func_176288_d
boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_176287_c
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
void (IBlockData, World, BlockPosition, IBlockData): a, func_196259_b, onPlace
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
boolean (IBlockData, EnumDirection): a, func_196536_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
auq
aus
Fields
Constructors
Methods
1.12
Names
arn
auq
net.minecraft.server.v1_11_R1.BlockTripwire
net.minecraft.server.v1_12_R1.BlockTripwire
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
arl
arn
Fields
Constructors
Methods
1.11
Names
apw
arl
net.minecraft.server.v1_10_R1.BlockTripwire
net.minecraft.server.v1_11_R1.BlockTripwire
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aph
apw
net.minecraft.server.v1_9_R2.BlockTripwire
net.minecraft.server.v1_10_R1.BlockTripwire
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockTripwire
net.minecraft.server.v1_9_R2.BlockTripwire
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
aki
aph
net.minecraft.server.v1_8_R3.BlockTripwire
net.minecraft.server.v1_9_R1.BlockTripwire
Fields
BlockStateBoolean: b, field_176290_b, SUSPENDED
BlockStateBoolean: N, field_176294_M, ATTACHED
BlockStateBoolean: b, field_176294_M, ATTACHED
BlockStateBoolean: O, field_176295_N, DISARMED
BlockStateBoolean: c, field_176295_N, DISARMED
BlockStateBoolean: P, field_176296_O, NORTH
BlockStateBoolean: d, field_176296_O, NORTH
BlockStateBoolean: Q, field_176291_P, EAST
BlockStateBoolean: e, field_176291_P, EAST
BlockStateBoolean: R, field_176289_Q, SOUTH
BlockStateBoolean: f, field_176289_Q, SOUTH
BlockStateBoolean: S, field_176292_R, WEST
BlockStateBoolean: g, field_176292_R, WEST
AxisAlignedBB: B, field_185747_B
AxisAlignedBB: C, field_185748_C
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition): e, func_176288_d
void (World, BlockPosition): b, func_176288_d
boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection): c, func_176287_c
boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_176287_c
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
EnumWorldBlockLayer (): m, func_180664_k
Item (World, BlockPosition): c, func_180665_b
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
BlockRenderLayer (): f, func_180664_k
1.8.8
Names
aki
net.minecraft.block.BlockTripWire
net.minecraft.server.v1_8_R3.BlockTripwire
Fields
BlockStateBoolean: a, field_176293_a, POWERED
BlockStateBoolean: b, field_176290_b, SUSPENDED
BlockStateBoolean: N, field_176294_M, ATTACHED
BlockStateBoolean: O, field_176295_N, DISARMED
BlockStateBoolean: P, field_176296_O, NORTH
BlockStateBoolean: Q, field_176291_P, EAST
BlockStateBoolean: R, field_176289_Q, SOUTH
BlockStateBoolean: S, field_176292_R, WEST
Constructors
()
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
Item (IBlockData, Random, int): a, func_180660_a, getDropType
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a
void (World, BlockPosition, IBlockData): e, func_176286_e
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
void (World, BlockPosition, IBlockData, Random): a, func_180645_a
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition): e, func_176288_d
boolean (IBlockAccess, BlockPosition, IBlockData, EnumDirection): c, func_176287_c
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
EnumWorldBlockLayer (): m, func_180664_k
Item (World, BlockPosition): c, func_180665_b