public static void | | populateSnooperWithOpenGL(ctz arg0) | | populateSnooperWithOpenGL(IDataHolder arg0) |
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public static String | | getOpenGLVersionString() | | getOpenGLVersionString() |
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public static int | |
public static String | | getLWJGLVersion() | | getLWJGLVersion() |
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public static LongSupplier | |
public static void | | setGlfwErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) | | setGlfwErrorCallback(org.lwjgl.glfw.GLFWErrorCallbackI arg0) |
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public static boolean | |
public static void | |
public static String | | getOpenGLVersion() | | getOpenGLVersion() |
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public static String | | getRenderer() | | getRenderer() |
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public static String | |
public static void | | setupNvFogDistance() | | setupNvFogDistance() |
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public static boolean | | supportsOpenGL2() | | supportsOpenGL2() |
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public static void | |
public static ByteBuffer | | allocateMemory(int arg0) | | allocateMemory(int arg0) |
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public static void | |
public static void | |
public static boolean | |
public static String | | getCapsString() | | getCapsString() |
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public static int | | glGetProgrami(int arg0, int arg1) | | glGetProgrami(int arg0, int arg1) |
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public static void | | glAttachShader(int arg0, int arg1) | | glAttachShader(int arg0, int arg1) |
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public static void | | glDeleteShader(int arg0) | | glDeleteShader(int arg0) |
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public static int | | glCreateShader(int arg0) | | glCreateShader(int arg0) |
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public static void | |
public static void | | glCompileShader(int arg0) | | glCompileShader(int arg0) |
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public static int | | glGetShaderi(int arg0, int arg1) | | glGetShaderi(int arg0, int arg1) |
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public static String | | glGetShaderInfoLog(int arg0, int arg1) | | glGetShaderInfoLog(int arg0, int arg1) |
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public static String | | glGetProgramInfoLog(int arg0, int arg1) | | glGetProgramInfoLog(int arg0, int arg1) |
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public static void | | glUseProgram(int arg0) | | glUseProgram(int arg0) |
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public static int | | glCreateProgram() | | glCreateProgram() |
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public static void | | glDeleteProgram(int arg0) | | glDeleteProgram(int arg0) |
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public static void | | glLinkProgram(int arg0) | | glLinkProgram(int arg0) |
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public static int | |
public static void | |
public static void | | glUniform1i(int arg0, int arg1) | | glUniform1i(int arg0, int arg1) |
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public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | |
public static void | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix2(int arg0, boolean arg1, FloatBuffer arg2) |
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public static void | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix3(int arg0, boolean arg1, FloatBuffer arg2) |
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public static void | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) | | glUniformMatrix4(int arg0, boolean arg1, FloatBuffer arg2) |
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public static int | |
public static int | | glGenBuffers() | | glGenBuffers() |
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public static void | |
public static void | | glBindBuffer(int arg0, int arg1) | | glBindBuffer(int arg0, int arg1) |
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public static void | |
public static void | | glDeleteBuffers(int arg0) | | glDeleteBuffers(int arg0) |
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public static void | |
public static boolean | |
public static void | | glBindFramebuffer(int arg0, int arg1) | | glBindFramebuffer(int arg0, int arg1) |
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public static void | | glBindRenderbuffer(int arg0, int arg1) | | glBindRenderbuffer(int arg0, int arg1) |
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public static void | | glDeleteRenderbuffers(int arg0) | | glDeleteRenderbuffers(int arg0) |
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public static void | | glDeleteFramebuffers(int arg0) | | glDeleteFramebuffers(int arg0) |
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public static int | | glGenFramebuffers() | | glGenFramebuffers() |
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public static int | | glGenRenderbuffers() | | glGenRenderbuffers() |
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public static void | | glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) | | glRenderbufferStorage(int arg0, int arg1, int arg2, int arg3) |
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public static void | | glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) | | glFramebufferRenderbuffer(int arg0, int arg1, int arg2, int arg3) |
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public static int | | glCheckFramebufferStatus(int arg0) | | glCheckFramebufferStatus(int arg0) |
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public static void | | glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) | | glFramebufferTexture2D(int arg0, int arg1, int arg2, int arg3, int arg4) |
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public static int | | getBoundFramebuffer() | | getBoundFramebuffer() |
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public static void | | glActiveTexture(int arg0) | | glActiveTexture(int arg0) |
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public static void | | glClientActiveTexture(int arg0) | | glClientActiveTexture(int arg0) |
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public static void | | glMultiTexCoord2f(int arg0, float arg1, float arg2) | | glMultiTexCoord2f(int arg0, float arg1, float arg2) |
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public static void | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) | | glBlendFuncSeparate(int arg0, int arg1, int arg2, int arg3) |
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public static boolean | | isUsingFBOs() | | isUsingFBOs() |
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public static String | |
public static void | | renderCrosshair(int arg0) | | renderCrosshair(int arg0) |
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public static void | | renderCrosshair(int arg0, boolean arg1, boolean arg2, boolean arg3) | | renderCrosshair(int arg0, boolean arg1, boolean arg2, boolean arg3) |
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public static String | | getErrorString(int arg0) | | getErrorString(int arg0) |
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public static <T> T | |
public static <T> T | |