net.minecraft.world.level.levelgen.structure

public class NetherBridgePieces$CastleCorridorStairsPiece

extends NetherBridgePieces$NetherBridgePiece

clj$d
net.minecraft.world.level.levelgen.structure.NetherBridgePieces$CastleCorridorStairsPiece
net.minecraft.class_3390$class_3394
net.minecraft.unmapped.C_boornbjw$C_iwffzfmh
net.minecraft.structure.NetherFortressGenerator$CorridorStairs
net.minecraft.world.gen.feature.structure.FortressPieces$Corridor3
net.minecraft.server.v1_15_R1.WorldGenNetherPieces$WorldGenNetherPiece4

Constructor summary

ModifierConstructor
public (int arg0, BoundingBox arg1, Direction arg2)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
public void
a(clu arg0, List<clu> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
m_wrehtuql(C_coopoqiy arg0, List<C_coopoqiy> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static NetherBridgePieces$CastleCorridorStairsPiece
a(List<clu> arg0, int arg1, int arg2, int arg3, fp arg4, int arg5)
createPiece(List<StructurePiece> arg0, int arg1, int arg2, int arg3, Direction arg4, int arg5)
method_14799(List<class_3443> arg0, int arg1, int arg2, int arg3, class_2350 arg4, int arg5)
m_vvprcsqh(List<C_coopoqiy> arg0, int arg1, int arg2, int arg3, C_xpuuihxf arg4, int arg5)
func_175883_a(List<StructurePiece> arg0, int arg1, int arg2, int arg3, Direction arg4, int arg5)
public boolean
a(bjx arg0, caa<?> arg1, Random arg2, clb arg3, bjh arg4)
postProcess(LevelAccessor arg0, ChunkGenerator<?> arg1, Random arg2, BoundingBox arg3, ChunkPos arg4)
method_14931(class_1936 arg0, class_2794<?> arg1, Random arg2, class_3341 arg3, class_1923 arg4)
m_vtoyspel(C_vdvbsyle arg0, C_kgfalbim<?> arg1, Random arg2, C_hmqypqzz arg3, C_ynrszrtu arg4)
generate(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, BlockBox arg3, ChunkPos arg4)
func_225577_a_(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, MutableBoundingBox arg3, ChunkPos arg4)