net.minecraft.world.level.biome

public class BiomeSpecialEffects$Builder

bri$a
net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
net.minecraft.class_4763$class_4764
net.minecraft.unmapped.C_rkpddiir$C_qwzfkrqq
net.minecraft.world.biome.BiomeEffects$Builder
net.minecraft.world.biome.BiomeAmbience$Builder
net.minecraft.server.v1_16_R1.BiomeFog$a

Field summary

Modifier and TypeField
private OptionalInt
a
fogColor
field_22071
f_ijvswxpu
fogColor
field_235230_a_
private OptionalInt
b
waterColor
field_22072
f_taofjter
waterColor
field_235231_b_
private OptionalInt
c
waterFogColor
field_22073
f_uqcoysxm
waterFogColor
field_235232_c_
private Optional<AmbientParticleSettings>
d
ambientParticle
field_22074
f_zqzpuvvv
particleConfig
field_235233_d_
private Optional<SoundEvent>
e
ambientLoopSoundEvent
field_22494
f_ohhkirxy
loopSound
field_235234_e_
private Optional<AmbientMoodSettings>
f
ambientMoodSettings
field_22495
f_aelwcybp
moodSound
field_235235_f_
private Optional<AmbientAdditionsSettings>
g
ambientAdditionsSettings
field_22496
f_ikiwxhtd
additionsSound
field_235236_g_
private Optional<Music>
h
backgroundMusic
field_24114
f_alxwjxyc
musicSound
field_235237_h_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BiomeSpecialEffects$Builder
a(int arg0)
fogColor(int arg0)
method_24392(int arg0)
m_khcbezcq(int arg0)
fogColor(int fogColor)
func_235239_a_(int arg0)
public BiomeSpecialEffects$Builder
b(int arg0)
waterColor(int arg0)
method_24395(int arg0)
m_lljpjekg(int arg0)
waterColor(int waterColor)
func_235246_b_(int arg0)
public BiomeSpecialEffects$Builder
c(int arg0)
waterFogColor(int arg0)
method_24397(int arg0)
m_vpmmiupp(int arg0)
waterFogColor(int waterFogColor)
func_235248_c_(int arg0)
public BiomeSpecialEffects$Builder
a(bqx arg0)
ambientParticle(AmbientParticleSettings arg0)
method_24393(class_4761 arg0)
m_gqkgacnl(C_uukjsnep arg0)
particleConfig(BiomeParticleConfig particleConfig)
func_235244_a_(ParticleEffectAmbience arg0)
public BiomeSpecialEffects$Builder
a(ack arg0)
ambientLoopSound(SoundEvent arg0)
method_24942(class_3414 arg0)
m_biduyefw(C_avavozay arg0)
loopSound(SoundEvent sound)
func_235241_a_(SoundEvent arg0)
public BiomeSpecialEffects$Builder
a(bqw arg0)
ambientMoodSound(AmbientMoodSettings arg0)
method_24943(class_4968 arg0)
m_oeroptvg(C_pywtusyz arg0)
moodSound(BiomeMoodSound moodSound)
func_235243_a_(MoodSoundAmbience arg0)
public BiomeSpecialEffects$Builder
a(bqv arg0)
ambientAdditionsSound(AmbientAdditionsSettings arg0)
method_24944(class_4967 arg0)
m_nsxegtja(C_pcdkepep arg0)
additionsSound(BiomeAdditionsSound additionsSound)
func_235242_a_(SoundAdditionsAmbience arg0)
public BiomeSpecialEffects$Builder
a(aci arg0)
backgroundMusic(Music arg0)
method_27346(class_5195 arg0)
m_naifzpli(C_usodapnd arg0)
music(MusicSound music)
func_235240_a_(BackgroundMusicSelector arg0)
public BiomeSpecialEffects
a()
build()
method_24391()
m_pkbafmal()
build()
func_235238_a_()