| public static RenderChunkRegion | | a(brx arg0, fx arg1, fx arg2, int arg3) | | createIfNotEmpty(Level arg0, BlockPos arg1, BlockPos arg2, int arg3) | | method_3689(class_1937 arg0, class_2338 arg1, class_2338 arg2, int arg3) | | m_weobtzad(C_cdctfzbn arg0, C_hynzadkk arg1, C_hynzadkk arg2, int arg3) | | create(World world, BlockPos startPos, BlockPos endPos, int chunkRadius) | | func_212397_a(World arg0, BlockPos arg1, BlockPos arg2, int arg3) |
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| public static boolean | | a(fx arg0, fx arg1, int arg2, int arg3, cgh[][] arg4) | | isAllEmpty(BlockPos arg0, BlockPos arg1, int arg2, int arg3, LevelChunk[][] arg4) | | method_30000(class_2338 arg0, class_2338 arg1, int arg2, int arg3, class_2818[][] arg4) | | m_qocxusdc(C_hynzadkk arg0, C_hynzadkk arg1, int arg2, int arg3, C_hrdsvlkq[][] arg4) | | method_30000(BlockPos arg0, BlockPos arg1, int arg2, int arg3, WorldChunk[][] arg4) | | func_241718_a_(BlockPos arg0, BlockPos arg1, int arg2, int arg3, Chunk[][] arg4) |
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| protected final int | |
| protected int | | a(int arg0, int arg1, int arg2) | | index(int arg0, int arg1, int arg2) | | method_3690(int arg0, int arg1, int arg2) | | m_pjsqggpf(int arg0, int arg1, int arg2) | | getIndex(int x, int y, int z) | | func_217339_a(int arg0, int arg1, int arg2) |
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| public BlockState | |
| public FluidState | |
| public float | |
| public LevelLightEngine | | e() | | getLightEngine() | | method_22336() | | m_qvmixhuq() | | getLightingProvider() | | func_225524_e_() |
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| public BlockEntity | |
| public BlockEntity | |
| public int | |