public CompletableFuture<ChunkAccess> | | a(gx<caz> arg0, Executor arg1, cud arg2, cau arg3, cpy arg4) | | createBiomes(Registry<Biome> arg0, Executor arg1, Blender arg2, StructureFeatureManager arg3, ChunkAccess arg4) | | method_38275(class_2378<class_1959> arg0, Executor arg1, class_6748 arg2, class_5138 arg3, class_2791 arg4) | | m_jkzsezwm(C_tqxyjqsk<C_orlkpefs> arg0, Executor arg1, C_pfqozslu arg2, C_iijvezpz arg3, C_lwzmmmqr arg4) | | populateBiomes(Registry<Biome> arg0, Executor arg1, Blender arg2, StructureAccessor arg3, Chunk arg4) | | m_196423_(C_4705_<C_1629_> p_197006_, Executor p_197007_, C_182955_ p_197008_, C_1621_ p_197009_, C_2116_ arg4) |
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private void | | a(gx<caz> arg0, cud arg1, cau arg2, cpy arg3) | | doCreateBiomes(Registry<Biome> arg0, Blender arg1, StructureFeatureManager arg2, ChunkAccess arg3) | | method_38327(class_2378<class_1959> arg0, class_6748 arg1, class_5138 arg2, class_2791 arg3) | | m_fydoaiaj(C_tqxyjqsk<C_orlkpefs> arg0, C_pfqozslu arg1, C_iijvezpz arg2, C_lwzmmmqr arg3) | | populateBiomes(Registry<Biome> biomeRegistry, Blender blender, StructureAccessor structureAccessor, Chunk chunk) | | m_196999_(C_4705_<C_1629_> p_197001_, C_182955_ p_197002_, C_1621_ p_197003_, C_2116_ arg3) |
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public Climate$Sampler | | c() | | climateSampler() | | method_38276() | | m_tyxhijnz() | | getMultiNoiseSampler() | | m_183403_() |
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protected com.mojang.serialization.Codec<? extends ChunkGenerator> | | a() | | codec() | | method_28506() | | m_blqkvkse() | | getCodec() | | m_6909_() |
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public ChunkGenerator | | a(long arg0) | | withSeed(long arg0) | | method_27997(long arg0) | | m_pbnzyeke(long arg0) | | withSeed(long arg0) | | m_6819_(long arg0) |
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public boolean | |
public int | | a(int arg0, int arg1, ctc$a arg2, caf arg3) | | getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3) | | method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3) | | m_eyzuuexw(int arg0, int arg1, C_ybztoekc$C_wkdeqzbn arg2, C_qpninoyb arg3) | | getHeight(int arg0, int arg1, Heightmap$Type arg2, HeightLimitView arg3) | | m_142647_(int p_158406_, int p_158407_, C_2190_$C_2191_ p_158408_, C_141183_ arg3) |
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public NoiseColumn | | a(int arg0, int arg1, caf arg2) | | getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2) | | method_26261(int arg0, int arg1, class_5539 arg2) | | m_dmhpibgx(int arg0, int arg1, C_qpninoyb arg2) | | getColumnSample(int arg0, int arg1, HeightLimitView arg2) | | m_141914_(int p_158402_, int p_158403_, C_141183_ arg2) |
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private OptionalInt | | a(int arg0, int arg1, coc[] arg2, Predicate<coc> arg3, int arg4, int arg5) | | iterateNoiseColumn(int arg0, int arg1, BlockState[] arg2, Predicate<BlockState> arg3, int arg4, int arg5) | | method_26263(int arg0, int arg1, class_2680[] arg2, Predicate<class_2680> arg3, int arg4, int arg5) | | m_licniwcb(int arg0, int arg1, C_txtbiemp[] arg2, Predicate<C_txtbiemp> arg3, int arg4, int arg5) | | sampleHeightmap(int arg0, int arg1, BlockState[] states, Predicate<BlockState> predicate, int arg4, int arg5) | | m_158413_(int p_158415_, int p_158416_, C_2064_[] p_158417_, Predicate<C_2064_> p_158418_, int p_158419_, int arg5) |
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public void | | a(adp arg0, cau arg1, cpy arg2) | | buildSurface(WorldGenRegion arg0, StructureFeatureManager arg1, ChunkAccess arg2) | | method_12110(class_3233 arg0, class_5138 arg1, class_2791 arg2) | | m_woetbmqo(C_ezymcfey arg0, C_iijvezpz arg1, C_lwzmmmqr arg2) | | buildSurface(ChunkRegion arg0, StructureAccessor arg1, Chunk arg2) | | m_183621_(C_19_ p_188637_, C_1621_ p_188638_, C_2116_ arg2) |
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public void | | a(adp arg0, long arg1, cbb arg2, cau arg3, cpy arg4, csy$a arg5) | | applyCarvers(WorldGenRegion arg0, long arg1, BiomeManager arg2, StructureFeatureManager arg3, ChunkAccess arg4, GenerationStep$Carving arg5) | | method_12108(class_3233 arg0, long arg1, class_4543 arg2, class_5138 arg3, class_2791 arg4, class_2893$class_2894 arg5) | | m_ufytgbmf(C_ezymcfey arg0, long arg1, C_txmmiamu arg2, C_iijvezpz arg3, C_lwzmmmqr arg4, C_rdrmebyw$C_smrpgmrn arg5) | | carve(ChunkRegion arg0, long arg1, BiomeAccess arg2, StructureAccessor arg3, Chunk arg4, GenerationStep$Carver arg5) | | m_183516_(C_19_ p_188630_, long p_188631_, C_1642_ p_188633_, C_1621_ p_188634_, C_2116_ arg4, C_2187_$C_2188_ arg5) |
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public CompletableFuture<ChunkAccess> | | a(Executor arg0, cud arg1, cau arg2, cpy arg3) | | fillFromNoise(Executor arg0, Blender arg1, StructureFeatureManager arg2, ChunkAccess arg3) | | method_12088(Executor arg0, class_6748 arg1, class_5138 arg2, class_2791 arg3) | | m_evqkkueh(Executor arg0, C_pfqozslu arg1, C_iijvezpz arg2, C_lwzmmmqr arg3) | | populateNoise(Executor arg0, Blender arg1, StructureAccessor arg2, Chunk arg3) | | m_183489_(Executor p_188703_, C_182955_ p_188704_, C_1621_ p_188705_, C_2116_ arg3) |
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private ChunkAccess | | a(cud arg0, cau arg1, cpy arg2, int arg3, int arg4) | | doFill(Blender arg0, StructureFeatureManager arg1, ChunkAccess arg2, int arg3, int arg4) | | method_33754(class_6748 arg0, class_5138 arg1, class_2791 arg2, int arg3, int arg4) | | m_fgfdhdyh(C_pfqozslu arg0, C_iijvezpz arg1, C_lwzmmmqr arg2, int arg3, int arg4) | | populateNoise(Blender blender, StructureAccessor structureAccessor, Chunk chunk, int arg3, int arg4) | | m_188662_(C_182955_ p_188664_, C_1621_ p_188665_, C_2116_ p_188666_, int p_188667_, int arg4) |
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private BlockState | | a(ctg arg0, int arg1, int arg2, int arg3, coc arg4) | | debugPreliminarySurfaceLevel(NoiseChunk arg0, int arg1, int arg2, int arg3, BlockState arg4) | | method_38323(class_6568 arg0, int arg1, int arg2, int arg3, class_2680 arg4) | | m_hfhrpedc(C_rvjywqnu arg0, int arg1, int arg2, int arg3, C_txtbiemp arg4) | | getBlockState(ChunkNoiseSampler chunkNoiseSampler, int x, int y, int z, BlockState state) | | m_198231_(C_182895_ p_198233_, int p_198234_, int p_198235_, int p_198236_, C_2064_ arg4) |
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public int | | f() | | getGenDepth() | | method_12104() | | m_ruxnirnc() | | getWorldHeight() | | m_6331_() |
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public int | | g() | | getSeaLevel() | | method_16398() | | m_taborzul() | | getSeaLevel() | | m_6337_() |
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public int | | h() | | getMinY() | | method_33730() | | m_xuesqjcb() | | getMinimumY() | | m_142062_() |
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public WeightedRandomList<MobSpawnSettings$SpawnerData> | | a(caz arg0, cau arg1, axk arg2, gh arg3) | | getMobsAt(Biome arg0, StructureFeatureManager arg1, MobCategory arg2, BlockPos arg3) | | method_12113(class_1959 arg0, class_5138 arg1, class_1311 arg2, class_2338 arg3) | | m_puoyodgd(C_orlkpefs arg0, C_iijvezpz arg1, C_ormqdxci arg2, C_hynzadkk arg3) | | getEntitySpawnList(Biome arg0, StructureAccessor arg1, SpawnGroup arg2, BlockPos arg3) | | m_142184_(C_1629_ p_158434_, C_1621_ p_158435_, C_528_ p_158436_, C_4675_ arg3) |
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public void | |
public Optional<BlockState> | | a(cvb arg0, Function<gh, caz> arg1, cpy arg2, ctg arg3, gh arg4, boolean arg5) | | topMaterial(CarvingContext arg0, Function<BlockPos, Biome> arg1, ChunkAccess arg2, NoiseChunk arg3, BlockPos arg4, boolean arg5) | | method_39041(class_5873 arg0, Function<class_2338, class_1959> arg1, class_2791 arg2, class_6568 arg3, class_2338 arg4, boolean arg5) | | m_xuzbsymn(C_kklqkmyc arg0, Function<C_hynzadkk, C_orlkpefs> arg1, C_lwzmmmqr arg2, C_rvjywqnu arg3, C_hynzadkk arg4, boolean arg5) | | applyMaterialRule(CarverContext context, Function<BlockPos, Biome> posToBiome, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, BlockPos pos, boolean hasFluid) | | m_188668_(C_141355_ p_188670_, Function<C_4675_, C_1629_> p_188671_, C_2116_ p_188672_, C_182895_ p_188673_, C_4675_ p_188674_, boolean arg5) |
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