net.minecraft.world.level.levelgen

public class DebugLevelSource

extends ChunkGenerator

All mapped superinterfaces:

BiomeManager$NoiseBiomeSource

csv
net.minecraft.world.level.levelgen.DebugLevelSource
net.minecraft.class_2891
net.minecraft.unmapped.C_adnrjebi
net.minecraft.world.gen.chunk.DebugChunkGenerator
net.minecraft.src.C_2184_
net.minecraft.world.level.levelgen.ChunkProviderDebug

Field summary

Modifier and TypeField
public static final com.mojang.serialization.Codec<DebugLevelSource>
d
CODEC
field_24768
f_hvulrclv
CODEC
f_64111_
private static final int
i
BLOCK_MARGIN
field_31467
f_dkuqqxkn
field_31467
f_158227_
private static final List<BlockState>
j
ALL_BLOCKS
field_13163
f_rcyjkwuj
BLOCK_STATES
f_64114_
private static final int
k
GRID_WIDTH
field_13161
f_kqhwybgp
X_SIDE_LENGTH
f_64115_
private static final int
l
GRID_HEIGHT
field_13160
f_ownjvzwj
Z_SIDE_LENGTH
f_64116_
protected static final BlockState
e
AIR
field_13162
f_jervevbu
AIR
f_64112_
protected static final BlockState
f
BARRIER
field_13164
f_bsytkvpu
BARRIER
f_64113_
public static final int
g
HEIGHT
field_31465
f_iijedhwd
field_31465
f_158225_
public static final int
h
BARRIER_HEIGHT
field_31466
f_dezvfavi
field_31466
f_158226_
private final Registry<Biome>
m
biomes
field_26747
f_vilwvdyq
biomeRegistry
f_64117_

Constructor summary

ModifierConstructor
public (Registry<Biome> biomeRegistry)

Method summary

Modifier and TypeMethod
public Registry<Biome>
i()
biomes()
method_31169()
m_horngyaf()
getBiomeRegistry()
m_64151_()
protected com.mojang.serialization.Codec<? extends ChunkGenerator>
a()
codec()
method_28506()
m_blqkvkse()
getCodec()
m_6909_()
public ChunkGenerator
a(long arg0)
withSeed(long arg0)
method_27997(long arg0)
m_pbnzyeke(long arg0)
withSeed(long arg0)
m_6819_(long arg0)
public void
a(adp arg0, cau arg1, cpy arg2)
buildSurface(WorldGenRegion arg0, StructureFeatureManager arg1, ChunkAccess arg2)
method_12110(class_3233 arg0, class_5138 arg1, class_2791 arg2)
m_woetbmqo(C_ezymcfey arg0, C_iijvezpz arg1, C_lwzmmmqr arg2)
buildSurface(ChunkRegion arg0, StructureAccessor arg1, Chunk arg2)
m_183621_(C_19_ p_188521_, C_1621_ p_188522_, C_2116_ arg2)
public void
a(cav arg0, cpy arg1, cau arg2)
applyBiomeDecoration(WorldGenLevel arg0, ChunkAccess arg1, StructureFeatureManager arg2)
method_12102(class_5281 arg0, class_2791 arg1, class_5138 arg2)
m_ffmeoonw(C_ldkphtbr arg0, C_lwzmmmqr arg1, C_iijvezpz arg2)
generateFeatures(StructureWorldAccess arg0, Chunk arg1, StructureAccessor arg2)
m_183372_(C_1625_ p_188525_, C_2116_ p_188526_, C_1621_ arg2)
public CompletableFuture<ChunkAccess>
a(Executor arg0, cud arg1, cau arg2, cpy arg3)
fillFromNoise(Executor arg0, Blender arg1, StructureFeatureManager arg2, ChunkAccess arg3)
method_12088(Executor arg0, class_6748 arg1, class_5138 arg2, class_2791 arg3)
m_evqkkueh(Executor arg0, C_pfqozslu arg1, C_iijvezpz arg2, C_lwzmmmqr arg3)
populateNoise(Executor arg0, Blender arg1, StructureAccessor arg2, Chunk arg3)
m_183489_(Executor p_188529_, C_182955_ p_188530_, C_1621_ p_188531_, C_2116_ arg3)
public int
a(int arg0, int arg1, ctc$a arg2, caf arg3)
getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3)
method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3)
m_eyzuuexw(int arg0, int arg1, C_ybztoekc$C_wkdeqzbn arg2, C_qpninoyb arg3)
getHeight(int arg0, int arg1, Heightmap$Type arg2, HeightLimitView arg3)
m_142647_(int p_158234_, int p_158235_, C_2190_$C_2191_ p_158236_, C_141183_ arg3)
public NoiseColumn
a(int arg0, int arg1, caf arg2)
getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2)
method_26261(int arg0, int arg1, class_5539 arg2)
m_dmhpibgx(int arg0, int arg1, C_qpninoyb arg2)
getColumnSample(int arg0, int arg1, HeightLimitView arg2)
m_141914_(int p_158230_, int p_158231_, C_141183_ arg2)
public static BlockState
a(int arg0, int arg1)
getBlockStateFor(int arg0, int arg1)
method_12578(int arg0, int arg1)
m_rptlizde(int arg0, int arg1)
getBlockState(int x, int z)
m_64148_(int p_64149_, int p_64150_)
public Climate$Sampler
c()
climateSampler()
method_38276()
m_tyxhijnz()
getMultiNoiseSampler()
m_183403_()
public void
a(adp arg0, long arg1, cbb arg2, cau arg3, cpy arg4, csy$a arg5)
applyCarvers(WorldGenRegion arg0, long arg1, BiomeManager arg2, StructureFeatureManager arg3, ChunkAccess arg4, GenerationStep$Carving arg5)
method_12108(class_3233 arg0, long arg1, class_4543 arg2, class_5138 arg3, class_2791 arg4, class_2893$class_2894 arg5)
m_ufytgbmf(C_ezymcfey arg0, long arg1, C_txmmiamu arg2, C_iijvezpz arg3, C_lwzmmmqr arg4, C_rdrmebyw$C_smrpgmrn arg5)
carve(ChunkRegion arg0, long arg1, BiomeAccess arg2, StructureAccessor arg3, Chunk arg4, GenerationStep$Carver arg5)
m_183516_(C_19_ p_188514_, long p_188515_, C_1642_ p_188517_, C_1621_ p_188518_, C_2116_ arg4, C_2187_$C_2188_ arg5)
public void
a(adp arg0)
spawnOriginalMobs(WorldGenRegion arg0)
method_12107(class_3233 arg0)
m_xoblypwv(C_ezymcfey arg0)
populateEntities(ChunkRegion arg0)
m_6929_(C_19_ arg0)
public int
h()
getMinY()
method_33730()
m_xuesqjcb()
getMinimumY()
m_142062_()
public int
f()
getGenDepth()
method_12104()
m_ruxnirnc()
getWorldHeight()
m_6331_()
public int
g()
getSeaLevel()
method_16398()
m_taborzul()
getSeaLevel()
m_6337_()