net.minecraft.client.model

public class IllagerModel<T extends AbstractIllager>

extends HierarchicalModel<T> implements ArmedModel, HeadedModel

All mapped superinterfaces:

ArmedModel, HeadedModel

eqo
net.minecraft.client.model.IllagerModel
net.minecraft.class_575
net.minecraft.unmapped.C_eiuaksja
net.minecraft.client.render.entity.model.IllagerEntityModel
net.minecraft.client.render.entity.model.IllagerEntityModel
net.minecraft.src.C_3832_

Field summary

Modifier and TypeField
private final ModelPart
a
root
field_27435
f_pemidklw
root
root
f_170686_
private final ModelPart
b
head
field_3422
f_zjzucohg
head
head
f_102901_
private final ModelPart
f
hat
field_3419
f_guybqaqt
hat
hat
f_102902_
private final ModelPart
g
arms
field_3423
f_zzstirja
arms
arms
f_102904_
private final ModelPart
h
leftLeg
field_3420
f_mgumdisi
leftLeg
leftLeg
f_102905_
private final ModelPart
i
rightLeg
field_3418
f_jycajikw
rightLeg
rightLeg
f_102906_
private final ModelPart
j
rightArm
field_3426
f_fcptqslg
rightArm
rightArm
f_102907_
private final ModelPart
k
leftArm
field_3417
f_fpjlqjwk
leftArm
leftArm
f_102908_

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public static LayerDefinition
b()
createBodyLayer()
method_32012()
m_patdrwdr()
getTexturedModelData()
getTexturedModelData()
m_170689_()
public ModelPart
a()
root()
method_32008()
m_vcfjyysm()
getPart()
getPart()
m_142109_()
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17094(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_onercxqj(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_6973_(T p_102929_, float p_102930_, float p_102931_, float p_102932_, float p_102933_, float arg5)
private ModelPart
a(bba arg0)
getArm(HumanoidArm arg0)
method_2813(class_1306 arg0)
m_ghnhfiax(C_njjnizsa arg0)
getAttackingArm(Arm arm)
getAttackingArm(Arm arm)
m_102922_(C_520_ arg0)
public ModelPart
c()
getHat()
method_2812()
m_iggbcmtm()
getHat()
getHat()
m_102934_()
public ModelPart
d()
getHead()
method_2838()
m_tvddqfuh()
getHead()
getHead()
m_5585_()
public void
a(bba arg0, dzt arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
m_fmlfevbe(C_njjnizsa arg0, C_cnszsxvd arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
m_6002_(C_520_ p_102926_, C_3181_ arg1)