final RenderStateShard$EmptyTextureStateShard | | a | | textureState | | field_21406 | | f_dydjlbjf | | texture | | texture | | f_110576_ |
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private final RenderStateShard$ShaderStateShard | | b | | shaderState | | field_29461 | | f_gssuzofl | | shader | | shader | | f_173274_ |
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private final RenderStateShard$TransparencyStateShard | | c | | transparencyState | | field_21407 | | f_xjpvdtpw | | transparency | | transparency | | f_110577_ |
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private final RenderStateShard$DepthTestStateShard | | d | | depthTestState | | field_21411 | | f_ahqghcwc | | depthTest | | depthTest | | f_110581_ |
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final RenderStateShard$CullStateShard | | e | | cullState | | field_21412 | | f_ldkxfgjk | | cull | | cull | | f_110582_ |
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private final RenderStateShard$LightmapStateShard | | f | | lightmapState | | field_21413 | | f_mprlrimm | | lightmap | | lightmap | | f_110583_ |
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private final RenderStateShard$OverlayStateShard | | g | | overlayState | | field_21414 | | f_zltibsec | | overlay | | overlay | | f_110584_ |
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private final RenderStateShard$LayeringStateShard | | h | | layeringState | | field_21416 | | f_ishluadz | | layering | | layering | | f_110586_ |
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private final RenderStateShard$OutputStateShard | | i | | outputState | | field_21417 | | f_hhctjprg | | target | | target | | f_110587_ |
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private final RenderStateShard$TexturingStateShard | | j | | texturingState | | field_21418 | | f_qonlkpdj | | texturing | | texturing | | f_110588_ |
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private final RenderStateShard$WriteMaskStateShard | | k | | writeMaskState | | field_21419 | | f_xqgftxqt | | writeMaskState | | writeMaskState | | f_110589_ |
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private final RenderStateShard$LineStateShard | | l | | lineState | | field_21420 | | f_zudcbgdn | | lineWidth | | lineWidth | | f_110590_ |
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final RenderType$OutlineProperty | | m | | outlineProperty | | field_21852 | | f_iqeydlqj | | outlineMode | | outlineMode | | f_110591_ |
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final com.google.common.collect.ImmutableList<RenderStateShard> | | n | | states | | field_21422 | | f_rlqotuxj | | phases | | phases | | f_110592_ |
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