net.minecraft.world.level.block

public class JigsawBlock

extends Block implements EntityBlock, GameMasterBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, GameMasterBlock

djc
net.minecraft.world.level.block.JigsawBlock
net.minecraft.class_3748
net.minecraft.unmapped.C_yxkpprxn
net.minecraft.block.JigsawBlock
net.minecraft.block.JigsawBlock
net.minecraft.src.C_1819_
net.minecraft.world.level.block.BlockIronBars

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<JigsawBlock>
a
CODEC
field_46376
f_npcjwmjk
CODEC
CODEC
f_303422_
public static final EnumProperty<FrontAndTop>
b
ORIENTATION
field_23262
f_oaqnvkkl
ORIENTATION
ORIENTATION
f_54222_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<JigsawBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
m_304657_()
protected void
a(dse$a<dfa, dsd> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
protected BlockState
a(dsd arg0, dln arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_54242_, C_1886_ arg1)
protected BlockState
a(dsd arg0, djx arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_54239_, C_1838_ arg1)
public BlockState
a(cyb arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
public BlockEntity
a(iz arg0, dsd arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
m_zupvpdxk(C_hynzadkk arg0, C_txtbiemp arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
m_142194_(C_4675_ p_153449_, C_2064_ arg1)
protected InteractionResult
a(dsd arg0, dbz arg1, iz arg2, cmy arg3, evo arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
m_6227_(C_2064_ p_54232_, C_1596_ p_54233_, C_4675_ p_54234_, C_1141_ p_54236_, C_3041_ arg4)
public static boolean
a(eml$c arg0, eml$c arg1)
canAttach(StructureTemplate$StructureBlockInfo arg0, StructureTemplate$StructureBlockInfo arg1)
method_16546(class_3499$class_3501 arg0, class_3499$class_3501 arg1)
m_tdoreqwf(C_abvlwuej$C_vmcrhozi arg0, C_abvlwuej$C_vmcrhozi arg1)
attachmentMatches(StructureTemplate$StructureBlockInfo info1, StructureTemplate$StructureBlockInfo info2)
attachmentMatches(Structure$StructureBlockInfo info1, Structure$StructureBlockInfo info2)
m_54245_(C_2634_$C_2638_ p_54246_, C_2634_$C_2638_ p_54247_)
public static Direction
m(dsd arg0)
getFrontFacing(BlockState arg0)
method_26378(class_2680 arg0)
m_mzdnowmj(C_txtbiemp arg0)
getFacing(BlockState state)
getFacing(BlockState state)
m_54250_(C_2064_ p_54251_)
public static Direction
n(dsd arg0)
getTopFacing(BlockState arg0)
method_26379(class_2680 arg0)
m_rszfhdiw(C_txtbiemp arg0)
getRotation(BlockState state)
getRotation(BlockState state)
m_54252_(C_2064_ p_54253_)