public void | | a() | | reset() | | method_55182() | | m_qacxasem() | | reset() | | reset() | | m_305301_() |
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public boolean | |
public boolean | |
public boolean | | b() | | haveAllCurrentMobsDied() | | method_55200() | | m_lptaqeuw() | | areMobsDead() | | areMobsDead() | | m_307352_() |
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public boolean | | a(arf arg0, dri arg1, int arg2) | | isReadyToSpawnNextMob(ServerLevel arg0, TrialSpawnerConfig arg1, int arg2) | | method_55185(class_3218 arg0, class_8965 arg1, int arg2) | | m_npuvzoxl(C_bdwnwhiu arg0, C_pocjjnjk arg1, int arg2) | | canSpawnMore(ServerWorld world, TrialSpawnerConfig config, int additionalPlayers) | | isReadyToSpawnNewMobs(ServerWorld world, TrialSpawnerConfig config, int additionalPlayers) | | m_305681_(C_12_ p_313089_, C_302073_ p_311969_, int arg2) |
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public int | |
public void | | a(arf arg0, iz arg1, drh arg2) | | tryDetectPlayers(ServerLevel arg0, BlockPos arg1, TrialSpawner arg2) | | method_55186(class_3218 arg0, class_2338 arg1, class_8963 arg2) | | m_hqnuaozt(C_bdwnwhiu arg0, C_hynzadkk arg1, C_jelkcvqk arg2) | | updatePlayers(ServerWorld world, BlockPos pos, TrialSpawnerLogic logic) | | detectPlayers(ServerWorld world, BlockPos pos, TrialSpawnerLogic arg2) | | m_304942_(C_12_ p_310981_, C_4675_ p_331326_, C_301982_ arg2) |
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public void | |
private void | |
public boolean | | a(arf arg0, float arg1, int arg2) | | isReadyToOpenShutter(ServerLevel arg0, float arg1, int arg2) | | method_55184(class_3218 arg0, float arg1, int arg2) | | m_phbcnwhj(C_bdwnwhiu arg0, float arg1, int arg2) | | isCooldownPast(ServerWorld world, float arg1, int arg2) | | isReadyToOpenShutter(ServerWorld world, float delay, int arg2) | | m_305761_(C_12_ p_312381_, float p_334019_, int arg2) |
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public boolean | | b(arf arg0, float arg1, int arg2) | | isReadyToEjectItems(ServerLevel arg0, float arg1, int arg2) | | method_55198(class_3218 arg0, float arg1, int arg2) | | m_kjmtebfw(C_bdwnwhiu arg0, float arg1, int arg2) | | isCooldownAtRepeating(ServerWorld world, float arg1, int arg2) | | isReadyToEjectReward(ServerWorld world, float delay, int arg2) | | m_305594_(C_12_ p_310189_, float p_330888_, int arg2) |
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public boolean | |
public void | | a(drh arg0, azh arg1, btc<?> arg2) | | setEntityId(TrialSpawner arg0, RandomSource arg1, EntityType<?> arg2) | | method_55189(class_8963 arg0, class_5819 arg1, class_1299<?> arg2) | | m_sccvkbao(C_jelkcvqk arg0, C_rlomrsco arg1, C_ogavsvbr<?> arg2) | | setEntityType(TrialSpawnerLogic logic, Random random, EntityType<?> type) | | setEntityType(TrialSpawnerLogic spawnerLogic, RandomGenerator random, EntityType<?> entityType) | | m_307184_(C_301982_ p_312395_, C_212974_ p_311226_, C_513_<?> arg2) |
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protected SpawnData | |
public Entity | | a(drh arg0, dca arg1, drk arg2) | | getOrCreateDisplayEntity(TrialSpawner arg0, Level arg1, TrialSpawnerState arg2) | | method_55190(class_8963 arg0, class_1937 arg1, class_8967 arg2) | | m_mnonaikc(C_jelkcvqk arg0, C_cdctfzbn arg1, C_mefvrcdp arg2) | | setDisplayEntity(TrialSpawnerLogic logic, World world, TrialSpawnerState state) | | getOrCreateDisplayEntity(TrialSpawnerLogic spawnerLogic, World world, TrialSpawnerState spawnerState) | | m_307031_(C_301982_ p_310374_, C_1596_ p_310556_, C_302094_ arg2) |
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public CompoundTag | |
public double | | c() | | getSpin() | | method_55202() | | m_yjdsgxat() | | getDisplayEntityRotation() | | getDisplayEntityRotation() | | m_306486_() |
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public double | | d() | | getOSpin() | | method_55204() | | m_rvfytrpa() | | getLastDisplayEntityRotation() | | getLastDisplayEntityRotation() | | m_305098_() |
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SimpleWeightedRandomList<ItemStack> | | a(arf arg0, dri arg1, iz arg2) | | getDispensingItems(ServerLevel arg0, TrialSpawnerConfig arg1, BlockPos arg2) | | method_58714(class_3218 arg0, class_8965 arg1, class_2338 arg2) | | m_qagcinaf(C_bdwnwhiu arg0, C_pocjjnjk arg1, C_hynzadkk arg2) | | getItemsToDropWhenOminous(ServerWorld world, TrialSpawnerConfig config, BlockPos pos) | | m_qagcinaf(ServerWorld world, TrialSpawnerConfig arg1, BlockPos pos) | | m_319751_(C_12_ p_328688_, C_302073_ p_329742_, C_4675_ arg2) |
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private static long | |