net.minecraft.world.level.block

public class FenceBlock

extends CrossCollisionBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dhz
net.minecraft.world.level.block.FenceBlock
net.minecraft.class_2354
net.minecraft.unmapped.C_vhbyklfu
net.minecraft.block.FenceBlock
net.minecraft.block.FenceBlock
net.minecraft.src.C_1787_
net.minecraft.world.level.block.BlockFence

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FenceBlock>
i
CODEC
field_46350
f_mlyyeinh
CODEC
CODEC
f_302192_
private final VoxelShape[]
j
occlusionByIndex
field_11066
f_ltmpgcot
cullingShapes
cullingShapes
f_53300_

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FenceBlock>
a()
codec()
method_53969()
m_wrnxumjr()
getCodec()
getCodec()
m_304657_()
protected VoxelShape
f(dse arg0, dbg arg1, iz arg2)
getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_fsimvkxt(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getCullingShape(BlockState arg0, BlockView arg1, BlockPos arg2)
getCullingShape(BlockState arg0, BlockView arg1, BlockPos arg2)
m_7952_(C_2064_ p_53339_, C_1559_ p_53340_, C_4675_ arg2)
protected VoxelShape
c(dse arg0, dbg arg1, iz arg2, evy arg3)
getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_zqsszxeb(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5909_(C_2064_ p_53312_, C_1559_ p_53313_, C_4675_ p_53314_, C_3051_ arg3)
protected boolean
a(dse arg0, eom arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
m_rwctfady(C_txtbiemp arg0, C_kjwlgpfr arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
m_7357_(C_2064_ p_53309_, C_2754_ arg1)
public boolean
a(dse arg0, boolean arg1, je arg2)
connectsTo(BlockState arg0, boolean arg1, Direction arg2)
method_10184(class_2680 arg0, boolean arg1, class_2350 arg2)
m_gywiugbf(C_txtbiemp arg0, boolean arg1, C_xpuuihxf arg2)
canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir)
canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir)
m_53329_(C_2064_ p_53331_, boolean p_53332_, C_4687_ arg2)
private boolean
m(dse arg0)
isSameFence(BlockState arg0)
method_26375(class_2680 arg0)
m_iqenxody(C_txtbiemp arg0)
canConnectToFence(BlockState state)
canConnectToFence(BlockState state)
m_153254_(C_2064_ arg0)
protected ItemInteractionResult
a(cur arg0, dse arg1, dca arg2, iz arg3, cmz arg4, bqv arg5, evp arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
m_jzhgkbwu(C_sddaxwyk arg0, C_txtbiemp arg1, C_cdctfzbn arg2, C_hynzadkk arg3, C_jzrpycqo arg4, C_laxmzoqs arg5, C_jdakttms arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
onInteract(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
m_51273_(C_1391_ p_332319_, C_2064_ p_336345_, C_1596_ p_335994_, C_4675_ p_335277_, C_1141_ p_328795_, C_470_ p_333676_, C_3041_ arg6)
protected InteractionResult
a(dse arg0, dca arg1, iz arg2, cmz arg3, evp arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
m_pguoxmgn(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_jdakttms arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
m_6227_(C_2064_ p_333097_, C_1596_ p_335860_, C_4675_ p_334259_, C_1141_ p_333666_, C_3041_ arg4)
public BlockState
a(cyc arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected BlockState
a(dse arg0, je arg1, dse arg2, dcb arg3, iz arg4, iz arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
m_yvunqpeq(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_7417_(C_2064_ p_53324_, C_4687_ p_53325_, C_2064_ p_53326_, C_1598_ p_53327_, C_4675_ p_53328_, C_4675_ arg5)
protected void
a(dsf$a<dfb, dse> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)