public PositionSource | | a() | | getListenerSource() | | method_32946() | | m_atojrfns() | | getPositionSource() | | getPositionSource() | | m_142460_() |
|
public int | | b() | | getListenerRadius() | | method_32948() | | m_btrjhyuz() | | getRange() | | getRange() | | m_142078_() |
|
public boolean | | a(arf arg0, ji<dwx> arg1, dwx$a arg2, evt arg3) | | handleGameEvent(ServerLevel arg0, Holder<GameEvent> arg1, GameEvent$Context arg2, Vec3 arg3) | | method_32947(class_3218 arg0, class_6880<class_5712> arg1, class_5712$class_7397 arg2, class_243 arg3) | | m_aikpqvkb(C_bdwnwhiu arg0, C_cjzoxshv<C_cgkchrmc> arg1, C_cgkchrmc$C_cjhidzon arg2, C_vgpupfxx arg3) | | listen(ServerWorld arg0, RegistryEntry<GameEvent> arg1, GameEvent$Emitter arg2, Vec3d arg3) | | listen(ServerWorld arg0, Holder<GameEvent> arg1, GameEvent$Context arg2, Vec3d arg3) | | m_214068_(C_12_ p_335813_, C_203228_<C_141307_> p_283664_, C_141307_$C_213130_ p_282426_, C_3046_ arg3) |
|
public void | | b(arf arg0, ji<dwx> arg1, dwx$a arg2, evt arg3) | | forceScheduleVibration(ServerLevel arg0, Holder<GameEvent> arg1, GameEvent$Context arg2, Vec3 arg3) | | method_51403(class_3218 arg0, class_6880<class_5712> arg1, class_5712$class_7397 arg2, class_243 arg3) | | m_adofmdyc(C_bdwnwhiu arg0, C_cjzoxshv<C_cgkchrmc> arg1, C_cgkchrmc$C_cjhidzon arg2, C_vgpupfxx arg3) | | forceListen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent$Emitter emitter, Vec3d emitterPos) | | forceScheduleVibration(ServerWorld world, Holder<GameEvent> gameEvent, GameEvent$Context eventContext, Vec3d sourcePos) | | m_280275_(C_12_ p_332796_, C_203228_<C_141307_> p_281652_, C_141307_$C_213130_ p_281530_, C_3046_ arg3) |
|
private void | | a(arf arg0, dxg$a arg1, ji<dwx> arg2, dwx$a arg3, evt arg4, evt arg5) | | scheduleVibration(ServerLevel arg0, VibrationSystem$Data arg1, Holder<GameEvent> arg2, GameEvent$Context arg3, Vec3 arg4, Vec3 arg5) | | method_51399(class_3218 arg0, class_8514$class_8515 arg1, class_6880<class_5712> arg2, class_5712$class_7397 arg3, class_243 arg4, class_243 arg5) | | m_zsdnonmr(C_bdwnwhiu arg0, C_ddxrijfx$C_qhpiojal arg1, C_cjzoxshv<C_cgkchrmc> arg2, C_cgkchrmc$C_cjhidzon arg3, C_vgpupfxx arg4, C_vgpupfxx arg5) | | listen(ServerWorld world, Vibrations$ListenerData listenerData, RegistryEntry<GameEvent> event, GameEvent$Emitter emitter, Vec3d emitterPos, Vec3d listenerPos) | | scheduleVibration(ServerWorld world, VibrationManager$Data data, Holder<GameEvent> gameEvent, GameEvent$Context eventContext, Vec3d sourcePos, Vec3d listenerPos) | | m_280099_(C_12_ p_283229_, C_279518_$C_279523_ p_329298_, C_203228_<C_141307_> p_283344_, C_141307_$C_213130_ p_281758_, C_3046_ p_282990_, C_3046_ arg5) |
|
public static float | |
private static boolean | | a(dca arg0, evt arg1, evt arg2) | | isOccluded(Level arg0, Vec3 arg1, Vec3 arg2) | | method_51400(class_1937 arg0, class_243 arg1, class_243 arg2) | | m_xpdrqosq(C_cdctfzbn arg0, C_vgpupfxx arg1, C_vgpupfxx arg2) | | isOccluded(World world, Vec3d emitterPos, Vec3d listenerPos) | | isOccluded(World world, Vec3d sourcePos, Vec3d listenerPos) | | m_280258_(C_1596_ p_283225_, C_3046_ p_283328_, C_3046_ p_283163_) |
|