History - net.minecraft.world.level.gameevent.vibrations.VibrationSystem$Listener

1.21

Names

dxg$b

dyi$b

Fields

Constructors

Methods

1.20.6

Names

dxf$b

dxg$b

net.minecraft.world.level.gameevent.vibrations.VibrationSelector$b

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$b

Fields

Constructors

Methods

1.20.5

Names

doa$b

dxf$b

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$b

net.minecraft.world.level.gameevent.vibrations.VibrationSelector$b

Fields

Constructors

Methods

boolean (ServerLevel, GameEvent, GameEvent$Context, Vec3): a, handleGameEvent, method_32947, m_aikpqvkb, listen, listen, m_214068_

void (ServerLevel, GameEvent, GameEvent$Context, Vec3): b, forceScheduleVibration, method_51403, m_adofmdyc, forceListen, forceScheduleVibration, m_280275_

void (ServerLevel, VibrationSystem$Data, GameEvent, GameEvent$Context, Vec3, Vec3): a, scheduleVibration, method_51399, m_zsdnonmr, listen, scheduleVibration, m_280099_

boolean (ServerLevel, Holder<GameEvent>, GameEvent$Context, Vec3): a, handleGameEvent, method_32947, m_aikpqvkb, listen, listen, m_214068_

void (ServerLevel, Holder<GameEvent>, GameEvent$Context, Vec3): b, forceScheduleVibration, method_51403, m_adofmdyc, forceListen, forceScheduleVibration, m_280275_

void (ServerLevel, VibrationSystem$Data, Holder<GameEvent>, GameEvent$Context, Vec3, Vec3): a, scheduleVibration, method_51399, m_zsdnonmr, listen, scheduleVibration, m_280099_

1.20.4

Names

Fields

Constructors

Methods

1.20.3

Names

dkc$b

doa$b

Fields

Constructors

Methods

1.20.2

Names

dgu$b

dkc$b

Fields

Constructors

Methods

1.20.1

Names

Fields

Constructors

Methods

1.20

Names

dgu$b

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$Listener

net.minecraft.class_8514$class_8516

net.minecraft.unmapped.C_ddxrijfx$C_bbtmyknw

net.minecraft.world.event.Vibrations$VibrationListener

net.minecraft.world.event.vibration.VibrationManager$Listener

net.minecraft.src.C_279518_$C_279507_

net.minecraft.world.level.gameevent.vibrations.VibrationSystem$b

Fields

VibrationSystem: a, system, field_44646, f_uketcssk, receiver, manager, f_279547_

Constructors

(VibrationSystem)

Methods

PositionSource (): a, getListenerSource, method_32946, m_atojrfns, getPositionSource, getPositionSource, m_142460_

int (): b, getListenerRadius, method_32948, m_btrjhyuz, getRange, getRange, m_142078_

boolean (ServerLevel, GameEvent, GameEvent$Context, Vec3): a, handleGameEvent, method_32947, m_aikpqvkb, listen, listen, m_214068_

void (ServerLevel, GameEvent, GameEvent$Context, Vec3): b, forceScheduleVibration, method_51403, m_adofmdyc, forceListen, forceScheduleVibration, m_280275_

void (ServerLevel, VibrationSystem$Data, GameEvent, GameEvent$Context, Vec3, Vec3): a, scheduleVibration, method_51399, m_zsdnonmr, listen, scheduleVibration, m_280099_

float (BlockPos, BlockPos): a, distanceBetweenInBlocks, method_51402, m_kfssaoks, getTravelDelay, getDistanceBetweenBlocks, m_280659_

boolean (Level, Vec3, Vec3): a, isOccluded, method_51400, m_xpdrqosq, isOccluded, isOccluded, m_280258_